Updates

29 May 2023

SAVIOR Patch Notes: Growth & General Improvements (v223)


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TABLE OF CONTENTS

1. New Class: Khali
2. Arcane River & Growth Improvements
3. Improvements
 ↪ 1. Star Force
 ↪ 2. Quests
 ↪ 3. Items
 ↪ 4. NPCs
 ↪ 5. Monsters
 ↪ 6. Maps
 ↪ 7. UI
 ↪ 8. Maple Achievements
 ↪ 9. Misc
4. Zero Reopen





New Class: Khali


Welcoming the Tempest of Retribution

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Click on the image above for details!




Arcane River & Growth Improvements

Now easier!

  • The amount of cumulative EXP required to level up has been reduced
      ➢ Level 220 ~ 224: about 19% decrease
      ➢ Level 225 ~ 234: about 14% decrease
      ➢ Level 235 ~ 244: about 8% decrease
      ➢ Level 245 ~ 259: about 3% decrease

  • The number of Symbols that can be obtained as rewards from daily quests has been increased
      ➢ Road to Extinction Arcane Symbols: 16 > 18
      ➢ Chew Chew Island Arcane Symbols: 8 > 16
      ➢ Lacheln Arcane Symbols: 8 > 11
      ➢ Arcana Arcane Symbols: 8 > 9
      ➢ Cernium(Before) Authentic Symbols: 5 > 10
      ➢ Hotel Arcs Authentic Symbols: 5 > 10

  • Daily Quest EXP obtained in Arcane River area has been increased
      ➢ Road to Extinction 372,966,000 > 563,178,660
      ➢ Chew Chew Island 910,182,000 > 1,647,429,420
      ➢ Lacheln 1,635,435,000 > 2,453,152,500
      ➢ Arcana 2,118,710,025 > 2,542,452,030
      ➢ Moras 2,333,297,700 > 3,383,281,665
      ➢ Esfera 2,489,474,700 > 3,485,264,580

  • Arcane River Special Content Improvements
      ➢ Arcane River Special contents have been changed to be weekly content, up to 3 times a week each
      ➢ Resets every Monday at 0000hrs
      ➢ When the Arcane River Special Content is cleared successfully, respective Arcane Symbol and EXP will be rewarded
      ➢ [Road to Extinction] Erda Spectrum: Arcane Symbol: Road to Extinction x15 + EXP
      ➢ [Chew Chew Island] Hungry Muto: Arcane Symbol: Chew Chew Island x15 + EXP
      ➢ [Lacheln] [NEW] Midnight Chaser: Arcane Symbol: Lacheln x15 + EXP
      ➢ [Arcana] Spirit Savior: Arcane Symbol: Arcana x15 + EXP
      ➢ [Morass] Enheim Defense: Arcane Symbol: Morass x15 + EXP
      ➢ [Esfera] Protect Esfera: Arcane Symbol: Esfera x15 + EXP
      ➢ EXP rewards for Road to Extinction, Chew Chew Island, and Lacheln special contents have been increased
      ➢ EXP rewards for Arcana, Moras, and Esfera special contents have been added
      ➢ [Road to Extinction] Erda Spectrum: The Flame Zone of Investigation stage will no longer appear
      ➢ [Chew Chew Island] Hungry Muto: Easy and Hard difficulty have been removed. A single difficulty will now be available.

  • NEW Content - Midnight Chaser 
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      ➢ The existing Lacheln special content, Dream Breaker, has been removed and replaced with the new content, Midnight Chaser
      ➢ Look for the Dream Rag Doll NPC in Lacheln to participate
      ➢ You will be transported to the Clocktower where you have to find the Rag Doll's hiding spots
      ➢ There are a total of 9 furniture hiding spots that the Dream Rag Doll will be hiding in
      ➢ Each hiding spot will be revealed sequentially
      ➢ Navigate around to find the correct furniture
      ➢ Eliminate all monsters in the room and press the NPC/Gather key near the furniture to find the Dream Rag Doll!
      ➢ Complete all the rooms to finish Midnight Chaser
      ➢ Entry limit: 3 times a week, resets every Monday at 0000hrs
      ➢ Each round rewards Arcane Symbol: Lacheln x15 + EXP

  • Arcana: Spirit Savior
      ➢ Defense system where has been removed
      ➢ Playtime limit has been adjusted to 10 minutes
      ➢ HP of the trapped Rock Spirits have been reduced
      ➢ Clear condition has been adjusted to be obtaining at least 10,000 Rescue Points
      ➢ Entry limit will not be reduced if you leave the game via the Exit button or by exhausting the 10 minutes timer
      ➢ Rescue Points obtained based on the amount of Rock Spirits rescued at once are adjusted as follows
      ➢ 1 Rock Spirit = 400 Points
      ➢ 2 Rock Spirits = 800 Points
      ➢ 3 Rock Spirits = 1200 Points
      ➢ 4 Rock Spirits = 1800 Points
      ➢ 5 Rock Spirits = 2500 Points

  • Arcane River Special Content Quick Pass cost has been adjusted to cost 2,000 Maple Points per completion.
  • Terrain of certain hunting grounds in Road to Extinction, Reverse City, Chew Chew Island, and Yum Yum Island has been modified to make monsters appear more frequently.
  • New hunting ground has been added for Limen
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  • Lacheln and Arcana Monster Park EXP has been increased
      ➢ Dream City Lacheln: 1,237,561,920 > 1,608,830,496 EXP
      ➢ Mythical Forest Arcana: 2,241,701,605 > 2,353,786,685 EXP



    Improvements


    Star Force

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  • Star Force Enhancements up to 15 Star Force will no longer have a chance to decrease Star Force value upon failing
  • Star Force Enhancement between 12 to 14 Star Force will no longer have a chance of destruction upon failure
  • Star Force Enhancement meso cost has been increased accordingly for Star Force Enhancement between 11 to 14 Star Force

    Quests


    Quest Improvements
  • [Boulder Giant] The name of the [Boulder Giant Rescue Operation 8] quest has been changed to '[The Rock Giant] Rescue the Rock Giant 8'
  • Fixed an issue where [Ellin Forest] A Letter for his Wife' quest completion reward item, Destonen's Letter, can be dropped on the field
  • At the beginning of the '[Ellin Forest] History Does Not Change' quest, if you do not have Destonen's letter, it has been improved to re-issue it

    Quest Fixes
  • In the ‘[Limen] Captain of the Guard Djunkel’ quest, the phenomenon of being unable to exit during a battle with Djunkel has been fixed
  • The phenomenon where the acquired experience was not displayed on the Quest Complete tab has been fixed
      ➢ [Lacheln] The City in the Thick of a Festival
      ➢ [Lacheln] City of Dream and Illusions
      ➢ [Lacheln] Cleaner
      ➢ [Lacheln] Showdown
      ➢ [Dream Fragment] First Subconscious
      ➢ [Dream Fragment] Second Subconscious
      ➢ [Dream Fragment] Third Subconscious
      ➢ [Dream Fragment] Fourth Subconscious
      ➢ [Dream Fragment] Fifth Subconscious
      ➢ [Dream Fragment] Sixth Subconscious
  • An error where the number of monsters killed was not displayed in the quest guide for '[Moonbridge] Supporting the Nautilus 2' has been fixed
  • When accepting the '[Omega Sector] Gunny vs. Lin' quest, some of Gunny's dialogues are awkward, has been fixed
  • An error in which the starting level of the [Moonbridge] Awakened Cygnus quest was not displayed in the startable quest information window has been fixed
  • During the '[Lacheln] Showdown' quest, an error where the same information was repeated twice when attempting to enter the boss without joining a party has been fixed
  • An issue where the BGM of some maps you enter during the 'Empress In Training' quest is awkward has been fixed
  • When completing the 'To Pantheon' quest as Lara, 'THIS IS PANTHEON!' Fixed an error where achievement conditions could not be met
  • An error where the quest ‘[Kerning Tower] Casting Manger Job Start!’ was completed abnormally has been fixed
  • An error where it was possible to escape from the map during the ‘Relic World 1’ quest has been fixed
  • An error where you could escape from the map during the ‘Relic World 2’ quest has been fixed
  • An error where items were not retrieved upon completion of the ‘Teary Expression’ quest has been fixed
  • An error where the starting level was not displayed in the Quest Startable tab has been fixed
      ➢ [Borderless] A Complete Fool
      ➢ [Borderless] 3 Trackers
      ➢ [Borderless] Black Mage's Arrangement
      ➢ [Borderless] Her Unconsciousness
      ➢ [Borderless] Complexity and Uncertainty
      ➢ [Borderless] A Mirror in a Swamp
      ➢ [Borderless] What Was I Thinking
      ➢ [Borderless] Stop There, Brat
      ➢ [Borderless] The Answer is There
      ➢ [Borderless] True Appearance
  • An error where the dialogue of the ‘Commanders of the Stronghold’ NPC was awkward has been fixed
  • An error where the NPC image was displayed awkwardly when rejecting the ‘[Theme Dungeon] Ellinel Fairy Academy’ quest has been fixed
  • An error where the dialogue of the ‘Lumiere Light Show’ Phantom was awkward has been fixed
  • An error where Mao's dialogue was awkward in 'Colette the Intelligence Collector' has been fixed
  • A phenomenon in which the character could move abnormally during the 'Nightmare!' quest has been fixed
  • A phenomenon in which the information message was displayed repeatedly during the 'Willpower Flower' quest has been fixed
  • An issue where the background was unnaturally exposed during the quest 'Missing Ascetic 3' has been fixed
  • An issue where the Edea NPC was not visible during the Edea quest has been fixed
      ➢ [Cernium (Before)] Divine Sword Azor
      ➢ [Cernium (Before)] Serene vs. Edea
  • A phenomenon in which the recovery skill icon image was displayed differently when explaining how to use the quick slot during the 'Vanished Skills' quest has been fixed
  • An issue where the amount of paid EXP was displayed differently in the ‘[Lacheln] Showdown’ quest completion window has been fixed
  • An issue where, during the quest ‘Rampaging Dragon 2’, if you gave up defeating Drake, you were not moved to Sleepywood has been fixed
  • When playing as Ho Young in ‘Friends Story / Chapter 6’, an error where some directing was awkward has been fixed
  • An error where the contents of the ‘[Reverse City] Survive in the Reverse City’ quest completion tab was awkward has been fixed
  • An error where the location of the NPC image was awkward in the ‘[Reverse City] What You Want So Bad’ quest completion tab has been fixed
  • An error where the contents of the ‘5th Job: Erda’s Call’ quest start tab was awkward has been fixed
  • An error where the directing scene in ‘[Moonbridge] The Alliance’s All-out’ Attack was awkward when playing as Hoyoung has been fixed
  • An issue where the bottom of the map was exposed abnormally under certain circumstances during the quest ‘Investigating the Temple of Time’ has been fixed
  • A phenomenon in which only three quests could sometimes be performed when performing Haven weekly quests has been fixed
  • In the Tenebris Daily Quest, the map guidance for Foreberion and Embrion will be reinforced
  • After completing the theme dungeon, Elin Forest, if you perform the 'She Remembers Me' quest, the starting NPC will be awkward, has been fixed



    Items


    Item Improvements
  • A phenomenon where Growth Potions could sometimes be used in situations where it could not be used has been fixed
  • Medals related to The Seed can now be obtained from NPC Alicia's Soul located in the lobby, instead of automatically distributed after completing the appropriate stage
  • Sprout Potion, Arrows for Bow , Arrows for Crossbow , and Reverse Appearance Coupon are added as items for sale at Miu Miu the Merchant, Cat Merchant Nero
  • When equipping a tradeable decorative item of a different gender on an Android that cannot use it, an appropriate guide that cannot be worn has been added
  • Soul Master's Rising Sun/Falling Moon skill, the phenomenon where the afterimage effect item was applied awkwardly has been fixed
  • The descriptions of several utility scrolls has been improved. Effects of the scrolls remain the same without any changes
      ➢ All types of Shielding Ward / Scroll
      ➢ All types of Protection Scroll
      ➢ All types of Safety Scroll
      ➢ All types of Guardian Scroll
      ➢ All types of Recovery Scroll
      ➢ All types of Return Scroll

    Item Fixes
  • The phenomenon that the screen freezes temporarily when equipped with Thunderbird Mount or Thunder Goldfish Mount has been fixed
  • The phenomenon that the sound of some pet items was not output has been fixed
      ➢ Petite Shinsoo
      ➢ Mini Sugar
  • An issue where Sharing Tag could be used on the Halloween Pumpkin Chair has been fixed
  • An issue where using the Genesis Essence may intermittently fail while Genesis Essence is consumed has been fixed
  • The phenomenon where the client sometimes faces intermittent excessive loading time when using certain Mounts has been fixed
  • The phenomenon that the cash item 'Heart Balloon' sometimes remains after its allocated time has been fixed
  • An issue where the client terminates abnormally when clicking or discarding an item that has expired has been fixed
  • The item description of the Stance Shift ring tooltip has been modified
  • When equipping a Pink Angel Syringe weapon on a Hand Cannon, the image of some actions will be modified so that it is consistent with
  • When previewing Plastic Surgery adjustments, an issue where the face style was different from the current face when expressing certain emotions has been fixed
      ➢ Cold Face
      ➢ Come Here Face
      ➢ Caterpillar Eyebrow Face
      ➢ Sparkling Face
      ➢ Almond Face
      ➢ Moonlight Eyes Face
      ➢ Dreaming Face
  • The phenomenon where you could not use the Advanced Yggdrasil's Blessing Scroll for Eternel equipment has been fixed
  • Tenebris Expedition Ring, Awake Ring, Vengeance Ring, and Cosmos Ring item descriptions have been added to indicate that Potential and Additional Potential can be granted
      ➢ Tenebris Expedition Ring
      ➢ AWAKE Ring
      ➢ Vengeance Ring
      ➢ Cosmos Ring
  • An issue where the connection to the game server was terminated under certain circumstances while the pet was acquiring an item has been fixed
  • Soul Master's Rising Sun/Falling Moon skill, the phenomenon where the afterimage effect item was applied awkwardly has been fixed

    Glowing Soul Crystal price adjustments

  • Prices of Glowing Soul Crystal have been adjusted in accordance to the current assessment of boss kills in MapleStorySEA. The prices of Glowing Soul Crystal will continue to be monitored and may change in the future as well when required accordingly

  • Prices will be effective from the bossing week of Thursday, 1 June 2023, 0000hrs onwards

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    NPCs


  • An issue where Reverse City NPC Alamo's speech bubble was displayed at a high position has been fixed
  • The description of NPC Madame Popo in Chew Chew Village has been changed to General Goods Merchant



    Monsters


    Destructive King Ursus
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  • Destructive King Ursus entry criteria has been changed to: Hunt 300 level range monsters (recorded within the same world)
  • You can check the current status and relevant information through the Dimensional Mirror and Boss UI, and you can move to the waiting map even if you do not meet the conditions for defeating monsters in the level range to use the NPC shop

    Monster Fixes
  • When a monster hits a skill that cannot act while using teleport, the phenomenon that sometimes the pattern does not stop has been fixed
  • An issue where Kawoong (Normal) would sometimes appear to be outside the spacecraft has been fixed
  • An issue where Lotus (Normal, Hard) sometimes disappears has been fixed
  • Divine King Slime (Normal, Chaos)
      ➢ An issue where the Guardian Wave would sometimes travel through crystal drops has been fixed
      ➢ An issue where, if the Guardian Wave pattern starts immediately after a teleport occurs, additional teleportation that sometimes happen awkwardly after Groggy phase ends has been fixed
  • An issue where Heretic Hilla (Normal, Hard) sometimes disappears has been fixed
  • An issue where Djunkel (Normal, Hard) would sometimes suddenly face the opposite direction immediately after attacking has been fixed
  • Gatekeeper Kalos (Chaos)
      ➢ An issue where you sometimes slide when using Gatekeeper's Roar has been fixed
      ➢ An issue where sometimes the player does not take action when rotating has been fixed
      ➢ An issue where Gatekeeper Kalos would suddenly face the opposite direction immediately after attacking has been fixed
      ➢ An issue where Shelling Aircrafts that were occupied by Gatekeeper Kalos not moving sometimes has been fixed
  • An issue where characters could sometimes access the an out of bounds area above the map in Lotus (Normal, Hard) has been fixed
  • An issue where Eunwol's Fox Spirit would not occur during some of Damien's (Normal, Hard) attacks has been fixed
  • An issue where Will's (Easy, Normal, Hard) Space Collapse pattern would funtion incorrectly upon character death has been fixed

    Monster Improvements
  • In Damien (Normal, Hard), when entering Phase 2, it has been improved so that you will not be hit by any remaining attacks
  • In Divine King Slime (Normal, Chaos), when Kaiser transforms into Final Form, the action delay for installing crystal drops has been improved
  • If Lucid (Easy, Normal, Hard) uses a skill that cannot act before the blade is created while casting Fairy Dust, the pattern will be canceled.
  • The number of debuffs that can be output above the enemy's head has been increased from 5 to 7



    Maps


    Map Improvements
  • A phenomenon where characters could go out of the screen on the 2nd floor map of Hotel Arcs has been fixed
  • The length of the rope on the right side of the ‘Minar Forest: West Border’ map has been increased
  • The waiting time after entering Flag Race has been reduced from 20 seconds to 10 seconds
  • It has been modified so that you can set the field authentic force to a maximum of 330 in the 'Foggy Forest Training Center'

    Map Fixes
  • An issue where the rope in the ‘Celestars / Where the Light Last Touched 3’ map was cut has been fixed
  • An issue where the actual location of NPC Spiegelmann in the 'Monster Park - Stage 6 / Hidden Ruins' map is different from the location on the minimap has been fixed
  • The phenomenon that blanks are displayed at the bottom of some maps has been fixed
      ➢ Lumiere / Pilothouse
      ➢ Lumiere / Training Deck Entrance
      ➢ Lumiere / Training Deck 1
      ➢ Lumiere / Training Deck 2
  • An issue where characters get stuck in certain buildings in the 'Odium / Researchers’ City' map has been fixed
  • The phenomenon that some letters on the electric signboard in the monster park standby map were visible in front of the character's chair has been fixed
  • Fixed some awkward terrain in 'Arcana / Deep Inside the Cave: Upper Path 2'
  • The phenomenon of awkward footing in 'El Nath /El Nath Market' has been fixed
  • An issue where the image of the ‘Cernium/Cernium Square’ mini-map was awkward has been fixed
  • The phenomenon that the terrain looked awkward in some maps in the Reverse City area has been fixed
      ➢ Underground Railway 4
      ➢ Underground Train 3
      ➢ Ground Train 1
      ➢ Ground Train 2
      ➢ Ground Train 3
      ➢ Hidden Underground Train
  • Chew Chew Island A phenomenon in which the terrain and portals of some maps looked awkward is corrected.
      ➢ Entrance to Garden
      ➢ Colorful Forest 2
      ➢ Rainbow Garden Depths
  • The tooltips of some planets in the Grandis world map has been modified
      ➢ Pantheon
      ➢ Heliseum
      ➢ Vulpes
  • The phenomenon that the map icon of the 'Cygnus's Rest' map was displayed incorrectly has been fixed
  • The phenomenon that some maps were awkwardly exposed when using a specific skill in the Mushroom Castle field has been fixed
  • An issue where the features of the maps ‘Shining Forest Path’ and ‘Where the Forest Starts’ were awkward has been fixed
  • In Ariant of the mirror world, the phenomenon of being able to enter the palace without going through the portal has been fixed
  • An issue where the box in the ‘Toy Factory - Aparatus Room’ map was floating in the air has been fixed
  • In the map ‘Stage 5: Star Engulfing Abyss’, the phenomenon of falling down while using some footholds has been fixed
  • An issue where the message does not appear intermittently when hitting a monster on the 36th floor of The Seed has been fixed
  • In the last stage of the monster park, the phenomenon where sometimes boss monsters are repeatedly summoned has been fixed
  • In the Papulatus battle map, the phenomenon that characters and reward items are hidden by mechanical NPCs has been fixed
  • An issue where the bottom of the ‘Waist Deck’ map was awkwardly exposed has been fixed
  • An issue where the minimap icon of npc Ils in the ‘Kerning City Subway Transit Area’ was displayed awkwardly has been fixed
  • An issue where the background music of the Bear Territory 6 map is different has been fixed
  • An error where the tutorial scene for ‘Shinsu International School: Old Building’ was awkward has been fixed
  • In the ‘Tiger Ridge’ map, the phenomenon where the skill effect was displayed behind a feature has been fixed
  • An issue where the skill effect was displayed behind a feature in the ‘Edelstein Park 2’ map has been fixed
  • In 'Espicia's Totem Slash', a phenomenon where sometimes the totem cannot be attacked has been fixed
  • The phenomenon that the backgrounds of the following maps were exposed awkwardly has been fixed
      ➢ Lapis's World
      ➢ Lazuli's World
      ➢ Shadowvale
      ➢ Field 1-A
      ➢ Field 1-B
      ➢ Temple Entrance
      ➢ Shadow Temple
      ➢ Knights Barracks
      ➢ Empty Lot
      ➢ Clinic
      ➢ Golden Coast 2
      ➢ Golden Coast 3
      ➢ Golden Coast 4
      ➢ Golden Coast 5
      ➢ Golden Coast 6
      ➢ Golden Coast 7
      ➢ Outside the East Entrance of Ariant 7
      ➢ Lania's House
      ➢ Eastern Minar Forest 2
  •  A bug where the terrain looked awkward on some maps has been fixed
      ➢ El Nath / Watch Out for Icy Path II
      ➢ El Nath / Dead Mine II
  • A phenomenon where sometimes ineligible party members could enter the flag race together has been fixed
  • An issue where the client sometimes shut down when attempting to talk to an NPC while riding a ride capable of using the high-flying skill in Ereve has been fixed
  • The phenomenon that some of the footings in the Enheim Defense map were awkward has been fixed
  • An issue where, if the PC's audio device is disconnected and the audio device is connected again after moving the map, the BGM of the map immediately before moving is output has been fixed
  • The phenomenon that runes are not created even if monsters are killed on a map that has been empty for a long time has been fixed
  • Undersea Tower "The Seed" An issue where the timer displayed differently from the actual remaining time on the 5th, 15th, 25th, 35th, and 45th floors of the seabed has been fixed
  • Some awkward terrain in Five-forked Cave has been fixed
  • The phenomenon where the graphics at the bottom of the Replay looked awkward has been fixed
  • Guild content has been modified so that you cannot leave the guild in the standby map



    UI


    Character Stats UI
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  • Attack Speed added to Character detailed Stats window
      ➢ Attack speed value will now be displayed in the Stats Window, from Level 1 to Level 8.
      ➢ Stage 1 is the slowest, Stage 8 is the fastest
      ➢ The character's attack speed shows the value applied with effects such as skills and consumption items based on the attack speed of the currently equipped weapon
      ➢ Values of attack speeds exceeding Level 8 will display as red text. Additional detailed information can be viewed by placing your cursor over ASPD label.
      ➢ Note: Magician classes are not affected by weapon attack speed
  • Weapon Attack / Magic Attack details will now be displayed on the Character detailed Stats window
      ➢ Displays the character's current Weapon Attack and Magic Attack
      ➢ Weapon Attack and Magic Attack are determined by multiplying the current character's total Weapon Attack/Magic Attack power by the Weapon Attack/Magic Attack % increase effect
      ➢ Note: Monster Life Petit Luminous (Equilibrium)’s potential ability and ‘Weapon Attack/Magic Attack increase option per Stage’ do not apply the Weapon Attack/Magic Attack % increase effect

    Game Settings

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  • Graphics quality detailed setting function has been added to the graphic options
      ➢ You can easily set 5 basic settings through the box menu
      ➢ You can individually set the quality of each detailed item through the detailed setting menu that appears when you click the gear button
      ➢ The set graphics quality settings are saved only on the PC you are currently playing on

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  • Added Laboratory tab to Game Options
      ➢ Laboratory features are provided in the form of BETA and may be discontinued or removed without prior notice
      ➢ In the Laboratory tab, a function to display character silhouette output method, thickness, and color in boss content has been added

    UI Improvements
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  • Chew Chew Island's recommended hunting grounds, Long and Round Forest 1 will be changed to Long and Round Forest 2
  • When applying a discount in the Star Force Enhancement UI, an issue where the numbers for the pre-discount cost and the discounted cost overlap has been fixed
  • The client delay that occurred when selecting the equipment crafting tab in the Profession UI has been improved
  • In each tab of the Profession UI, the last selected list is maintained
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  • In the confirmation window that pops up when paying back or deleting an item in the Cash Wardrobe, the icon of the item to be paid back or deleted will be marked with a label
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  • In order to make it easier to check the Cash Effects, Titles, Chairs, and Pets currently being used by the character, an in-use icon will be displayed in the upper right corner of the item being used in the inventory and bag
  • Union raid member effect and raid occupation effect are improved so that they are sorted and output for each effect
  • Private connection settings are improved so that they are maintained until the client is closed
  • When selecting a gender on the character creation screen, the selection and click states are improved to be clearly distinguished
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  • When receiving an item from the Maple Auction by Get All, when the status is changed to Untradeable, the related information window will be modified so that the item name and icon image are displayed together.
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  • In the logout pop-up, a separate Storage icon is displayed for items that are due to expire in the Storage Keeper
  • Private access has been modified so that it is maintained even when creating a character while private access is checked.
  • In the character position change window of the character selection window, the phenomenon that some master piece weapon effects are displayed on the window has been fixed

    UI Fixes
  • A phenomenon in which the quick slot arrangement was changed immediately without duplication of guidance for the rightmost key during quick slot change has been fixed
  • A phenomenon in which the acquisition message for items such as Royal Style Coupons or Wonderberry looked awkward while the chat window visual display option was applied has been fixed
  • In the case of bundled items, it will be modified so that Gather Up is not applied when sorting is locked
  • An error where boss content prerequisites were not visible immediately after the translucent state of the boss UI was released has been fixed
  • In the Buddy UI, it has been modified so that you cannot enter a friend's nickname in blank
  • A phenomenon in which the detailed list open and closed states of the Quest UI are not saved under certain circumstances has been fixed
  • In Maple Auction, when using the Help button, the error message displayed incorrectly has been fixed
  • An issue where some Star Force enhancement items in the Maple Auction were displayed as amazing equipment enhancement scroll enhancement items has been fixed
  • When trying to pick up an item that has expired at Maple Auction, the item will be removed after popup text
  • An error where the weapon motion change list was closed when a monster was hit has been fixed
  • An error where characters can be created but the number of characters that can be created today is displayed as 0 has been fixed
  • If you add a friend while creating a new group in the friend registration UI, the phenomenon that the added friend is not displayed on the friend list has been fixed
  • A phenomenon where traces of equipment with the effect of Fusion Anvil are installed in the slot of the Reverse Appearance Coupon has been fixed
  • An issue where the client was terminated when moving to the Ursus exit map with the Link Skill Preset UI open has been fixed
  • An issue where, when visiting another character's farm, the set location of the external chat window was reset has been fixed
  • An issue where the help tooltip appears briefly and then disappears when the graphic quality detailed settings window is opened has been fixed
  • A phenomenon in which the information message that occurred when the effect of the experience point coupon item ended when it overlapped with the end point of some other buff skills is corrected
  • When sorting guild members by Level, Occupation, Position, and Contribution in the Guild UI, if the values ​​are the same, they will be sorted by character name
  • The skill notification has been modified so that the registered 5th skill and link skill remain on the UI even if they are canceled, and can be manually disabled. However, during free class change, all skill notifications are reset
  • When inviting party members in Ursu UI, characters who have not defeated 300 level range monsters within the Within World today will not be able to be invited to the party
  • A phenomenon where the Arcane Symbol UI bottom right image was awkward has been fixed
  • The phenomenon that the image on the right side of the World Map Favorites UI was awkward has been fixed
  • In the damage skin storage slot, the awkward positioning of the icons for Forest of Guts Damage Skin (Unit), Cotton Candy Damage Skin (Unit), AWAKE Damage Skin (Unit), and Black Tiger Damage Skin has been fixed
  • Among the descriptions of attack power/magic values ​​in the stat window, the attack power/magic values ​​received when the soul gauge is full will be modified so that they are classified into the “equipment” category
  • An error where Petit Luminous (Equilibrium) was displayed in a blue font in Monster Life has been fixed
  • In Maple Auction, Zero's attack power increase has been modified to be displayed the same as in the game
  • Even when re-registering for sale at the Maple Auction, it has been modified to display a guide message if the price is lower than 50% of the item's average transaction price
  • The ALT+ENTER key has been modified so that it does not work as ENTER when window mode switch waiting time remains or when the window mode switch option with ALT+ENTER has been disabled
  • When using an item link in an external chat window, the phenomenon that sometimes the item tooltip remains has been fixed
  • The phenomenon that the exploration progress display in the monster collection exploration tab was displayed differently from the exploration button has been fixed
  • The problem that scrolling incorrectly works when using the mouse wheel on the right side of the Monster Collection Exploration tab has been fixed
  • When clicking the batch registration button in the item disassembly window, a guidance message will be displayed when ETC inventory is full
  • A phenomenon in which character images were displayed awkwardly when playing Maple Chronicle content at 1024*768 resolution has been fixed
  • When changing channels, moving to the cash shop, or moving to a monster life, the phenomenon in which the icon is not displayed for the effect item being used in the inventory has been fixed
  • An issue where the private access checkbox is displayed in the character selection window in a world without a character has been fixed
  • In Monster Life, an issue where you could register more than the number of daily profile photos allowed has been fixed
  • An issue where Foreberion and Embrion were not properly searched for in the World Map UI search box has been fixed
  • Some achievement names and spelling of achievements will be modified based on in-game standards
  • The phenomenon that the farm profile image in the character information window looks different from the farm profile image in Monster Life has been fixed
  • The phenomenon of the selected hair not being properly displayed when previewing hair coupon items of different genders in the cash shop cash box has been fixed



    Maple Achievements


    New Maple Achievements
  • Adventure > Special
      ➢ [Midnight Chaser] King of Hide and Seek
      ➢ [Midnight Chaser] Catch the Rag Doll~
      ➢ [Midnight Chaser] Your Hair was Barely Visible
      ➢ [Monster Collection] Towards the fire, Towards the Water
      ➢ [Monster Collection] To the grass, to the forest
      ➢ [Monster Collection] To the ground, to the clouds
      ➢ [Monster Collection] To the Wilderness To the Valley
      ➢ [Monster Collection] To the Continent, To the Satellite
      ➢ [Monster Collection] A Little More Special Exploration
      ➢ [Monster Collection] Petty Expedition Captain
      ➢ [Monster Collection] Proper Expedition Leader
      ➢ [Monster Collection] Decent Expedition Captain
      ➢ [Monster Collection] Considerable Expedition Leader
      ➢ [Monster Park] The next theme is Arcane River, Arcane River
      ➢ [Monster Park Extreme] The presence of Bigfoot... has disappeared?
      ➢ [Monster Park Extreme] Arrived in an unknown area!
      ➢ [Monster Park Extreme] This creature is my lunch
      ➢ [Monster Park Extreme] Native creatures are welcoming
      ➢ [Monster Park Extreme] Bigfoot was a strong enemy
      ➢ [Monster Park Extreme] It's a rare creature
      ➢ [Monster Park Extreme] Fellowship while fighting
      ➢ [Erda Spectrum] Come crawl! Arma!
      ➢ [Erda Spectrum] Would you like to crawl? Arma!
      ➢ [Erda Spectrum] Crawling Arma!
      ➢ [Hungry Muto] Let's taste it!
      ➢ [Hungry Muto] Grab it!
      ➢ [Hungry Muto] It was mediocre!
      ➢ [Spirit Savior] It's a complete structure Perfect Savior!
      ➢ [Enheim Defense] Immortal Hekaton
      ➢ [Enheim Defense] Immortal Hekaton
      ➢ [Enheim Defense] Jim is immortal!
      ➢ [Protect Esfera] I'll shoot you!
      ➢ [Protect Esfera] I'm going wild!
  • Adventure > Quest
      ➢ The reversed world that flowed in
      ➢ Rare Ingredient Specialist
      ➢ Investigate the Forest of Synthetic Magic Beasts
      ➢ It was a really long dream
      ➢ Emergency Rescue Spirit Rescue Team
      ➢ Primordial Ocean Sample Collection
      ➢ Ready for deck cleaning
      ➢ God's City Police Station
      ➢ Sheriff of the Lone Desert
      ➢ laboratory attack
  • Job > V-Matrix
      ➢ [V Matrix] Turning Stones
      ➢ [V Matrix] Peel and peel again
      ➢ [V Matrix] Isn’t it important to know the core?
      ➢ [V Matrix] Gemstones... Heavier than meso!
      ➢ [V Matrix] Suffering is momentary, core is eternal
      ➢ Ruler of the Mirror World
      ➢ usurper of the power of the sun god
      ➢ [V Matrix] Keep producing
      ➢ [V Matrix] Produce non-stop
      ➢ [V Matrix] Core does not betray
      ➢ [V Matrix] Disassembly for Synthesis
      ➢ [V Matrix] The warrior who shaved his core
      ➢ [V Matrix] Shattered
  • Job > Link Skill
      ➢ Even if I die nine times, I won't regret it
  • Item > Equip
      ➢ 1. I put on a loose control machine mark to prevent something like this from happening.
      ➢ 2. I put on a black heart in case something like this happened
      ➢ 3. In case something like this happens, I put on an eyepatch with magical energy.
      ➢ 4. In case something like this happens, I put on the dream belt
      ➢ 5. I installed the Cursed Book of Magic in case something like this would happen.
      ➢ 6. I installed the source of pain in case something like this would happen.
      ➢ 7. In case something like this happens, I put on Commander Force earrings.
      ➢ 8. I was equipped with a huge fear that something like this might happen
      ➢ 9. In case something like this happened, I put on the Genesis badge
      ➢ 10. In case something like this happened, I equipped Mitra's Rage
      ➢ darker than pitch black
      ➢ Bored owner of badges and medals
  • Item > Enhance
      ➢ [Fame] You have a good impression
      ➢ [Fame] You have a face full of blessings
      ➢ [Fame] You have such a good dressing style
      ➢ [Fame] Her hairstyle suits her well
      ➢ [Fame] You have a great sense of humor
      ➢ [Fame] Ordinary
      ➢ [Fame] Eye-catching presence
      ➢ [Fame] Promising stylist
      ➢ [Fame] Charismatic charm
      ➢ [Fame] Demonic Human

    Bug Fixes
  • [Area Exploration] Ereve:
      ➢ An error in displaying the name of the exploration map for the achievement of 'Explore Ereve' has been fixed
  • [Rune] Pick'em Runes:
      ➢ An issue where you could not achieve the ‘[Rune] Rune Picking Fun’ achievement has been fixed. If you have used all the runes but have not completed the final achievement, you can complete it by updating the achievement.

    Memory Achievements
  • The followed achievements have been updated to be filed under the Memory Category:
      ➢ [Hungry Muto] Cooking is All About Speed!
      ➢ [Hungry Muto] A Head Chef from Another World
      ➢ [Dream Breaker] Because it is there
      ➢ [Dream Breaker] Don't want to close my eyes, don't want to fall asleep
      ➢ [Dream Breaker] How Surreal!
      ➢ [Dream Breaker] I Dreamt a Horrible Dream!
      ➢ [Dream Breaker] Long and tough jouney
      ➢ [Dream Breaker] No problem! I'm okay!
      ➢ [Dream Breaker] Rag Doll Sound Sleep Project
      ➢ [Dream Breaker] Relax! Just give it up!
      ➢ [Dream Breaker] The path you passed, and the path you must go
      ➢ [Dream Breaker] We've Come Half Way?
      ➢ [Dream Breaker] Well Begun Is Half Done!
      ➢ [Medal] Sorry, We Have Only 100 Stages
      ➢ [Spirit Savior] Elite Rescuer

    Achievement Removal
      ➢Dream Breaker Stage 30 Occupant
      ➢Dream Breaker Stage 40 Occupant
      ➢Dream Breaker Stage 50 Occupant
      ➢Dream Breaker Stage 60 Occupant
      ➢Dream Breaker Stage 80 Occupant
      ➢Dream Breaker Stage 90 Occupant
      ➢Master Dream Breaker



    Misc


    Maximum Character Slot
  • Maximum available character slots has been increased from 53 to 54

    Monster Life Improvements
  • When someone else visits and assembles monsters on your farm, the daily limit on the number of people that can be combined without using an essence per monster is changed from 15 to 300
  • When combining monsters, the production speed increases
  • When combining monsters, the lifespan and potential retention period is changed from 30 days to 60 days

    Monster Life Fixes
  • An error where the Weapon Attack/Magic Attack amount was applied abnormally when you have both the monster life ‘Petit Luminous (Equilibrium)’ and the ability ‘Weapon Attack/Magic Attack option per level’ has been fixed

    Monster Park Extreme Improvements
  • The matching quality of the Monster Park Extreme automatic party search system has been improved.
      ➢ Players with similar skills will be matched based on the stat information of the players who applied for matching and the monster park clear data.
      ➢ Matching has been improved so that the expected clear time of the matched party does not significantly differ from the expected clear time of the individual matching applicant when the matching range has been expanded

    Other Improvements
  • A timer to indicate the resistance of Lucid's Nightmare has been added to bosses.
  • Gachapon NPCs in towns will now provide guidance on Gachapon instead of launching the Cash Shop upon clicking.



    Zero Creation Open

    You can create Zero class until 22nd August 2023, 2359hrs (GMT +8).
    Note: You need at least a level 100 or above character except Zero to create Zero class.

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    ~~~ End of SAVIOR Patch Notes: Growth & General Improvements ~~~