Updates

24 Sep 2019

Autumn Tales Patch Notes (v189)



Dear Maplers,

MapleStory. Autumn Tales. Maple leaves are always falling in Maple Island, welcoming every new Maple Warrior with a warm sight. With Autumn Tales, pen your very own adventure down as you explore Maple World!

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TABLE OF CONTENTS

1. Existing Skill Adjustments
2. [Boss Related] Known Fixes and Improvements
3. [Skills Related] Known Fixes and Improvements
4. [Quest & Maps] Known Fixes and Improvements
5. [ETC/Misc.] Known Fixes and Improvements
6. Other Fixes and Changes

Existing Skill Adjustments


Skills across all classes have received slight adjustments. Note that all skills adjustment stated are based on its max level equivalent, unless otherwise stated.

All Classes
  • Summon related skills: Fixed an error where there was no notification message when a summon duration expires.
  • DEF reduction skills: Fixed an error where they are not applied.
  • Damage reduction skills: Damage taken can no longer be reduced below 1.
  • Barrier/Shield related skills: Barriers or shields will no longer be consumed when using a skill that consumes HP.
  • Decent Advanced Bless (Potential / V Skill): Can no longer be used while Advanced Bless buff is active.
  • Damage increase when attacking normal monsters: Fixed an error where this stat is reflected on your damage range in the stat window.
  • Ring of Restraint: Reverted changes related to movement skills while using the Ring of Restraint.

  • All Magician Classes
  • Overload Mana: Decreased HP cost by jobs without MP from 1% to 0.5%.
  • Ethereal Form: Increased MP cost from 5,250 to 7,750, and cooldown from 54 seconds to 60 seconds.

  • All Archer Classes
  • Guided Arrow: Fixed an error where the effect would appear in Frito's Chicken Dance and Eagle Hunt stages.

  • All Pirate Classes
  • Loaded Dice: The skill now consumes HP instead of MP. For classes without Lucky Dice, the skill can be used by consuming 300 HP.

  • Explorers


    Hero
  • Combo Instinct: Fixed an error where damage would not be applied if you did not move after using this skill.

  • Dark Knight
  • Beholder: Will now only attack when the character is in combat state. Using Beholder Shock and Beholder Impact will now put your character in the combat state.

  • Explorer Magicians
  • Precarious Memories: Can now be used wihle in the air or flying. However, if a skill that cannot be used in the air is chosen, you will only perform the cast action.
  • Infinity: Increased Final Damage boost from 65% to 70%.

  • Arch Mage (Fire/Poison)
  • Ifrit: Fixed an error where UI's would go transparent while it was summoned even when it wasn't attacking.

  • Arch Mage (Ice/Lightning)
  • Elquines: Fixed an error where UI's would go transparent while it was summoned even when it wasn't attacking.
  • Lightning Sphere: Cooldown will now apply immediately upon casting this skill.

  • Bishop
  • Bahamut: Fixed an error where UI's would go transparent while it was summoned even when it wasn't attacking.
  • Mystic Door: Mystic Door used by other characters will now be applied with your skill effect transparency settings.
  • Genesis: Fixed an error where Big Bang is not fully charged, even if the character was revived after death while this skill is still on cooldown.
  • Angelic Vengeance: Can now use Erda's Will while this skill is active.
  • Precarious Memories: If Big Bang is selected, it will be used at full charge regardless of Genesis' cooldown period.

  • Bowmaster
  • Phoenix: Fixed an error where UI's would go transparent while it was summoned even when it wasn't attacking.
  • Wind of Frey: Increased this skill's attack range by 61%, and also the maximum target from 8 to 12.
  • Arrow Rain: Decreased this skill's attack frequency from 0.5 second to 1 second, as well as the maximum target from 15 to 10. Increased damage from 500% to 1,200%. Maximum number of areas that can be created at a time is now limited to 6, and the attack will now begin immediately after creating the area.
  • Quiver Full Burst: Increased Flame Arrow's damage from 1,200% to 1,500%, and now increases attack by 17%.

  • Crossbow Master
  • Frostprey: Fixed an error where UI's would go transparent while it was summoned even when it wasn't attacking.
  • Piercing: Fixed an error where you could exceed the maximum damage limit due to the increased final damage when piercing through enemies.

  • Pathfinder
  • Ancient Guidance: Removed the passive Final Damage boost for this skill.
  • Raven: Fixed an error where UI's would go transparent while it was summoned even when it wasn't attacking.
  • Obsidian Barrier: Fixed an error where you would not take damage from certain HP percentage attacks.

  • Night Lord
  • Dark Lord's Secret Scroll: Now deals an additional 30% bonus damage to boss monsters.

  • Shadower
  • Smoke Bomb: Fixed an error where Advanced Dark Sight would be activated while staying inside other player's Smoke Bomb's area of effect. Also fixed an error where you would not take damage from certain HP percentage attacks.
  • Sonic Blow: Decreased cooldown duration from 90 seconds to 80 seconds, cooldown will now apply immediately upon casting this skill.

  • Dual Blade
  • Karmic Fury: Now ignores 30% of enemy's DEF.
  • Blade Tornado: Fixed an error where the typhoon would not hit the same enemy multiple times.

  • Viper
  • Buccaneer Blast: Decreased skill delay by 35%.
  • Double Blast: Decreased skill delay by 35%.
  • Nautilus Strike: Additional attacks from this skill no longer charge energy.
  • Transform: Increased damage from 775% to 900%, energy orbs will now disappear immediately when they reach the end of their range.

  • Cygnus Knights


    Soul Master
  • Sol Stance: Replaced Damage boost with 15% Final Damage boost.
  • Sunset Splitter/Swirling Moon: Fixed an error where if you used the Ring of Restraint, you could use Elemental Shift while using this skill.
  • Harmony of the Sword: Replaced Damage boost with 25% Final Damage boost, and now increases ATT by 45 while Sol Stance is active.

  • Flame Wizard
  • Fires of Creation: Removed the UI to choose a flame spirit. Using the skill without any directional keys now will summon the Fire Lion, and using the skill with the down arrow key now summons the Flame Fox.
  • Towering Inferno: Increased attack range by 14%.

  • Wind Breaker
  • Pinpoint Mark: Decreased action delay by 25%, removed damage buff for this skill, now inflicts a debuff that causes all of Wind Breaker's attacks to deal 15% increased damage and ignores an additional 15% DEF for 30 seconds.
  • Howling Gale: Wind Auras will no longer disappear when reviving after death.

  • Striker
  • Lightning in Unity: Replaced Damage boost with 9% Final Damage boost.

  • Heroes


    Aran
  • Maha Installation:Fixed an error where using this skill while changing channels would sometimes cause the blizzard to not activate.
  • Adrenaline Generator: No longer affected by the effect of cooldown resets, removed the lockout time after Adrenaline Boost ends before you can use this skill.

  • Mercedes
  • Spirit Escape: Fixed an error where if you landed on a platform immediately after using this skill, your next jump's height would be decreased.
  • Spikes Royale: Now decreases Magic DEF as well.
  • Spikes Royale - Armorbreak: Now decreases Magic DEF as well.
  • Sylvidia: Decreased buff cast action delay while riding by 50%.

  • Phantom
  • Rose Carte Finale: Flower cards placed on the floor will no longer cancel Dark Sight.
  • Joker: Half of the cards thrown will now attack the boss monster with the highest HP among all enemies within range. Fixed an issue where the Red Cross card's HP/MP healing effect did not apply.
  • Mark of Phantom: Phantom's Mark will no longer disappear when reviving after death.

  • Eunwol
  • Fox Spirit: Fixed an error where the client would sometimes pause for awhile when this skill is activated.

  • Resistance


    Demon Classes
  • Dark Winds: Increased the double jump movement distance.

  • Demon Slayer
  • Jormungandr: Attacks from this skill will now recover DF.
  • Orthrus: Attacks from this skill will now recover DF, Buff Freezers will be applied to this skill upon reviving.

  • Demon Avenger
  • Exceed: Fixed an error where the Exceed skill final stage effect would remain if you died while it was playing and then revived.
  • Release Overload: Now heals 20% of the total amount in special situations where recovery is not allowed.
  • Demon Frenzy: Fixed an error where the recovery restriction did not apply to the Rune of Yggdrasil's recovery effects, increased healing limit from 1% to 2%.
  • Blood Feast: Now decreases damage taken by 30% (including HP percentage damage) during this skill's cast action. Increased cast action delay by 27%.

  • Blaster
  • Revolving Gauntlet: Manual reloading will be cancelled if automatic reloading is activated by charging and there are no bullets to load.
  • Advanced Charge Mastery: Increased charge time reduction from 25% to 40%.

  • Battle Mage
  • Party Shield: Fixed an error where you would not take damage from certain HP percentage attacks.
  • Master of Death: Now increases Summon: Death's Final Damage by 50% while active.
  • Union Aura: Decreased cooldown from 150 seconds to 100 seconds, duration from 55 seconds to 38 seconds. Now increases Magic ATT by 50.
  • Grim Reaper: Decreased cooldown from 120 seconds to 100 seconds.

  • Wild Hunter
  • Claw Cut: Now restores character's maximum HP instead of base HP.
  • Wild Arrow Blast: Increased the vertical attack range by 30% while riding on the Jaguar.
  • Drill Container Unit: Increased Damage boost for Wild Arrow Blast while riding on the Jaguar from 10% to 20%.
  • Silent Rampage: Decreased cooldown from 160 seconds to 120 seconds.

  • Xenon
  • Totalling Ring: Changed to increase Xenon's highest stat instead of LUK. If STR, DEX, LUK are all the same, LUK will be increased.
  • Surplus Overload: Fixed an error where the recovery restriction did not applied to the Rune of Yggdrasil's recovery effects.

  • Mechanic
  • Hidden Peace: Removed HP and MP boost when riding the Metal Armor.
  • Metal Armor: Human: Removed HP and MP boost when riding the Metal Armor. Now passively increases HP and MP by 1,500.
  • Homing Missile: Added smoke effect when firing missiles. You can right click on the skill icon to toggle this effect ON/OFF. If the target disappears after the missiles are fired, missiles will now remain for up to 2 seconds to lock on a new target.
  • Massive Fire: Splash: Decreased MP cost from 90 MP to 35 MP.
  • Metal Armor Extreme: Removed HP and MP boost when riding the Metal Armor.
  • Metal Armor Allow Research: Now passively increases HP by 40% and MP by 10%.
  • Multiple Options: M-FL: Removed damage absorption, decreased cooldown from 450 seconds to 200 seconds, duration from 265 seconds to 125 seconds.
  • Micro Missiles: If the target disappears after the missiles are fired, missiles will now remain for up to 2 seconds to lock on a new target.
  • All Metal Armor Missile Launch: Decreased lockout time for Homing Missile after used from 10 seconds to 4 seconds.

  • Nova


    Kaiser
  • Transfiguration: Morph Gauge will now be saved when reviving after death, however there are differences based on the situation at the time of reviving.
  •    ➢ Nova state: Morph Gauge is saved.
       ➢ Final Form state without using Buff Freezer: Morph Gauge is reset.
       ➢ Final Trance activated Final Form state without using Buff Freezer: Morph Gauge before the use of Final Trance is saved.
       ➢ Nova and Final Trance activated Final Form state with Buff Freezer used: Morph Gauge will be maxed, and will reset after Final Form ends.
  • Catalyze: Now increases Critical Rate by 20%.
  • Final Form: Removed Critical Rate boost.
  • Wing Beat: Increased duration from 10 seconds to 15 seconds.
  • Giga Slasher: In Final Form state, your hitbox will no longer increase during certain actions.
  • Expert Sword Mastery: Increased Critical Damage boost from 8% to 15% and Critical Rate by 20%.
  • Tempest Blade: Devastate: Increased explosion damage from 1,400% to 2,000%, manual explosion will apply 1,400% damage.

  • Cadena
  • Weapon Variation I/II/III: Fixed an error where the additional attack's reactivation cooldown was not applied. Decreased reactivation cooldown from 0.5 second to 0.25 second.
  • Chain Arts: Takedown: No longer affected by cooldown resets.
  • Chain Arts: Tough Hustle: Increased cooldown from 45 seconds to 50 seconds, cooldown will now apply immediately upon casting this skill.
  • A.D. Ordinance: Fixed an error where the energy collection time was shorter than intended.

  • Angelic Buster
  • Power Transfer: Fixed an error where the buff duration was displayed incorrectly.
  • Finale Ribbon - Enhance: Replaced with Finale Ribbon - Reduce Armor.
  • Finale Ribbon - Reduce Armor [NEW]: Ignores 15% of enemy's DEF with Finale Ribbon's debuff.
  • Pretty Exaltation: Increased cooldown from 90 seconds to 120 seconds.
  • Supreme Supernova: Decreased cooldown from 65 seconds to 60 seconds.
  • Energy Burst: Fixed an error whereby if the orb was charged past a certain number, the explosion would cause the client to crash, increased cooldown from 100 seconds to 120 seconds.
  • Familiar Mascot: Decreased cooldown from 150 seconds to 120 seconds.
  • Spotlight: Decreased cooldown from 150 seconds to 120 seconds, Final Damage per stack from 7% to 5%. Increased attack interval by 20%.

  • Transcendant


    Zero
  • Throwing Weapon: Fixed an error where this skill received the effects of summon duration boost.

  • Modern World


    Kinesis
  • Awakening: Removed Critical Rate boost on Ultimate skills, now increases Ultimate skills' Critical Damage by 20%.
  • Ultimate - BPM: Increased damage from 150% to 175%.

  • Flora


    Illium
  • Crystal Charge: Skill transparency setting will no longer be applied to your summoned Crystal.
  • Crystal Skill: Glory Wing: Screen effect will be displayed beneath the buff icons and UI when used.
  • Craft: Javelin II: Increased damage from 390% to 405%.


  • [Boss Related] Known Fixes and Improvements

  • An issue where the initially cancelled queue for Boss matchmaking is applied after cancelling and re-attempting to match is fixed.
  • Party members' status effects will no longer be affected by the skill transparency setting in boss contents.
  • An issue where your ranking would be different from your actual score in Ursus is fixed.
  • An issue where Dark Knight's Reincarnation did not activate in Ursus is fixed.
  • An issue where certain item buffs would be removed upon entering Ursus is fixed.
  • An issue where you could use Boss matchmaking again after entering Normal Hilla is fixed.
  • An issue where normal ears are displayed instead of Flora or Elf ears if your character is caught by the jester hats in Pierre is fixed.
  • For Normal Cygnus, Dream Key will now be consumed upon entering Cygnus' Chamber instead of Cygnus' Garden.
  • Damien's hitbox has been increased during Phase 2's battle against him in the Heroes of Maple content.
  • An issue where the client crashes if your character's damage reduction exceeded a certain amount in Damien is fixed.
  • An issue where you could not avoid the rush attack by crouching in Damien's Phase 2 is fixed.
  • An issue where the summoned sword would sometimes stop moving and no longer be created in Damien is fixed.
  • For Hard Lucid Phase 3, Lucid will now resist all elements and the max HP has been decreased.
  • An issue where you could enter Will's Practice Mode without a Party Leader is fixed.
  • An issue where using Eunwol's Soul Split just prior to Will's Phase 1 staggered status prevents you from dealing damage to Will is fixed.
  • An issue where certain patterns in Black Mage Phase 2 and 3 would not appear if Zero used Shadow Rain and activated Critical Bind is fixed.
  • An issue where using a certain number of skills in Black Mage Phase 3 that would cause your attacking location and character location to be different, thereby activating a negative pattern which caused the zone system to disappear is fixed.
  • Papulatus' time related Seal/Stun effect, as well as Vellum's stalactite's Stun effect have been changed to differentiate them from other status debuffs.

  • The additional time given after clearing the following bosses have been added to the re-entry cooldown time.
  •    ➢ Hard Hilla
       ➢ Chaos Pink Bean
       ➢ Chaos Zakum
       ➢ Dusk
       ➢ Djunkel
       ➢ Heretic Hilla
       ➢ Black Mage
  • An issue where Root Abyss daily quests could be completed in Practice Mode is fixed.
  • Hard Hilla's daily entry limit of 1 is removed.
  • An issue where mineral vein and herbs would appear in Hilla boss map is fixed.
  • An issue where Damage Skin sometimes display abnormally when fighting Zakum is fixed.
  • Chairs can no longer be used while fighting Cygnus.
  • An issue where you would not be repositioned to a platform upon falling down while using certain skills in Lucid Phase 2 is fixed.
  • An issue where you could not use certain skills during Lucid's Flying Phase is fixed.
  • A world announcement will now be displayed if you obtain a Lucidroid from Lucid.

  • A penalty is now imposed if the amount of damage dealt to Ursus is lower than a certain amount.
  • Bonus points for having the last hit on Ursus have been decreased and the maximum limit of damage points has been increased.
  • An issue where the UI would sometimes show a different rank instead of your actual clear rank in Ursus is fixed.
  • An issue where the expression of characters with certain face style could not be seen when they die in Ursus is fixed.
  • Easy Magnus will now have a re-entry cooldown of 30 minutes.
  • An issue where you could not recover MP using potions and etc. after defeating Damien is fixed.


  • [Skills Related] Known Fixes and Improvements

  • An issue where buff icons are not shown in certain content, causing tooltips to appear instead when the mouse hovers to the area where the buff icons should be located is fixed.
  • An issue where certain skills' projectile are sometimes shown as Soul Seeker's projectile is fixed.
  • An issue where you could use buff skills with no skill cast animation while casting other skills is fixed.
  • An issue where certain quick-fire skill with cooldowns could sometimes be used again while on cooldown is fixed.
  • An issue where you could not acquire items that are consumed immediately, Combo Kill orbs and etc. while using certain linking or chaining skills is fixed.
  • An issue where playing a job class that uses arrows or bullets in Heroes of Maple, causing the arrows or bullet images to appear while attacking is fixed.
  • An issue where Archer class Guided Arrow would not attack while your character is in combat is fixed.
  • An issue where Pathfinder's Raven Tempest and Wind Breaker's Howling Gale's disappearing effects did not apply skill transparency is fixed.
  • An issue where the Meditation skill set for Pet Auto Buff is constantly casted when having both Archmage (F/P) and Archmage (I/L) in a party is fixed.
  • An issue where Thief class Venom Burst damage is not applied when using on multiple targets is fixed.
  • An issue where the Spirit Infusion skill set for Pet Auto Buff is constantly casted when having both Striker and Viper in a party is fixed.
  • An issue where Hero's Combo Attack effect is turned off, however still appears while sitting on chairs is fixed.
  • Dark Knight's Piercing Cyclone's cooldown will now apply immediately upon casting.
  • An issue where Explorer Magicians' Overload Mana caused Precarious Memories to consume MP if it was used while Overload Mana was active is fixed.
  • An issue where Archmage (F/P)'s DoT Punisher does not activate properly if used immediately after changing maps is fixed.
  • An issue where Bishop's Divine Protection cooldown would still be decreased even when using Dispel on a status that could not be dispelled is fixed.
  • An issue where Bishop's Heal, Shining Ray and Angel Ray's sound effect did not play upon hitting enemies is fixed.
  • An issue where Bowmaster's Advanced Quiver was not saved by Buff Freezers is fixed.
  • An issue where Pathfinder's Cardinal Transition could not move if used on some terrains at the end of the map is fixed.
  • An issue where changing maps while using Pathfinder's Ultimate Blast would cause Ultimate Blast's damage buff based on the Relic Gauge to not disappear is fixed.
  • An issue where damage is not applied when using Pathfinder's Raven Tempest in succession without moving is fixed.
  • Pets will now use Auto Buff Skill or Auto Potion even if Explorer Thieves' Ultimate Dark Sight is active.
  • An issue where Captain's Parrotargetting would cause monsters' status effects to not display is fixed.
  • An issue where Cannon Master's ICBM would create a burning area at the end of certain platforms instead of where the missile hit is fixed.
  • An issue where Soul Master's Luna Stance's effect did not apply to Aura Weapon's Aura wave is fixed.
  • Several issues where Flame Wizard's Infinite Flame Circle does not deal damage, Pheonix Feathers disappear sometimes without being used, Buff Freezers did not save Phoenix Feathers are fixed.
  • Night Walker's Shadow Spear's maximum number of shadow fragments that can be created in one position is increased.
  • An issue where Aran's Swing Research's afterimage did not apply to Brandish Maha is fixed.
  • An issue where Maha would still appear when sitting on a chair after Aran uses Maha Installation is fixed.
  • An issue where Mercedes' Elemental Knight's voiceover only played the Frost Spirit related line is fixed.
  • An issue where Mystic Door skill can be removed from Phantom's Skill Management while the portal is active is fixed.
  • An issue where Cannon Shooter's skills' master levels are not shown in Phantom's Skill Management is fixed.
  • An issue where Phantom's Carte Noire and Ark's Approaching Death would activate in content-only skills is fixed.
  • An issue where Impeccable Memory's Ancient Bow effect would not appear when Phantom uses a stolen Pathfinder skill is fixed.
  • An issue where Phantom using Joker with low MP, causing the buff card to drawn immediately without the initial cards being thrown is fixed.
  • An issue where Eunwol's Spirit Concentration activated Summon Spirit's number of hits did not apply normally is fixed.
  • An issue where Eunwol's Spirit Claw Barrage would activate sometimes even during cooldown is fixed.
  • An issue where Demon classes pressed a certain direction's arrow key while pressing the other direction's arrow key during the jump, which activates Double Jump is fixed.
  • An issue where performing certain actions while Demon Avenger charges Blood Feast, causes the skill to not activate even when the charging ended is fixed.
  • An issue where the charge effect does not stop if Blasters changed maps while charging skill is fixed.
  • An issue where Battle Mage's Black Magic Altar did not deal damage in certain conditions is fixed.
  • An issue where Xenon's Hologram Graffiti: Fusion would disappear if you fall a certain distance after installing it is fixed.
  • An issue where Kaisers could not attack objects with Dragon Slash while in Final Form is fixed.
  • An issue where Pirate classes (except Angelic Buster) that had no weapon equipped would have the item tooltip's damage boost displayed abnormally is fixed.
  • Angelic Buster's Finale Ribbon debuff will now apply the Final Damage buff to all Angelic Busters that hit the enemy, not just the one who used the skill.
  • An issue where Doubletime would not be applied when using Zero's Burst Step upwards is fixed.
  • An issue where Root Abyss bosses would not be shown sometimes when Zero uses Shadow Rain is fixed.

  • An issue where duration of certain buff skills with cooldown would not decrease while in the Maple Auction is fixed.
  • An issue where Demon Slayer and Zero's 5th Job Skills that uses Demon/Time Force did not have force consuming borders on the skill icons is fixed.
  • An issue where Aura Weapon could not be cancelled by right clicking on the buff icon is fixed.
  • An issue where other character's Guided Arrow effect would remain on the map is fixed.
  • An issue where buff duration bonus is not applied to buffs received by connected party members when a Paladin uses Elemental Force after using Holy Unity is fixed.
  • An issue where Archmage (F/P)'s MP Eater's skill description did not state that it does not apply to bosses is fixed.
  • An issue where Archmage (F/P)'s DoT Punisher attacked the locations of monster before they are spawned is fixed.
  • An issue where the reduced effectiveness buff icon would sometimes not appear for Bishop's Holy Symbol when moved away from the caster is fixed.
  • An issue where Crossbow Master could not use Critical Reinforce while holding down Charged Arrow is fixed.
  • An issue where Pathfinder's Ultimate Blast would sometimes not deal damage is fixed.
  • An issue where Explorer Thieves' pets could pick up dropped items while the character is in Ultimate Dark Sight state is fixed.
  • An issue where Shadower's Eviscerate did not consume MP is fixed.
  • An issue where the client crashes when using teleport at the same time as Viper's Transformation skill duration ending is fixed.
  • An issue where the burning area would not be created if the Cannon Master's ICBM exploded above a certain height is fixed.
  • An issue where Soul Eclipse's effect would not disappear if a Soul Master logs out after using the skill is fixed.
  • An issue where Flame Wizard's Blazing Extinction would sometimes not deal damage is fixed.
  • An issue where Wind Breaker's Wind Wall's whirlwinds did not activate with Chilling Fusillade is fixed.
  • An issue where Risk Taker Ring's effect disappears when hit by an attack while Wind Breaker's Wind Wall's barrier effect is active is fixed.
  • An issue where Phantom's Joker's Red Cross card effect would be applied in Will Phase 2 and Heretic Hilla's Recovery Lock status is fixed.
  • An issue where Phantom's Joker could hit untargettable monsters is fixed.
  • An issue where Phantom's Moon Light did not have attack increment based on skill level is fixed.
  • An issue where Phantom's Rose Carte Finale's flower cards did not apply skill effect transparency is fixed.
  • An issue where Phantom's Judgement Draw would instantly activate upon exiting the Cash Shop is fixed.
  • An issue where if Eunwol uses Spirit Bond Max with the Guardian Spirit then changed maps, the Spirit Ward cooldown used by the Guardian Spirits would not apply is fixed.
  • An issue where Gliding would be automatically activated when Demon Classes hold down the Jump after jumping is fixed.
  • An issue where certain skill voices does not play till the end when a female Xenon uses Meltdown Explosion is fixed.
  • An issue where Kaiser's Tempest Blades would disappear if all the monsters in the field disappered after using the skill is fixed.
  • Angelic Buster's Power Transfer effect will no longer rotate according to the character's direction.
  • An issue where Angelic Buster's Power Transfer buff duration appears to be reset after being hit by an attack is fixed.
  • An issue where Angelic Buster's Spotlight's attack range was decreased in 1920 x 1080 resolution is fixed.
  • Angelic Buster's Energy Burst explosion's cut-in image's resolution is adjusted when using the skill to reduce the client memory load.
  • An issue where Angelic Buster's Lovely Sting's icon was shown differently in Battle Statistics system is fixed.
  • An issue where objects created by Kinesis' skills did not apply skill effect transparency is fixed.
  • An issue where Ark's Returning Hatred did not activate automatically is fixed.
  • An issue where Time Force would be continuously consumed sometimes when a Zero died is fixed.
  • An issue where if Zero revives after dying, the untagged character's HP would not be restored is fixed.
  • An issue where Cadena's Weapon Variety additional attack re-activation cooldown did not apply is fixed.


  • [Quest & Maps] Known Fixes and Improvements

  • An issue where Bounty Hunter portal did not appear in certain monster field is fixed.
  • An issue where message would appear repeatedly if Demon Slayer enters Von Leon's Castle while doing the Lion King Von Leon's Castle quests is fixed.
  • Upon completing Stumpy's quest, you will be able to understand Stumpy's dialogue.
  • An issue where you could be moved to a map where you are unable to hit monsters for Explorer quests, Fancy's Test 1~4 is fixed.
  • An issue where is you could accept Phantom's 2nd Job Advancement quest before breaking the lock is fixed.
  • An issue where you could fall off the map if you used Teleport while mid-air in the center of Dream Breaker is fixed.
  • An issue where extracted Erda could be hit using Flame Gear in Erda Spectrum is fixed.
  • An issue where the client would crash if you cancelled item crafting and immediately disassemble another item in Ardentmill is fixed.
  • Mineral veins and herbs will no longer spawn on the lowest level of the Ardentmill gathering maps.
  • The minimap will no longer be shown in the Ardentmill gathering maps.
  • An issue where the extracted Erda did not appear sometimes in Erda Spectrum is fixed.
  • An issue where the level of the ETC. items dropped by monsters in Mu Lung is different from the monsters' level is fixed.
  • An issue where the spiderweb bomb dropped by a dying boss in Mu Lung Dojo having an attack range larger than the actual effect is fixed.
  • An issue where the previous map's BGM would sometimes continue to play even after changing maps is fixed.
  • An issue where the UI would be come transparent if a character sat on a chair while moving is fixed.
  • An issue where the Star Force Map UI's damage taken ratio was shown as 1% lower is fixed.
  • An issue where the Cursed Rune's message would appear if logging into a map with a Cursed Rune while having the Sealed Rune's Power buff is fixed.

  • The BGM has been changed to play normally during and after the "Birth of the Alliance" quest.
  • An issue where you could accept Mechanical Grave's Weekly Quest without completing the story quest is fixed.
  • An issue where the initial explanation is skipped or the incorrect number of rewards are given if you start the Haven's Weekly Quest before accepting the "Steady Reward Weekly Quest" is fixed.
  • Using the Mystic Door skill or Nearest Town Scroll in the Fairy's Fountain map will now return you to Elluel.
  • An issue where certain Illium's quest did not show the number of items required is fixed.
  • An issue where certain Kritias Weekly Quest displaying the number of monsters required wrongly is fixed.
  • An issue where you could pass without completing Orchid's Memory Section correctly in Black Heaven is fixed.
  • An issue where jumping down and reaching the bottom of the torrent would cause you to be stucked in Hungry Muto is fixed.
  • An issue where certain parts of Lith Harbor's background appeared awkwardly is fixed.

  • The number of Poisoned Sprites in the Elin Forest Party Quest has been increased from 20 to 30.
  • An issue where characters could hang in the air in certain locations in Edelstein is fixed.
  • An issue where you would lose EXP upon death in certain Bounty Hunter stages is fixed.
  • Theme Dungeon: Detective Rave's Case Notes will now display the quest requirements for entering the area for Angelic Buster and Kaiser.
  • An issue where reaching level 255 before completion for all Labyrinth of Suffering's quests would prevent you from proceeding further with Labyrinth of Suffering's or Limen's quest is fixed.


  • [ETC/Misc.] Known Fixes and Improvements

  • Wonder Black, Luna Sweet, Luna Dream and Luna Petite pet tooltips, as well as their set effect tooltips have been enhanced with the respective pet rank and set effect information.
  • Set effect tooltips for Special Label and Master Label items have been changed to show the full names of all items. You can check the exact item name for each gender as well in detail via the set effect tooltip.
  • You can now acquire additional 500 Milaege coupon items even if you already have one in your inventory.
  • Adventure Performance Chair: Concert's HP and MP recovery has been changed to 1,500.
  • Item names will now display the gender if it has a gender restriction if you search these items in Maple Auction.
  • Evolving System's Machine-C2 NPC shop has been updated with the current list of secondary weapons available for purchase.
  • An issue where the number of available Bow and Crossbow arrows sold at NPC stores was incorrect is fixed.
  • An issue where the chance of increasing hit count for Rydene's Sword being different from the displayed number in the item information is fixed.
  • An issue where Necro Weapon Scrolls could not be used on Necro Ancient Bow, Shining Rod and Energy Chain is fixed.
  • An issue where the recipient character's name was not shown when linking the Cygnus' Successor medal in the chat is fixed.
  • An issue where the client crashes when using the "Fly with Claudine" mount and falling from a high place is fixed.
  • An issue where non-Angelic Buster characters are able to preview Angelic Buster's Transformation Compact items in the Cash Shop is fixed.
  • Monster Park's Extreme Gold potion's EXP buff will now be saved even if the game client crashes, however the HP and MP Boost for the Extrene Gold potion have been removed. Instead, the Extreme Red potion now boost your HP by 2,000 when used, and the Extreme Blue potion now boost your MP by 2,000 when used.

  • "Tower of Resurrection" map is removed from Von Leon Castle's achievement. The achievement can be completed if you have explored the rest of the area by pressing the "Update Achievement" button.
  • A description is added to Chaos Circulator, stating that the effect will be applied immediately upon use.
  • Secondary weapons that can be purchased in the Machine-C2 Evolving System NPC shop has been renamed with a prefix of "Evolving" in their names.
  • An issue where the increased mining speed of Mining Tools did not apply normally is fixed.
  • An issue where the reflection of the character's eyes and mouth position were incorrect when the character is on the floor is fixed.
  • An issue where Alchemists could not use different kinds of elixirs at the same time is fixed.
  • An issue where certain chair sizes and the range where monsters could hit you were different is fixed.
  • An issue where Battle Statistics information of the previous character is visible upon re-login to another character is fixed.
  • The "Go to Maple Auction" and "Go to Farm" buttons in the System Menu are renamed as "Maple Auction" and "Monster Life".
  • You can now search for pets based on ranks in the Maple Auction (e.g. Wonder Black, Luna Sweet, Luna Dream, Luna Petite).
  • The advanced search categories for Armor and Weapons in the Maple Auction is revised. The default value for base stats, potential and additional potential will now be 1. As such, the following searches are no longer possible:
  •    ➢ Searching for items with Star Force Enhancement with a blank field.
       ➢ Searching for items with a value but without the advanced search option field.
       ➢ Searching for items with base stats, potential or additional potential with a value of 0.
  • The time between querying each search result in the Maple Auction has been adjusted to 5 seconds.
  • Non-humanoid Androids can no longer use the Android Ear Sensor Clip.
  • A descritpion is added for Mu Gongroid, stating that the hair and face for the Android cannot be changed. Appearance will not be changed as well even with Cash Items equipped on the android.
  • You can no longer accept the invite request to sit on the Papulatus' Clock Chair if you move away from the chair after receiving an invite.
  • An issue where Ark's hand or Cash Weapon could be seen while sitting on chairs is fixed.
  • An issue where Zero equipped with Lazuli Type 8 would have the character appear awkwardly performing certain action is fixed.
  • Maple Royal Style coupon usage has been improved for Zero characters. You will be able to receive common or Male gender items when using the coupon as Alpha, and receive common or Female gender items when using the coupon as Beta.
  • An issue where certain equipment parts were labelled as "(Equip)" in set effect tooltips instead of its correct category is fixed.
  • An issue where certain Masterpiece related achievements could not be achieved is fixed. Any achievement that were eligible will be available upon refreshing the achievement status.
  • Certain base class hair names will now display the colour as well.
  • An issue where Face Coupon could be used as part of the condition for the Dynamic Hair Medal quest is fixed.
  • The message shown when purchasing Slot Expansions in the Cash Shop has been changed to be more intuitive.

  • An issue where certain chairs and mounts would not display capes is fixed.
  • An issue where certain skills for classes that uses Knuckles and Guns would not show your equipped Cash Weapon is fixed.
  • An issue where equipping the Absolabs Elite Magnum while standing would appear awkwardly is fixed.
  • You can no longer register MP Recovery potions for your pets if you are a class without MP.
  • An issue where you could use certain skills while crafting with profession is fixed.
  • The skill macro name set in the skill macro settings will no longer be visible to other characters.
  • The "/pet" command's pet chat content will no longer be shown to other characters.
  • You can now use the right click menu in the chat window on the person you are whispering to.
  • An issue where the equipped time for Spirit Pendant would sometimes display incorrectly is fixed.
  • You will no longer be able to enter the Maple Auction if you logged into the game with a different IP address and receive a trade restriction.
  • An issue where certain beauty coupons' names display duplicated gender tags in Maple Auction is fixed.
  • An issue where certain Black Mage related achievements cannot be completed with a certain number of party members is fixed.
  • Skill and crafting cooldowns will now decrease only when you are online.
  • An issue where Bounty Hunter portals could appear in Easy Cygnus is fixed.
  • An issue where achievements with multiple quests requirement were able to be accomplished by completing just one of the required quests is fixed.


  • Other Fixes and Changes

  • An issue where the voiceover lines for the several jobs were in English has been fixed. Skill voices will now be in Korean for the following classes:
  •    ➢ Luminous
       ➢ Kaiser
       ➢ Angelic Buster
       ➢ Demon Slayer
       ➢ Demon Avenger
  • Mileage Shop has been refreshed with new decorative items.
  •    ➢ Several items have been removed from the Mileage shop, including all types of Scissors of Karma, and Pets.
  • An issue where incorrect monster's name (Dark Sand Dwarf, Sand Dwarf, Jr. Boogie) for Tower Under the Ocean's 49F is fixed.
  • An issue where the quest "Fire Raccoon Finance Special Task Force" displaying the wrong monsters in the quest description is fixed.
  • An issue where Kamuna can be accessed via Hyper Teleport Rock is fixed.
  • An issue where the character index is showing abnormally in the character selection relocation UI is fixed.
  • An issue where Hungry Muto's achievement description displaying the wrong requirement is fixed.
  • An issue where inconsistency with naming of certain Tenebris region (Moonbridge, Labyrinth of Suffering, Limen) is fixed.
  • Various background tooltips for Mushroom Shrine have been updated.

  • An issue where character's skin color appears to change when hit by Pierre's jester hat is fixed.
  • An issue where the client sometimes crashes when Xenon changes a map or channel after using Hologram Graffiti is fixed.

  • An issue where sometimes Rock Spirits are not rescued in Spirit Saviour is fixed.
  • An issue where travelling between Orbis and Mu Lung via the crane transport would sometimes return you to the starting point instead of the destination is fixed.
  • An issue where ingredients are not registered when collecting or picking them up in Hungry Muto is fixed.

  • All existing Megaphone items have been discontinued and replaced with the new "Hyper Megaphone" item.
  •    ➢ Hyper Megaphone can only be used by characters of level 200 or higher. Do note that players below Level 200 may still purchase the item, but will not be able to use it unless they are Level 200 and above.
       ➢ Hyper Megaphone can only be used once in a minute.
       ➢ Hyper Megaphone broadcasts your message to all channels in the world, similar to the previous Super Megaphone, and has an item link function, similar to the previous Item Megaphone.
       ➢ All existing Megaphone items can still be used, but can no longer be bought from the Cash Shop.
  • An issue where damage increase to normal monsters stat would be reflected in the damage range of the stat window is fixed.
  • An issue where cooldown is applied to Archmage (I/L)'s Lightning Sphere when used by Precarious Memories is fixed.
  • An issue where Mercedes doesn't descend while in the air after using Leaf Tornado is fixed.
  • An issue where Fox Spirit does not appear through Spirit Summoning Circle is fixed.
  • An issue where Battle Mage's Grim Reeaper's duration did not increase even when it attacked is fixed.


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