Updates

24 May 2022

Destiny: Job Balancing (v214)



A Destined balance in Maple World.


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TABLE OF CONTENTS

1. Job Balancing
 ↪ 1.1. General Improvements
 ↪ 1.2. Common
 ↪ 1.3. Explorer
 ↪ 1.4. Knight of Cygnus
 ↪ 1.5. Heroes of Maple
 ↪ 1.6. Demons
 ↪ 1.7. Resistance
 ↪ 1.8. Nova
 ↪ 1.9. Zero
 ↪ 1.10. Kinesis
 ↪ 1.11. Flora
 ↪ 1.12. Anima


Job Balancing


Balancing your Destiny!

General Improvements
  • [Stance] :
    All characters, except Hayato and Kanna will acquire 100% stance through their 1st-4th Job Advancement skills.
    (The Job Balancing for Hayato and Kanna is planned to be released on the 2nd Destiny Update, which will provide 100% stance in future)
    Mihile's character's Link Skill, Knight Watch has been changed to increase Status Resistance effect.
    Maple Union : The Stance option has been changed to Damage to Normal Monsters on the Union Block effect, with 1% damage per square.
      The Stance option has been removed from Hyper Stats. Points previously invested in Stance are returned.

  • [Movement Skill] :
      Modified so that all classes can use the ascending movement skill.
      Modified so that all Magicians' teleports can be used while jumping.

    Common
  • [Maple Warrior] : The skill effect and skill sound effect have been changed.
  • [Hero's Will] : The skill effect and skill sound effect have been changed.
  • [Sharp Eyes] : The skill effect and skill sound effect have been changed. Sharp Eyes with the higher values between you and your party members will now be applied.
  • [Speed Infusion] : The skill effect and skill sound effect have been changed.
  • [Decent Mystic Door] : The skill effect and skill sound effect have been changed.
  • [Decent Sharp Eyes] : The skill effect and skill sound effect have been changed.
  • [Decent Hyperbody] : The skill effect and skill sound effect have been changed.
  • [Decent Combat Orders] : The skill effect and skill sound effect have been changed.
  • [Decent Advanced Bless] : The skill effect and skill sound effect have been changed.
  • [Decent Speed Infusion] : The skill effect and skill sound effect have been changed.
  • [Decent Holy Symbol] : The skill effect and skill sound effect have been changed.
  • [Magic Crash] : The skill effect and skill sound effect have been changed. This skill has been improved so that buffs are cancelled even if you use the skill after monsters cast them.
  • [Roll of the Dice] : The skill effect and skill sound effect have been changed. The number 3 effect has been changed to increase attack by 15.
  • [Guided Arrow] : Changed to on/off skill.
  • [Guided Arrow] : The limit on the number of attacks while the skill is active will be removed.
  • [Guided Arrow] : Skill has been changed so that if the character does not perform any actions, it will return to the character after a certain number of attacks.
  • [Guided Arrow] : Skill description has been changed to be more accurate.
  • [Erda Nova] : This skill now hits up to 10 nearby enemies and binds them. The cooldown has been decreased to 120 seconds (at level 25).
  • [Spider in Mirror] : The spider legs can now attack while you are in Dark Sight
  • [Crest of the Solar] : The Flame Emblem can now attack while you are in Dark Sight.
  • [Lotus] : The range where you receive the Lotus’ effects has been expanded. (Anima Common Skill)
  • [Grandis Goddess's Blessing] : The stance effect when used by Nova and Anima has been removed.


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    Pathfinder
  • [Ancient Guidance] : Each time the Relic Gauge is filled by 1000, the final damage that increases is reduced from 15% to 5%.
  • [Ancient Guidance] : Buff duration increased from 24 seconds to 40 seconds.
  • [Ancient Guidance] : The buff will no longer be canceled by right-clicking the mouse.
  • [Ancient Guidance] : An effect that permanently increases final damage by 20% based on master level is added as a passive effect.
  • [Dodge] : This skill now increases Stance by 40%.
  • [Illuision Step] : This skill now increases Stance by 60%.
  • [Ancient Astra] : Cooldown reduced from 80 seconds to 60 seconds.
  • [Ancient Astra] : Normal state damage reduced from 400% to 320%.
  • [Ancient Astra] : Discharge state damage reduced from 500% to 400%, and magic arrow damage reduced from 300% to 240%.
  • [Ancient Astra] : Blast state damage reduced from 1800% to 1440%.
  • [Ancient Astra] : During blasting, damage reduction amount increased from 40% to 60%.
  • [Ancient Astra] : Transition state damage reduced from 450% to 360%.
  • [Obsidian Barrier] : Cooldown reduced from 200 seconds to 120 seconds.
  • [Obsidian Barrier] : The duration has been reduced from 16 seconds to 11 seconds at level 25.
  • [Obsidian Barrier] : The amount of relic gauge required to use skills has been reduced from 500 to 300.


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    Mihile
  • [Knight's Watch (Link Skill)] : Resistance to status abnormalities increases by 100.
  • [Royal Guard] : The skill has been changed so that it will activate even if you defend against an enemy’s attack while invincible.
  • [Royal Guard] : The attack buff’s maximum duration has been increased from 12 seconds to 20 seconds.
  • [Royal Guard] : An effect will now be outputted while invincible.
  • [Royal Guard] : You can no longer use Royal Guard again during Royal Guard’s action even if the cooldown is reset.
  • [Royal Guard] : Fixed an issue where multiple buff icons would overlap every time Royal Guard stacks were refreshed.
  • [Soul Assault] : Damage is increased from 210% to 285% based on the master level.
  • [Deadly Charge] : Action delay is reduced by 23% compared to before.
  • [Deadly Charge] : Damage is increased from 600% to 660% based on the master level.
  • [Sword of Soul Light] : Soul Light Slash damage increased from 800% to 880% at level 25.
  • [Sword of Soul Light] : Light Force Ray damage increased from 1700% to 1870% at level 25.
  • [Rho Aias] : Modified so that you can use the movement skill while using the skill.

    Soul Master
  • [Forge of Light] : This skill now increases final damage by 10% while active.
  • [Soul Cleaving] : You will now be invincible while charging this skill.
  • [Soul Cleaving] : The cooldown time has been increased from 20 seconds to 35 seconds, and the cooldown time has been changed to apply when charging starts.
  • [Elysion] : Fixed an issue where only 10% of damage was applied when explosions occur after the duration of the rift has elapsed.
  • [Elysion] : Soul Cleaving action delay used during Elysion's duration is reduced by about 15%.
  • [Elysion] : A function that increases the damage of Cross the Styx used in Elysion according to the level of Elysion has been added.
  • [Elysion] : Soul Cleaving cannot be used for 1 second after it ends.

    Flame Wizard
  • [Brilliant Enlightenment] : This skill now increases Stance by 40%.
  • [Orbital Flame IV] : The damage has been increased from 305% to 330%.
  • [Burning Conduit] : You will now receive the buff effects even if you are outside of your magic circle.
  • [Burning Conduit] : If the magic circle disappears before its duration ends, the cooldown will now be decreased by 1 second for every 1 second of the remaining duration, up to a maximum of 15 seconds.
  • [Wild Blaze] : This skill now increases Stance by 60%.
  • [Infinite Flame Circle] : The maximum number of Phoenix Feathers you can have has been decreased from 15 to 10.
  • [Infinite Flame Circle] : The damage has been increased from 1000% to 1100% (at level 25).
  • [Infinite Flame Circle] : The attack interval has been decreased.
  • [Infinite Flame Circle] : The number of hits has been increased from 7 to 8.
  • [Infinite Flame Circle] : The MP consumption has been changed to 75 MP per second.
  • [Blazing Extinction] : The number of hits has been increased from 3 to 4.
  • [Blazing Orbital Flame] : The damage has been increased from 655% to 850% (at level 25).
  • [Incarnate's Anger] : The Flame Fox’s foxfires’ monster tracking time has been increased from 2 seconds to 5 seconds.
  • [Incarnate's Anger] : The Flame Fox’s foxfires will now prioritize the boss monster with the highest maximum HP.
  • [Incarnate's Anger] : Improved an issue where the Flame Fox’s foxfires would disappear.

    Wind Breaker
  • [Sylph's Aid] : Changed to a passive skill.
  • [Featherlight] : A function that increases the stance by 40% based on the master has been added.
  • [Wind Blessing] : A function that increases the stance by 60% based on the master has been added.
  • [Expert Bow Mastery] : The final damage increase based on the master level has been adjusted from 25% to 35%.
  • [Frenzied Winds] : A function to prioritize the boss monster with the highest maximum HP has been added.
  • [Frenzied Winds] : When multiple spirit energy attacks a single monster, the final damage reduced is reduced from 25% to 15%.
  • [Frenzied Winds] : When using the skill for the first time, the range of searching for monsters increases by 260% in the forward direction, 225% in the upward direction, and 140% in the downward direction.
  • [Frenzied Winds] : Spirit energy damage increased from 1000% to 1100% at level 25.
  • [Howling Gale] : A function to prioritize the boss monster with the highest maximum HP has been added.
  • [Howling Gale] : Until the first target monster dies, it does not attack only that monster, but continuously searches for the boss monster with the highest maximum HP within the attack range, and if there is an enemy that meets the conditions, the enemy will be tracked.
  • [Howling Gale] : A function that increases the amount of movement speed reduction when attacking an enemy has been added, and the ability to slow down when attacking can now be right-clicked.
  • [Howling Gale] : Increases the damage of the gust caused by consuming 1 wind energy from 500% to 650% at level 25.
  • [Howling Gale] : Increases the damage caused by gusts when consuming 2 wind energy from 1200% to 1560% at level 25.
  • [Bow Mastery] : The effect of increasing the final damage is added to Bow Mastery. Final damage is increased by 10% based on master level.

    Night Walker
  • [Element Infusion I: Darkness] : The final damage increase based on master level has been adjusted from 15% to 20%.
  • [Dark Sight] : It is modified to be canceled when attacking skills are used.
  • [Shadow Feint] : Cooldown time is deleted.
  • [Servant of Shadows] : It is modified so that it can be registered in the pet buff auto skill.
  • [Spirit Projection] : Changed to a passive skill.
  • [Spirit Projection] : Added an effect that increases attack power according to the level.
  • [Shadow Stitch] : Cooldown reduced from 210 seconds to 180 seconds.
  • [Shadow Stitch] : The speed at which the shadows grow is increased, and the upper range of the shadows is increased.
  • [Enveloping Darkness] : A function that increases the stance by 40% based on the master has been added.
  • [Dark Blessing] : A function that increases the stance by 60% based on the master has been added.
  • [Dominion] : It is modified to be protected by the Buff Freezer.
  • [Dominion] : Stance increase effect is removed.
  • [Shadow Spear] : At level 25, the cooldown has been increased from 168 seconds to 180 seconds.
  • [Shadow Spear] : Duration at level 25 increased from 75 seconds to 82 seconds.

    Striker
  • The logic that was linked when the next skill is keyed up is modified so that it is linked when the key is down. Below is a list of affected skills.
      ➢ Lightning Punch
      ➢ Flash
      ➢ Shark Sweep
      ➢ Tidal Crash
      ➢ Ascension
      ➢ Thunder
      ➢ Gale
      ➢ Annihilate
      ➢ Thunderbolt
      ➢ Typhoon
      ➢ Descent of the Sea God
      ➢ Shark Torpedo
      ➢ Lightning Spear Multistrike
  • [Roundwave Kick] : Action delay is reduced by about 7% compared to before.
  • [Crashing Wave] : Even if there is a skill entered first, the skill currently in use is canceled and a function that is used immediately is added.
  • [Crashing Wave] : Action delay is reduced by about 41% compared to before.
  • [Rising Wave] : Action delay is reduced by about 7% compared to before.
  • [Rising Wave] : Changed so that it can be linked to the next skill more quickly.
  • [Rising Wave] : Changed so that it can be linked with all skills except waves and self.
  • [Thunderous Dive] : Action delay is reduced by about 11% compared to before.
  • [Thunderous Dive] : Changed so that it can be linked to the next skill more quickly.
  • [Whirlwind] : Action delay is reduced by about 23% compared to the previous one.
  • [Whirlwind] : Changed so that it can be linked to the next skill more quickly.
  • [Annihilation] : Action delay is reduced by about 33% compared to before.
  • [Bolt Anchor] : Action delay is reduced by about 26% compared to before.
  • [Bolt Anchor] : When linking, it will be linked faster than before.
  • [Typhoon] : Action delay is reduced by 30% compared to before.
  • [Lightning in Unity] : Final damage increased when used from 9% to 24% at level 25.


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    Aran
  • Your stacked Combo will no longer decrease when you are not attacking.
  • [Swing Research I] : The final damage boost for non-Swing attacks after using Smash Swing’s duration has been increased from 3 seconds to 12 seconds.
  • [Swing Research II] : The final damage boost for non-Swing attacks after using Smash Swing’s duration has been increased from 5 seconds to 20 seconds.
  • [Adrenaline Boost Activate] : The amount of time you can use this skill has been increased from 20 seconds to 300 seconds.
  • [Finisher: Hunter's Targeting] : You can now change directions with this skill.
  • [Finisher: Hunter's Targeting] : If you change directions and there is no target to move to, you will be moved in the selected direction.
  • [Finisher: Hunter's Targeting] : When you change direction while charging, if there are no monsters with a higher maximum HP than the original targeted monster, or if there are no monsters to target in the changed direction, it will charge to the first targeted monster.
  • [High Mastery] : This skill now increases final damage by 8%.
  • [Maha's Domain] : You will now be invincible for 2 seconds after using this skill.
  • [Maha's Domain] : The cooldown has been decreased from 150 seconds to 90 seconds.
  • [Maha's Domain] : The duration has been decreased from 10 seconds to 8 seconds.
  • [Maha Installation] : The cooldown has been decreased from 150 seconds to 90 seconds.
  • [Maha Installation] : The duration has been decreased from 55 seconds to 37 seconds (at level 25).
  • [Maha Installation] : The amount of Combo increased when used has been decreased from 100 to 80.
  • [Polearm Acceleration] : Skill Name from Polearm Booster is changed to Polearm Acceleration.
  • [Snow Charge] : Changed to on/off skill.

    Evan
  • [Teleport] : Changed to be usable while jumping.
  • [Teleport] : Changed so that it can be used even while hanging from ropes and ladders.
  • [Teleport] : The up and down movement distance is changed to be the same, so the upward movement distance slightly increases and the downward movement distance decreases slightly.
  • [Teleport] : You can move even if the distance you can move is shorter than the distance you teleport.
  • [Come Back!] : Cooldown time is deleted.
  • [Magic Booster] : Magic Booster is changed to a passive skill and the name is changed to Magic Acceleration.
  • [Magic Booster] : Intellect increase effect is added according to the level.
  • [Dive of Earth] : Modified so that useful combat orders are applied.
  • [Onyx Will] : A function that increases the stance by 70% based on the master is added.
  • [Mana Tornado] : The effect is modified so that it is output after Evan and Mir. It is modified to be output later than Evan and Mir.
  • [Zodiac Ray] : Damage increased from 800% to 980% (at level 25).
  • [Imperial Breath] : Damage increased from 1000% to 1050% (at level 25).

    Luminous
  • [Light Speed] : The left and right movement distance is increased.
  • [Light Speed] : A light leaf that can leap high into the air has been added.
  • [Light Speed] : Even if you do not land on the scaffolding after the light leaf, you can use Light Transforming once in conjunction, and you can use it additionally once in Equilibrium status.
  • [Light Speed] : Changed to be usable while jumping.
  • [Light Speed] : You will be able to move even if the distance you can move is shorter than that of Light Transforming.
  • [Magic Acceleration] : Magic Booster is changed to a passive skill and the name is changed to Magic Acceleration.
  • [Magic Acceleration] : Intellect increase effect is added according to the level.
  • [Shadow Shell] : It is modified so that it can also defend against misses and seals.
  • [Shadow Shell] : Cooldown reduced from 300 seconds to 240 seconds.
  • [Shadow Shell] : The number of ignoring status abnormalities is increased from 3 to 7 times.
  • [Shadow Shell] : A function that increases the stance by 40% based on the master has been added.
  • [Light Transforming Boost] : A NEW on-off skill that increases the movement distance of Light Transforming is added.
  • [Reflection] : Damage is increased from 400% to 440% based on the master level.
  • [Apocalypse] : Damage is increased from 340% to 375% based on the master level.
  • [Ender] : Damage is increased from 385% to 425% based on the master level.
  • [Arcane Pitch] : A function that increases the stance by 60% based on the master has been added.
  • [Darkness Mastery] : Light Transforming used during Equilibrium can be used continuously in the same direction.
  • [The Gate of Truth] : Damage increased from 500% to 600% at level 25.
  • [The Gate of Truth] : Damage increased from 750% to 900% at level 25 when attacking 1 person.
  • [Punishing Resonator] : Damage in Sunfire state is increased from 700% to 840% at level 25.
  • [Punishing Resonator] : Eclipse damage increased from 500% to 600% based on level 25.
  • [Punishing Resonator] : Equilibrium state damage increased from 665% to 800% at level 25.
  • [Equinox Exorcism] : Mitigates the phenomenon that sometimes attacks do not fully perform against monsters that move frequently.
  • [Equinox Exorcism] : Damage increased from 750% to 900% at level 25.
  • [Liberation Orb] : In Equilibrium status, when Sunfire, Eclipse, or Equilibrium skills are hit, the area of ​​light and magic bullets are activated together, and the magic of both properties is changed to accumulate in the orb.
  • [Liberation Orb] : Active effect damage increased from master level: Unbalanced: 975% to 1000%, and Balanced: 1000% to 1100%.
  • [Liberation Orb] : Increases magic sphere damage per excess magic power from 50%p to 90%p.
  • [Liberation Orb] : Magic sphere regeneration cooldown reduced from 1 second to 0.9 seconds.
  • [Liberation Orb] : The damage increased per excess magic power of the active magic sphere is increased from 95%p to 115%p based on level 25.
  • [Morning Star] : An effect that increases damage when attacking a boss is added. When attacking bosses based on master level, damage is increased by 15%.
  • [Magic Mastery] : Increases critical damage from 15% to 18% based on master level.

    Mercedes
  • [Spirit Jump] : A function to move up is added when you press the jump key together with the up arrow key.
  • [Spirit Jump] : Upward jump is not initialized by rolling moonsault.
  • [Dual Bowgun Booster] : It is changed to a passive skill and the name is changed to Dual Bowgun Acceleration.
  • [Dual Bowgun Booster] : Depending on the level, agility increase effect is added.
  • [Gust Dive] : When used alone, the action delay is reduced by about 28% compared to the previous one.
  • [Gust Dive] : When used in conjunction, the action delay is reduced by about 11% compared to the previous one.
  • [Water Shield] : Becomes invincible for 2 seconds after use.
  • [Water Shield] : The cooldown time is set to 70 seconds.
  • [Water Shield] : Reduces damage taken, increases resistance to status abnormalities, and increases all attributes are changed to passive functions.
  • [Water Shield] : A function that increases the stance by 40% based on the master has been added.
  • [Ignis Roar] : The duration of the final damage increase effect has been increased from 15 seconds to 30 seconds.
  • [Ignis Roar] : The final damage increase of the passive effect has been adjusted from 15% to 25% based on the master.
  • [Ishtar's Ring] : Damage is increased to 245% based on mastery.
  • [Ancient Warding] : A function that increases the stance by 60% based on the master has been added.
  • [Elivish Blessing] : Duration increased from 60 seconds to 120 seconds.
  • [Elivish Blessing] : Cooldown increased from 90 seconds to 180 seconds.
  • [Elivish Blessing] : The ability to increase final damage as a passive effect is added. Final damage is increased by 5% based on master.
  • [Elivish Blessing] : Stance increase effect is removed.
  • [Elemental Ghost] : Duration increased from 65 seconds to 85 seconds at level 25.
  • [Elemental Ghost] : Cooldown increased from 150 seconds to 180 seconds.
  • [Sylvidia] : At level 25, the duration has been reduced from 42 seconds to 23 seconds.
  • [Sylvidia] : Cooldown reduced from 150 seconds to 90 seconds.
  • [Sylvidia] : Stance increase effect while riding is removed.
  • [Irkala's Breath] : Maximum key down time reduced from 8.5 seconds to 6 seconds.
  • [Irkala's Breath] : The number of attacks is increased from 8 to 12.
  • [Irkala's Breath] : Attack interval is reduced.
  • [Irkala's Breath] : Cooldown increased from 150 seconds to 180 seconds.
  • [Irkala's Breath] : Added the ability to increase the duration of Ignis Lore by 0.3 seconds on hit.
  • [Royal Rumble] : Knight damage increased from 650% to 725% at level 25.
  • [Royal Rumble] : Cooldown increased from 150 seconds to 180 seconds.

    Phantom
  • [Judgment Draw] : Even if you use it, you will no longer turn off Dark Sight. Both AUTO/MANUAL are not turned off.
  • [Phantom Swiftness] : A function to move up is added by pressing the jump key together with the up arrow key.
  • [Misfortune Protection] : A function that increases the stance by 40% based on the master has been added.
  • [Priere D'Aria] : A function that increases the stance by 60% based on the master has been added.
  • [Cane Expert] : The final damage increased by Cane Expert is increased from 25% to 32% based on the mastery level.
  • [Joker] : Cooldown increased from 150 seconds to 180 seconds.
  • [Joker] : Card damage increased from 460% to 700% at level 25.

    Eunwol
  • [Vulpine Leap] : A function to move up is added by pressing the jump key together with the up arrow key.
  • [Knuckle Mastery] : A 5% increase in final damage based on master is added.
  • [Spirit Frenzy] : The maximum duration has been reduced from 10 seconds to 5 seconds.
  • [Spirit Frenzy] : Master damage increased from 45% to 90%.
  • [Spirit Frenzy] : You will be able to move while in use.
  • [Spirit Frenzy] : Fixed so that the final damage increase effect is applied even if Eun-Wol uses the Soul Veil first before the Guardian Spirit summoned by Maximizing Spirit Bond uses the Soul Veil.
  • [Knuckle Mastery] : The final damage increased by Advanced Knuckle Mastery is increased from 10% to 16% based on the master level.
  • [Fox Spirits] : Fox Spirit will first hit the boss monster with the highest Max HP.


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    All Demon
  • [Dark Winds] : This skill has been improved so that you can use skills after using this skill or use this skill after using certain skills more smoothly.

    Demon Slayer
  • [Focused Fury] : The final damage boost has been increased from 25% to 30%.
  • [Metamorphosis-Enhance] : This skill can now be registered on the Pet Auto Buff.
  • [Blue Blood] : This skill has been changed into an On/Off skill.
  • [Jormungand] : Fixed an issue where only 10% of the damage would be applied if it exploded when the duration ended.
  • [Demon Bane] : The attack activated when the keydown ends’ damage has been increased from 1300% to 1560% (at level 25).
  • [Demon Bane] : The 1.5 seconds of invincibility after the key down ends has been removed. You will now be invincible for 8 seconds after using this skill.
  • [Chaos Lock] : You can use the combination of two arrow keys. When you use two arrow keys together, you search for a target to move in a common area.

    Demon Avenger
  • [Exceed: Moonlight Slash] : Exceed: Moonlight Slash and Exceed: Execution’s last stage Exceed Mode duration has been increased from 10 seconds to 20 seconds.
  • [Shield Chasing] : This skill now prioritizes the monster with the highest maximum HP.
  • [Shield Chasing] : The action delay has been decreased by 33%.
  • [Overwhelming Power] : This skill now increases final damage by 15%.
  • [Demon Frenzy] : The cooldown has been decreased from 125 seconds to 1 second.
  • [Demon Frenzy] : This skill has been changed to a skill that automatically attacks a certain area around the character. This skill now deals 765% damage 3 times on up to 10 enemies periodically (at level 25).
  • [Blood Feast] : This skill has been changed to a skill that activates instantly when used.
  • [Blood Feast] : This skill now consumes 3% maximum HP and deals 1450% damage 12 times on up to 8 enemies, recovers 25% maximum HP with an additional 100% critical rate and 100% defense ignored with a cooldown of 12 seconds (at level 25).
  • [Revenant] : This skill can now defend against Darkness and Seal as well.
  • [Revenant] : After the skill ends, you will no longer be considered as being hit.


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    Blaster
  • [Enhanced Blast Shield II] : This skill now increases Stance by 60%.
  • [Shockwave Drive] : The Double Fang damage boost has been increased from 140%p to 180%p.
  • [Magnum Flash] : The Magnum Punch damage boost has been increased from 160%p to 205%p.
  • [Revolving Bunker] : The cooldown has been decreased from 150 seconds to 120 seconds.
  • [Revolving Bunker] : You can now input the skill again after an enemy is captured to maintain the enemy’s bind while allowing the character to move.
  • [Enhanced Overheat III] : Release Pile Bunker’s damage boost has been increased from 120%p to 160%p.
  • [Enhanced Overheat III] : Release Pile Bunker’s damage boost when used with 6 or more bullets in the Cylinder Gauge has been increased from 150%p to 200%p.
  • [Enhanced Overheat III] : Shockwave A’s damage boost has been increased from 170%p to 225%p.
  • [Enhanced Overheat III] : Shockwave B’s damage boost has been increased from 130%p to 185%p.
  • [Enhanced Overheat III] : Shockwave C’s damage boost has been increased from 90%p to 155%p.
  • [Enhanced Overheat III] : Shockwave D’s damage boost has been increased from 320%p to 400%p.
  • [Bunker Buster] : The special bullet’s damage has been increased from 355% to 400%.

    Battle Mage
  • [Teleport ver. 2] : You can now input the jump key with the up arrow key to activate Rapid Leap and jump upwards.
  • [Teleport ver. 2] : After using Rapid Leap, you can use Teleport 1 time while in the air.
  • [All Aura Skills] : Buff Freezers will now apply to these skills.
  • [Dark Shock] : The black mark left on the enemy is modified to be consumed when the 15th attack is hit.
  • [Teleport Boost] : A NEW on-off skill that increases the movement distance of Teleport Ver.2 is added.
  • [Battle Mastery] : The final damage increase based on the master level has been adjusted from 15% to 25%.
  • [Finishing Blow] : Forward attack range is increased by about 20% compared to the previous one.
  • [Abyssal Lightning] : Fixed so that Black Mark is consumed when hitting 30 hits during Abyssal Lightning.
  • [Abyssal Lightning] : Improvements will be made so that the effect is not visible while the story is in progress.

    Wild Hunter
  • [Double jump] : If you press the jump key together with the up arrow key while not on the Jaguar, a function to move up has been added.
  • [Summon Jaguar] : Use the skill with the down arrow key to lock the Jaguar in place.
  • [Summon Jaguar] : The Jaguar, fixed in place, will first hit the monster with the highest maximum HP within its range. The fixed jaguar does not immediately move to the character's position even if the character and footrest change, but only moves when it is more than a certain range away from the character.
  • [Jaguar Skills] : Changed from attacking in the direction the character was looking, to preferentially hitting the monster with the highest maximum HP within the attack range.
  • [Soul Arrow: Crossbow] : Changed to a passive skill.
  • [Jaguar Skyward Rush] : The ability to move diagonally down is added.
  • [Jaguar Skyward Rush] : Action delay is reduced by about 10%.
  • [Feline Berserk] : 10% final damage increase effect based on master level is added.
  • [Backstep] : Even with drawback enabled, when using backward jump, it will move backward.
  • [Wild Arrow] : You can change to Wild Vulcan Type-P by right-clicking the mouse.
  • [Wild Arrow] : Wild Vulcan Type-P attacks up to 8 enemies in front for 300% damage 4 times based on the master standard, and damage increases by 120%p when attacking normal monsters.
  • [Wild Arrow] : Wild Vulcan Type-P can only be used while riding a Jaguar.
  • [Wild Arrow] : Wild Vulcan Reinforcement Core can also strengthen Wild Vulcan Type-P.
  • [Wild Arrow] : Wild Vulcan Type-P is not affected by the attack speed increase effect.
  • [Drill Container Unit] : Drill Container will increase damage by 40% when attacking Wild Vulcan Type-P normal monsters.
  • [Nature Force] : A function that increases the stance by 50% based on the master is added.
  • [Wild Arrow Blast - Reinforce] : The effect will also be applied to Wild Vulcan Type-P.
  • [Wild Arrow Blast - Guardbreak] : The effect will also be applied to Wild Vulcan Type-P.
  • [Wild Arrow Blast - Boss Rush] : The effect will also be applied to Wild Vulcan Type-P.
  • [Jaguar Storm] : Fixed so that Jaguar is summoned around monsters with high max HP.
  • [Wild Vulcan Type X] : At level 25, the maximum keydown time has been reduced from 7.2 seconds to 5 seconds.
  • [Wild Vulcan Type X] : At level 25, the damage and number of attacks are increased from 5 attacks at 1050% to 7 attacks at 1105% damage.
  • The Jaguar skill attack logic of non-fixed Jaguars has been improved.
      ➢ The logic that prioritized more monsters to the left and right of the Jaguar skill's attack range has been removed, and if there is a boss monster within the attack range, the direction with the boss monster with the highest maximum HP will take precedence.
      ➢ If there are no monsters to the left or right of the attack range or the number of monsters is the same, the logic that used to attack to the left first will be deleted.

    Xenon
  • [Conversion Star Force] : Skills that increase stats according to the Star Force value are added.
  • [Conversion Star Force] : STR, DEX, and LUK for each of the 10 Star Force reinforcements of the equipped equipment are increased by 7 each, and the Star Force applied to the Conversion Star Force is limited to a maximum of 100 stars.
  • [Quicksilver Sword: Leap] : Modified so that it can be used after using Sudden Propel only once.
  • [Instant Shirk] : Fixed an error where the evasion probability was applied based on the wrong level.
  • [Multilateral VI] : Stance chance increased from 5% to 15%.
  • [Multilateral VI] : A 15% final damage increase effect is added.
  • [Mega Smasher] : Fixed so that buff skills that increase some stats can be used even while firing a beam.
  • [Hologram Graffiti: Fusion] : Cooldown reduced from 100 seconds to 90 seconds.
  • [Photon Ray] : Cooldown reduced from 35 seconds to 30 seconds.

    Mechanic
  • [Jet Booster] : If you press the jump key together with the up arrow key after jumping, a function to move in the up direction is added.
  • [Jet Booster] : After jumping in the upward direction, it can be used in conjunction with the booster deployment.
  • [Jet Booster] : You can move in the upward direction even when used with the skill key.
  • [Rocket Booster] : The command is changed to up arrow key + attack key.
  • [Homing Missile] : Added ability to prioritize boss monsters with high max HP in tank mode.
  • [Open Portal: GX-9] : You can now lock functions that can be used by party members by right-clicking.
  • [Robot Launcher: RM7] : It is modified so that it can attack the enemy located on the opposite side of what it is looking at.
  • [Robot Launcher: RM7] : Fixed an issue where only 10% of damage was applied when self-destructing after the duration has elapsed.
  • [Support Waver: H-EX] : Fixed an issue where only 10% of damage was applied when self-destructing after the duration has elapsed.
  • [Over Tuning] : The final damage increase based on the master level has been adjusted from 20% to 25%.
  • [Rock 'n Shock] : Fixed an issue where only 10% of damage was applied when self-destructing after the duration has elapsed.
  • [Bots 'n Tots] : Fixed an issue where only 10% of damage was applied when self-destructing after the duration has elapsed.
  • [Micro Missiles] : The time to search for enemies is increased.
  • [Micro Missiles] : When the micro-missile is launched, logic is added to search for a target to attack for a short period of time even if there is no enemy to attack.


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    Kaiser
  • [Air Lift] : You can now input the jump key with the up arrow key while to jump upwards.
  • [Air Lift] : You can jump upwards in Final Figuration mode as well.
  • [Tempest Blades] : This skill now prioritizes the monster with the highest maximum HP.
  • [Advanced Tempest Blades] : The damage has been increased from 400% to 450%.
  • [Final Form] : You can now teleport even if the distance you can move is shorter than Teleport’s distance.
  • [Catalyze] : The final damage boost has been increased from 20% to 32%.
  • [Grand Armor] : This skill now increases Stance by 60%.
  • [Tempest Blade: Devastate] : This skill now prioritizes the monster with the highest maximum HP.
  • [Tempest Blade: Devastate] : You will now acquire Morph Gauge when the swords and flames attack a monster.
  • [Tempest Blade: Devastate] : If there are no platforms for the swords to land on, they will now land in the air.
  • [Tempest Blade: Devastate] : Fixed an issue in certain boss monsters where the skill could not find the monster and attacked in an awkward location.
  • [Gigas Wave] : The damage has been increased from 330% to 360%.
  • [Draco Slasher] : Fixed an issue where the Dragon Energy did not attack an enemy if they were too close.
  • [Draco Slasher] : Draco Slasher and the Dragon Energy’s damage has been increased from 625% to 700% (at level 25).
  • [Dragon Inferno] : The Fire Energy and the explosions around Kaiser’s damage has been increased from 750% to 950%.
  • [Dragon Inferno] : The number of hits has been increased from 5 to 6. The flame’s damage has been increased from 500% to 750% (at level 25).

    Kaine
  • [Shadow Swift] : A function to move up is added when you press the jump key together with the up arrow key.
  • [[Revelation] Strike Arrow' 1.2.3] : Number of targets increased from 4 to 6.
  • [Shaft Break] : Arrow damage increased from 180% to 184% based on master.
  • [[Revelation] Shaft Break] : Arrow damage increased from 180% to 184% based on master.
  • [[Revelation] Shaft Break] : Explosion damage is increased from 220% to 224% based on master.
  • [Advanced Death Blessing] : Blessing of Death's damage increase has been increased from 135%p to 163%p based on master.
  • [Falling Dust] : Damage increased from 410% to 451% based on master.
  • [[Revelation] Falling Dust] : Damage increased from 420% to 462% based on master.
  • [[Revelation] Falling Dust] : The damage of the erupted malice is increased from 240% to 264% based on the master.
  • [[Execution] Chain Sickle] : Damage is increased from 200% to 220% based on master.
  • [[Execution] Chain Sickle] : The damage of the final blow is increased from 220% to 242% based on the master.
  • [[Execution] Poison Needle] : Damage increased from 250% to 275% based on master.
  • [[Execution] Poison Needle] : Increases the damage of consecutive attacks from 190% to 209% based on the master.
  • [Grinding II] : Strike Arrow, Strike Arrow II, Strike Arrow III, and Arrow Fragment damage increase increased from 100%p to 134%p based on master.
  • [Grinding II] : [Expression] Strike Arrow's damage increase increased from 85%p to 122%p based on master.
  • [Grinding II] : Scattering shot damage increase increased from 75%p to 102%p based on master.
  • [Grinding II] : [Expression] The damage increase of Scattering Shot is increased from 80%p to 110%p based on master.
  • [Grinding II] : Dragon Fang's damage increase increased from 70%p to 93%p based on master.
  • [Grinding II] : The damage increase of shaft break arrows and explosion attacks has been increased from 60%p to 80%p based on master.
  • [Grinding II] : [Expression] The damage increase for shaft break arrow and explosion attacks has been increased from 90%p to 117%p based on the master, and the damage increase for tornado attacks has been increased from 15%p to 21%p.
  • [Grinding II] : [Execution] Phantom Blade damage increase increased from 115%p to 142%p based on master.
  • [Grinding II] : [Execution] Tearing Knife damage increase increased from 115%p to 148%p based on master.
  • [Grinding II] : The damage increase of Remain Incense has been increased from 60%p to 75%p based on master.
  • [Adapt to Death] : A function that increases the stance by 50% based on the master has been added.
  • [Chasing Shot] : Damage is increased from 320% to 352% based on master.
  • [Sneaky Sniping] : Damage increased from 150% to 193% based on master.
  • [[Revelation/Execution] Sneaky Sniping] : Damage is increased from 200% to 220% based on master.
  • [[Revelation/Execution] Sneaky Sniping] : Stance increase effect is removed.
  • [Thanatos's Descent] : Stance increase effect is removed.

    Cadena
  • [Agent Shift] : A function to move up is added when you press the jump key together with the up arrow key.
  • [Agent Shift] : The phenomenon in which the slow effects of some skills overlap and apply is fixed. Affected skills are as follows.
  • [Weapon Variation I, II, III] : Chain Arts: Chase, Chain Arts: Mailstrom and Weapon Variety's buff duration increased from 20 seconds to 30 seconds.
  • [Temper] : A function that increases the stance by 40% based on the master has been added.
  • [Weapon Arts: Cinderblock Smash] : Damage is increased from 485% to 535% based on the master level.
  • [Weapon Arts: Assault & Battery] : The damage of one hit is increased from 450% to 490% based on the master level.
  • [Weapon Arts: Assault & Battery] : The damage of 2 hits is increased from 555% to 610% based on the master level.
  • [Weapon Arts: Assault & Battery] : The damage of 3 hits is increased from 715% to 790% based on the master level.
  • [Chain Arts: Takedown] : Cooldown reduced from 150 seconds to 120 seconds.
  • [Chain Arts: Tough Hustle] : A function has been added in which the stack stack of Weapon Variety is applied to the maximum when an attack is hit.
  • [Quick Service Mind II] : A function that increases the stance by 60% based on the master has been added.
  • [Weapon Variation III] : The damage increase of Cutting Scimitar, Scratching Claw, Throwing Wing Dagger, Shooting Shotgun, Slashing Knife, and Releasing Bomb has been increased from 120%p to 170%p based on the master level.
  • [Quick Service Mind II] : The amount of critical damage increased by Quick Service Mind II has been increased from 5% to 10% based on the master level.
  • [Expert Weapons Mastery] : The amount of critical damage increased by the Weapon Expert has been increased from 15% to 18% based on the master level.

    Angelic Buster
  • [Final Contract] : The stance increase effect that can be obtained when used is removed.
  • [Feather Hop] : A function to move up is added by pressing the jump key together with the up arrow key.
  • [Soul Seeking] : The boss monster with the highest maximum HP will be hit first.
  • [Love Me Heart] : A function that increases the stance by 60% based on the master has been added.
  • [Trinity] : Modified so that the 2nd and 3rd hits are activated in order without interruption even if you do not attack for a certain period of time.
  • [Trinity] : The final damage increase of the passive effect has been adjusted from 10% to 25% based on master.
  • [Trinity] : When using a single hit, the action delay is reduced by about 23% compared to the previous one.
  • [Trinity] : When using 2 strokes as a single shot, the action delay is reduced by about 33% compared to the previous one.
  • [Trinity] : The action delay of 3 strokes is reduced by about 6% compared to the previous one.
  • [Trinity] : When Trinity 1 is not linked, the action delay is changed the same as when it was linked.
  • [Soul Resonance] : Becomes invincible for 2 seconds after use.
  • [Soul Resonance] : However, if you stop Soul Resonance, the invincible function will also disappear.
  • [Soul Resonance] : Action delay at the end is reduced by 55% compared to before.
  • [Spotlight] : The effect of increasing the stance that can be obtained within the spotlight area is removed.
  • [Lyrical Cross] : Lyrical Cross is changed to a passive skill.
  • [Iron Lotus] : Changed to a passive skill.
  • [Iron Lotus] : Fixed effect regardless of power transfer.
  • [Iron Lotus] : A function that increases agility is added.


    image

    Zero
  • [Dual Combat] : You can now right-click the skill to lock the feature of moving forwards when Tagging.
  • [Burst Step] : Moving left/right will no longer be considered an attack.
  • [Divine Force] : The skill description has been changed to be more accurate.
  • [Critical Bind] : If Critical Bind is used on an enemy that is already bound, Critical Bind’s bind effect will now be added on and applied to the existing bind effect.
  • [Critical Bind] : If there is no bind effect applied and it is only a debuff, Critical Bind’s bind effect will not be applied.
  • [Long Sword Mastery] : The final damage boost has been increased from 10% to 16%.
  • [Long Sword Mastery] : The skill description has been changed to be more accurate.
  • [Reinforce Body] : This skill now increases Stance by 100%.
  • [Reinforce Body] : The critical rate boost has been decreased from 40% to 30%.
  • [Reinforce Body] : The skill description has been changed to be more accurate.
  • [Broad Sword Mastery] : The critical rate boost has been increased from 15% to 30%.
  • [Broad Sword Mastery] : The final damage boost has been increased from 5% to 10%.
  • [Broad Sword Mastery] : The skill description has been changed to be more accurate.
  • [Shadow Rain] : Great Sword Mastery’s damage boost effect will now apply to this skill.
  • [Limit Break] : This skill has been changed so that the buff effect is maintained even if you activate the last attack by using the skill again.
  • [Limit Break] : Fixed an issue where the slow effect was not applied if you ended the skill by re-using it.
  • [Limit Break] : Fixed an issue where the end attack’s damage was higher than the skill description if you ended the skill by re-using it.
  • [Limit Break] : The buff will now be protected by Buff Freezer
  • [Shadow Flash] : The lower attack range has been increased by about 330%.
  • [Shadow Flash] : The attack range of the attack activated by re-using the skill has been increased.


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    Kinesis
  • [Psychic Force 1, 2, 3] : The ability to amplify final damage from Kinesis' attacks while receiving dot damage has been removed.
  • [Ultimate-Material] : A function that reduces the defense rate of the enemy hit by 15% for 30 seconds has been added.
  • [Ultimate-Material] : The defense reduction effect does not stack with Psychic Grab 2 and Ultimate Psychic Shot.
  • [Psychic Drain] : Cooldown reduced from 5 seconds to 3 seconds.
  • [Psychic Drain] : Duration increased from 15 seconds to 30 seconds.
  • [Ultimate-Deep Impact] : Action delay is reduced by 50% compared to before.
  • [Psychic Grab II] : A function that reduces the defense rate of the enemy hit by 15% for 30 seconds has been added.
  • [Psychic Grab II] : Defense reduction effect does not stack with Ultimate-Material and Ultimate-Psychic Shot.
  • [Ultimate-Psychic Shot] : The duration of the defense rate reduction effect has been increased from 10 seconds to 30 seconds.
  • [Ultimate-Psychic Shot] : Defense reduction effect does not stack with Ultimate-Material and Psychic Grab 2.
  • [Ultimate-B.P.M] : Changed to consume Psychic Points only when hitting monsters.
  • [Psychic Charge] : Changed to fill half of the maximum psychic points.
  • [Mind Break] : Final damage increase time increased from 30 seconds to 45 seconds.
  • [ESP Battle Order] : A 20% increase in final damage based on master is added.
  • [Awakening] : The final damage master level increase has been adjusted from 30% to 40%.
  • [Mental Shock] : Cooldown reduced from 210 seconds to 180 seconds.
  • [Mental Shock] : Damage reduced from 2100% to 1800%.
  • [Mental Overdrive] : Cooldown reduced from 210 seconds to 180 seconds.
  • [Mental Overdrive] : Duration reduced from 30 seconds to 26 seconds.
  • [Psychic Tornado] : Cooldown increased from 120 seconds to 180 seconds.
  • [Psychic Tornado] : At level 25, damage increased from 1000% to 1500%, thrown object damage increased from 275% to 413%, and explosion damage increased from 600% to 900%.


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    Adele
  • [Territory] : Fixed an issue where only 10% of the damage would be applied if it exploded when the duration ended.

    Illium
  • [Crystal Portal] : Changed so that it can be used even while hanging from ropes and ladders.
  • [Crystal Portal] : Movement distance is increased.
  • [Crystal Portal] : You can move even if the distance you can move is shorter than the distance you move through the Crystal Portal.
  • [Crystal Skill: Glory Wing] : Modified so that you can use the seeding skills and ethereal form that can be used in the air in Glory Wing status.
  • [Crystal Skill: Glory Wing] : The time to activate Glory Wing after the crystal is full of magic power has been increased from 20 seconds to 300 seconds.
  • [Crystal Portal Boost] : A NEW on-off skill that increases the movement distance of the Crystal Portal is added.
  • [Flora Mastery] : A function that increases the stance by 40% based on the master has been added.
  • [Fast Charge] : Changes to a skill that instantly buffers the crystal when used.
  • [Fast Charge] : The cooldown time is adjusted to 180 seconds.
  • [Crystal's Secret] : A function that increases the stance by 60% based on the master has been added.
  • [Crystal's Secret] : Final damage increase has been adjusted from 35% to 40% based on master level.
  • [Crystal Skill: Glory Wing] : Skill descriptions are corrected more accurately.
  • [Crystal Skill: Glory Wing] : If you re-enter the skill key again, Glory Wing is canceled, and for 1 second after Glory Wing is cast, even if you re-enter the skill key, Glory Wing is not released.

    Ark
  • [Complete Fusion] : A function that increases the stance by 50% based on the master has been added.


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    Lara
  • [Spirit Sprinkling] : Increases the damage of Elemental Sprinkle enhanced with Earth from 255% to 306% based on the master level. Also, the skill description has been improved to be more understandable.
  • [Revelation: Wind Swing] : Duration increased from 20 seconds to 30 seconds based on master.
  • [Revelation: Wind Swing] : The movable area is increased by about 15% to the top.
  • [Revelation: Wind Swing] : Floating speed is increased by 39%.
  • [Purity] : A function that increases the stance by 40% based on the master has been added.
  • [Dragon Vein Absorption] : It is modified to receive the effect of increasing the duration of the buff.
  • [Dragon Vein Absorption] : Master base duration is modified from 60 seconds to 90 seconds.
  • [Dragon Vein Absorption] : Absorption: The damage of the river puddle water is increased from 500% to 590% based on the master level.
  • [Dragon Vein Absorption] : Absorption: Increases the damage of the small sound wind from 215% to 255% based on the master level.
  • [Dragon Vein Absorption] : Absorption: The damage of the Sunbeam is increased from 200% to 230% based on the master level.
  • [Lord of the Moon] : The amount of damage increase of Swelling River has been increased from 128%p to 325%p based on the master level.
  • [Lord of the Moon] : The damage of the strong swell of the Swelling River has been increased from 580% to 680% based on the master level.
  • [Lord of the Moon] : The damage increase of Whirlwind has been increased from 157%p to 232%p based on the master level.
  • [Lord of the Moon] : Sunrise Well Giant's damage increase has been increased from 247%p to 365%p based on master level.
  • [Lord of the Moon] : The damage increase in the Sunrise Well Lava Area has been increased from 117%p to 105%p based on the master level.
  • [Lord of the Moon] : Sunrise Well Volcanic Bomb damage increased from 157%p to 250%p based on master level.
  • [Advanced Feng Shui] : Little Kid's damage increase is increased to 208%p based on the master level.
  • [Advanced Feng Shui] : The amount of damage increased by 260%p based on the master level when attacking the Little Mountain boss.
  • [Advanced Feng Shui] : The amount of damage increase of Seed of Acid is increased to 265%p based on the master level.
  • [Relaxation] : A function that increases the stance by 60% based on the master has been added.
  • [Meandering Ridge] : The upper attack range is increased by about 64%.
  • [Meandering Ridge] : Damage increased from 500% to 600% at level 25.
  • [Intimate Friend] : Elemental scatter damage increased from 306% to 340% based on master level.
  • [Elemental Explosion] : Intangible energy damage increased from 1000% to 1200% at level 25.
  • [Soaring Spirit] : Damage increased from 850% to 1020% at level 25.
  • [Nature's Wonders] : Land Spirits appear one after another and the attack damage is increased from 1400% to 1680% at level 25.
  • [Nature's Wonders] : Explosive attack damage increased from 1700% to 2040% at level 25

    Ho Young
  • [Zenith] : A function that increases the stance by 60% based on the master has been added.
  • [Mystic Energy: Mong Yu Sky Forest] : The cooldown, which decreases every 1 second of the remaining key down time at the end of the skill, is reduced from 9.7 seconds to 9.3 seconds.
  • [Incognito] : Except for common skills, Hoyoung's skills that do not have an attack function are improved so that they do not cancel the secret line.



    To Destiny Update Patch Notes (v214)

    To Destiny Update Event Notes (v214)

    To Destiny: Explorer Remastered (v214)



    Destiny to A Better Maple!

    ~~~ End of Job Balancing Patch Notes ~~~