22 Sep 2020
Dynamic Duo Improvements and Fixes Notes (v198)
Breakthrough the walls of your imagination and prepare to be transcended into something beyond your comprehension! It’s Dynamic time! Get busy with highly anticipated updates and improvements coming to a Maple Town near you!
TABLE OF CONTENTS
1. Arcane River Map Improvements
2. Hunting Map Improvements
3. Elite Champions Improvements
4. Polo & Frito Content Improvements
5. Quality of Life Changes
6. [Skill Related] Known Fixes and Updates
7. [Quest & Maps] Known Fixes and Updates
8. [Boss Monster] Known Fixes and Updates
9. [Item Related] Known Fixes and Updates
10. [ETC/Misc] Known Fixes and Updates
Arcane Map Improvements
Certain maps within the Arcane River with low hunting efficiency will have higher monsters spawn rates and will spawn faster. Additionally, some map terrain has also been changed to improve the hunting flow.
Road To Extinction
Wind-borne Land of Joy and Anger
Land of Flames and Souls
Underground Railway 6
T-boy's Research Train 2
Underground Train 3
Ground Train 1
M Tower 2
Underground Railway 5
Hidden M Tower
Underground Railway 2
M Tower 4
M Tower 3
Chew Chew Island
Torrent Area 2
Entrance to Garden
Short and Round Forest 2
Mt. Whale: Top
Colorful Forest 1
Colorful Forest 2
Mt. Whale: Mountainside 2
Mt. Whale: Entrance
Rainbow Garden Depths
Mt. Whale: Mountainside 1
Dream City: Lacheln
Where Chickens are Prowling 1
Street of Outlaws 2
Dancing Shoes' Territory 2
Clock Tower of Nightmares 2nd Floor
Where Chickens are Prowling 3
Clock Tower of Nightmares 4th Floor
Street of Champion's Plate 2
Street of Champion's Plate 1
Clock Tower of Nightmares 3rd Floor
Mystical Forest: Arcana
Further Deep Inside the Cave: Lower Path
Frost and Lightening Forest 2
Frost Cloud Forest
Frost and Lightening Forest 1
Deadly Poisonous Forest
Sunlight and Earth Forest
Cave under the Spirit Tree
Lightning Cloud Forest
Water and Sunlight Forest
Deadly Poisonous and Explosive Forest 1
Deadly Poisonous and Explosive Forest 2
Sea of Beginnings: Esfera
Mirror-tinged Sea 3
Mirror-tinged Sea 4
Where Life Begins 5
Where Life Begins 4
Where Life Begins 2
Where Life Begins 6
Where Life Begins 7
Where Life Begins 3
Mirror-tinged Sea 6
Mirror-tinged Sea 7
Mirror-tinged Sea 5
Waves of the Void 6
Waves of the Void 5
Waves of the Void 2
Mysterious Fog 5
Waves of the Void 1
Mysterious Fog 6
Border of Ideas 4
Border of Ideas 6
Border of Ideas 3
Mysterious Fog 2
Mysterious Fog 1
Mysterious Fog 4
Border of Ideas 1
Mysterious Fog 3
Labyrinth of Suffering
Labyrinth of Suffering - Central Area 5
Labyrinth of Suffering - Central Area 7
Labyrinth of Suffering - Central Area 3
Labyrinth of Suffering - Deepest Area 4
Labyrinth of Suffering - Central Area 6
Labyrinth of Suffering - Deepest Area 1
Labyrinth of Suffering - Inside 5
Labyrinth of Suffering - Inside 3
Labyrinth of Suffering - Central Area 1
Labyrinth of Suffering - Deepest Area 6
Labyrinth of Suffering - Inside 6
Labyrinth of Suffering - Deepest Area 2
Labyrinth of Suffering - Central Area 2
Labyrinth of Suffering - Inside 1
Labyrinth of Suffering - Deepest Area 5
Labyrinth of Suffering - Inside 4
The World's Tear - Middle 2
The World's Tear - Bottom 1
Where the World Ends 1-5
Where the World Ends 1-4
Where the World Ends 2-5
Where the World Ends 2-3
Hunting Map Improvements
Certain maps throughout the game with low hunting efficiency will have higher monsters spawn rates and will spawn faster. Additionally, some map terrain has also been changed to improve the hunting flow.
Level 160 to 169 Maps
Mutant Tiru Forest
Dark Spore Hill
Mutant Tiguru Forest
Inside Rock Giant's Body 2
Henesys Ruins Park
Henesys Ruins Market
Mutant Tino Forest
Boswell Field IV
Inside Rock Giant's Body 3
On Rock Giant's Body 3
Inside Rock Giant's Body 1
On Rock Giant's Body 2
Level 155 to 162 (★) Maps
★4th Floor Record Shop <4>
★6th Floor Hair Salon <4>
★3rd Floor Fancy Shop <4>
Level 170 to 176 (★) Maps
Level 178 to 180 (★) Maps
Level 170 to 179 Maps
Knight District 1
Deepening Forest of Tragedy 4
Knight District 3
Knight District 4
Forest of Freezing Point 1
Level 180 to 189 Maps
Hall of Honor
Knights' Chamber 5
Endless Forest of Tragedy 2
Endless Forest of Tragedy 3
Knights' Chamber 4
Level 190 to 199 Maps
Desolate Rocky Road
Weathered Rocky Zone
Entrance to Ghost Land
Abandoned Excavation Area 1
Lonely Rocky Road
Wind Shear Graveyard
Fox Forest South Trail
Fox Forest North Trail
Fox Tree Trunk 3
Fox Forest South Trail 3
Fox Forest North Trail 3
Fox Forest Offshoot
Fox Tree Trunk 1
Fox Forest South Trail 2
Guardian Spirit's Promenade 3
Fox Forest North Trail 2
Guardian Spirit's Promenade
Fox Tree Trunk 2
Guardian Spirit's Promenade 2
Level 200 to 209 Maps
Mechanical Grave Empty Lot
Level 210 to 219 Maps
Mid-bottom Left Branch 1
Bottom Right Branch
Bottom Left Branch
Mid-bottom Branch Fork
Mid-bottom Right Branch 1
Mid-top Left Branch 2
Bottom Branch Fork
Mid-bottom Left Branch 2
Mid-top Right Branch 1
Mid-top Left Branch 1
Mid-bottom Right Branch 3
Mid-bottom Left Branch 3
Mid-top Right Branch 2
Mid-bottom Right Branch 2
Elite Champion Improvements
We are the champions~
Changes and improvements have been made to the Elite Champions line up~!
An issue where the level penalty was not applied to Elite Champions has been fixed
After the Elite Champion effects has been carried out, EXP items similar to Combo Kill Orbs will now be dropped
These EXP Orbs will be generated at each of the 4 spawn points closest to the player
➢ Orbs are only shown to the character that had defeated the Elite Champion
➢ Orbs are obtained upon touching it and the amount of EXP given will be shown
➢ Orbs will automatically expire if it is not picked up in time
Most Elite Champions’ HP has been increased
Elite Champion Effect Changes
The effects has been amended to be more balanced
Elite Champion Changes
The Fallen Trent elite champion has been removed
Black Crescendo Slime
The champion will now only have 3 stages of “expansion” rather than 5 stages
The short invincibility period when summoning the champion has been removed
The summoning interval has been decreased from 10 seconds to 3 seconds
The total number of butterflies summon has been reduced from 25 to 15
Both the Flower & the Bees will now only be summoned once
The flower will now remain for 60 seconds
The Bees movement speed has been increased
Dark Orbs has been added
In order to summon the Dark Wolf, players will now have to defeat the Dark Orbs first
The Dark Orbs will be summoned at random locations in the map
Twin Dark Gargoyle
Defeating the Dark Gargoyle will now summon 10 Mini Dark Gargoyles
Polo & Frito Content Improvements
Certain Polo & Frito content has been changed and improved to be easier to complete~
Protect the Castle Wall
➢ The 3 second countdown for stage 2 & 3 has been removed to make gameplay faster
Monster Spawn Cycle Improvements
➢ Mobs will now spawn faster during stage 1 & 2
Midnight Monster Hunting
Monster Spawn Cycle Improvements
➢ Obstacles has been removed
➢ Monsters now spawn faster at short intervals
Riding Mount Changes
➢ The Jump function has been removed
➢ Attack skill’s image has been changed and it’s range adjusted
➢ EXP obtained has been increased
Quality of Life Improvements
Life.. am i right?
Beauty Salon Changes
The existing Hair Room and Face Room have been combined into the Beauty Room
A new Skin tab has also been added to the Beauty Room
Players will still be able to use Mannequins to expand the Beauty Room Slots
➢ When using the Mannequin, players can now choose to put it in the Hair, Face or Skin tab
Players will be able to save up to 100 Hairs & Faces each as usual
➢ For the case of skin slots, you can save up to 3 types of Skin
Eye Color Lenses Coupon
The previous Various Eye Colour Lenses Coupon has been combined into a 1 time selectable Colour Lens Coupon
Deia's G-Potion Quest
The quest has been changed to allow players to receive the items on other days
Players can now receive regular guild support items through quest from Monday to Sunday
The items received can only be used until Sunday 2359hrs (GMT +8) of that week
The following potion icons have been changed for easier identification
➢ Wealth Acquisition Potion
➢ EXP Accumulation Potion
➢ Invincibility Potion
➢ Cleansing Potion
➢ Resistance Potion
In Hungry Muto, the obtained ingredients’ icons and numbers have been changed to be more visible
In Spirit Savior, the number of rescued Rock Spirits will now be shown above the character’s head
The Meso Market UI has been changed to show your current Maple Points and mesos
The Gold Apple UI has been changed to let players hover over the item names to show the entire name
In the Character Information window’s item list, players can now hover over the item names to show the entire name
When attempting to change the character’s hair/face/skin and your current 'style + colour' combination is not saved on a Mannequin, a confirmation pop-up will appear
Potions equipped onto pets will no longer be removed when players unequip their pets and will not only be changed into an inactive state
Potions that heal % HP like Elixirs and Power Elixirs’ recovery limits have been increased to 999,999 HP
When hovering over certain coins, the tooltip descriptions have been updated to include information of the corresponding coin shop NPCs and their location
The Mix Dye and Mix Lens results UI has been improved to make it easier to understand
[Skill Related] Known Fixes and Updates
Fixed an error in Pollo and Fritto’s Bounty Hunting where certain barrier skill effects appeared in Eagle Hunting and Courtship Dance.
Fixed an error with giant bosses such as Dusk where if multiple projectiles applied at the same time, their number of hits would be decreased.
If Phantom dies while using Steal Skill, the skill will now be cancelled.
Fixed an error where Blaster’s Guard’s damage reduction did not apply to certain monster attacks.
Blaster’s Hurricane Blaster’s description has been updated to match the current logic of the passive effect’s Charging Arm: Smash damage boost not applying to the shockwave.
Fixed an error where Mechanic could not activate the Rune of Janus effect while on the Mech Armor: Tank.
Fixed an error where Adele’s Creation would sometimes appear while Adele was invisible in cutscenes.
Fixed an error where if Adele learned Resonance – Extra Healing, they could only use Impale with 15 or more Ether.
Fixed an error where Adele’s Resonance did not deal damage to Urus.
Fixed an error where if Adele used a hidden portal, other characters would see Feather’s effect.
Fixed an error where if Zero used Shadow Rain consecutively, sometimes the client would exit.
Players can no longer use Transformation Potions during a skill use action.
Fixed an error where the High Altitude Flight skill icon was the same as Xenon’s High Altitude Flight skill icon.
Fixed an error where if you were in a mount and used the High Altitude Flight, you could not use the shortcut key to get off the mount.
The Resistance link skill: Spirit of Freedom’s effect will now disappear if you change maps.
Erda Nova will no longer activate if there is no targettable enemy in range.
Fixed an error where Hero, Paladin, and Dark Knight’s Leap Attack and Upper Charge did not activate Aura Weapon’s wave.
The Command Lock feature has been added to Hero, Paladin, and Dark Knight’s Upper Charge.
Fixed an error where Hero’s Shout did not activate Final Attack or Advanced Final Attack.
Fixed an error where Hero could hit multiple enemies with Leap Attack in Enraged state.
Paladin’s Charge skills’ attack ranges have been increased by 11% in the downwards direction.
Paladin’s Holy Unity’s skill description has been updated to match the current logic of “When the bond with a party member is cancelled, the shared buffs will also be cancelled.”
Fixed an error where the keydown would be cancelled if Paladin was using Grand Cross with Warriors' Resilience activated.
Fixed an error where sometimes the damage would not apply after Arch Mage (F/P) detonated Mist Eruption after using Poison Nova.
Arch Mage (F/P)’s Fire Aura now has a 1 second cooldown to prevent it from being instantly cancelled if pressed continuously.
Fixed an error where Arch Mage (I/L)’s Ice Age’s created frozen ground’s attacks would sometimes not be activated.
Bishop’s Shining Ray’s skill icon has been changed.
Bishop’s Holy Fountain’s skill description has been updated to match the current logic of “Not affected by cooldown resets and recovery skill efficiency boosts.”
Fixed an error where using Crossbow Master’s True Sniping would sometimes show a different part of the screen in Boss Will.
Fixed an error where Crossbow Master’s True Sniping’s invincibility time would not apply if the skill ended due to running out of aiming time.
Fixed an error where when using Dual Blade skills, the basic attack sound effect would be played together with the skill.
Fixed an error where Dual Blades would not be in combat state while using Asura.
Viper and Captain’s Dash will now show the Stance boost in the stat window.
Fixed an error where Viper’s Energy Charge effect was not affected by skill transparency in the Cash Shop.
Captain’s Wings’ action delay has been decreased by 85%. You can now glide even if you don’t use it immediately after using Wings as long as you jumped using Wings.
➢ Wings’ usage was very different depending on the player's knowledge of the player being able to cancel the action with certain buff skills that had no use actions. We have changed it so there is no inconvenience without having to cancel the action.
Fixed an error where Captain’s Parrotargetting’s mark would disappear if you reused the skill.
Captain’s Bullet Party’s skill description has been updated to match the current logic of “You cannot glide after using Wings”.
Fixed an error where Mihile's Vertical Radiant Driver did not activate Aura Weapon’s wave.
Fixed an error where Flame Wizard did not gain Flame Discharge’s flames when Ignition was transferred.
Flame Wizard’s Ignition’s duration will no longer be refreshed when an enemy is already attacked by Ignition to make it easier to track Flame Discharge’s flames.
Fixed an error where Flame Wizard’s Dragon Blaze’s keydown attack did not activate Ignition.
Wind Breaker’s Howling Gale will now only track enemies on the current platform to prevent it from following unattackable enemies.
Fixed an error where after using Night Walker’s Dominion, Dark Sight would be cancelled if Shadow Bat was automatically summoned.
Fixed an error where Night Walker’s Steadfast Shadow’s location swap would sometimes cause the client to crash.
Aran’s Finisher: Hunter's Targeting's command has been changed from ↓→↑ to ↓→↓ to prevent climbing on a rope when entering the command.
Evan’s Zodiac Ray now considers Breath of Earth an attribute attack.
Fixed an error where Mercedes’ Gust Dive did not apply Final Attack: Dual Bowguns.
Fixed an error where if Mercedes was using Sylvidia and a debuff removed it then you automatically reboarded it, the enhancement effect was not applied.
Fixed an error where Phantom’s skills had different tooltips based on whether you registered hotkeys from Skill Management or by dragging and dropping Impeccable Memory to a hotkey.
Fixed an error where if Phantom had Sacrosanctity set on Impeccable Memory H, and bonds with a Paladin party member using Holy Unity and received Paladin's Sacrosanctity, and then Phantom switched to another skill on Impeccable Memory H, the shared Sacrosanctity would be cancelled.
Fixed an error when Phantom used Joker, the number of times Carte Noire activated was based on the distance to the enemy.
Fixed an error where Demon Slayer’s Insult to Injury’s critical rate boost did not apply to slowed enemies.
Demon Avenger’s High Efficiency will no longer apply to potions that heal % HP like Elixirs and Power Elixirs.
➢ These potions’ recovery limits have been increased so the feature has been removed.
Blaster’s Charging Arm: Bobbing’s skill description has been updated to match the current logic of “You can Charge while using other skills except Charging Arm: Bobbing.”
Blaster’s Charging Arm: Bobbing’s skill description has been updated to match the current logic of “You can Charge while using other skills except Weaving.”
Blaster’s Charging Arm: Bobbing’s skill description has been updated to match the current logic of “You can Charge while using other skills except Charging Arm: Smash.”
Blaster’s Charging Arm: Devastator’s description has been updated to match the current logic, so “If there is no enemy in range after rushing, the attack will not activate” has been removed.
Battle Mage’s Dark Shock’s attack range has been slightly increased in the forward and backward directions.
Fixed an error where Battle Mage’s Debuff Aura would be instantly applied to enemies.
Fixed an error where after Battle Mage used Union Aura, MP would be continuously consumed during the duration, and sometimes the skill would not be activated.
Wild Hunter’s Jaguar names will be unified based on the Jaguar Management.
Fixed an error where if Mechanic rode the Mech Armor in Torrent Zone, they could not use the up arrow key and jump to get out.
Fixed an error where Mechanic could sit on a chair and ride the Mech Armor at the same time in certain situations.
Fixed an error where Mechanic could not be in combat state when using Massive Fire: Splash.
Fixed an error where other Zero’s Time Distortion effect was not affected by skill effect transparency.
Fixed an error where if Zero used Transcendent Rhinne's Blessing then attacked multiple enemies, the additional hits would not be activated.
If Adele uses a skill that consumes Ether when Ether is insufficient, a system message will now be displayed to inform that you don't have enough Ether.
Adele can now use Feather in Ardentmill.
Fixed an error where Illium could use Crystal Ignition while hanging on a rope.
Fixed an error where Ark’s Returning Hatred would sometimes not deal damage.
Fixed an error where if you used Ho Young's Mystic Energy: Extreme Immolation then changed channels, sometimes the clones would not be activated.
Fixed an error where the BGM would sometimes not change after Hoyoung used Mystic Energy: Advent of Rebellious Power.
The Rune’s Experience Special Core’s description has been updated to remove the restriction of activating once every 30s.
Fixed an error where Hero’s Sword of Burning Soul did not attack if used during Leap Attack or Upper Charge.
Fixed an error where Paladin’s Flame Charge, Blizzard Charge, Blast, Sanctuary, and Smite could hit certain objects that could only be attacked with normal attacks.
Fixed an error where Bishop’s Shining Ray Enhancement Core’s skill icon showed the old icon.
Bishop’s Angelic Vengeance now has level 1 Big Bang as a prerequisite skill. When Angelic Vengeance is activated, Angel Ray will now apply the same defense reduction debuff as Big Bang.
Fixed an error where if Bishop deactivated Angelic Vengeance at the same time as using Angel of Libra, sometimes the Angelic Vengeance’s appearance would remain.
Crossbow Master's True Sniping’s skill description has been updated to match the current logic of being able to deal damage to enemies using Damage Reflect and Damage Ignore.
Fixed an error where if Pathfinder received the effects of Combat Orders, level 1 Ancient Astra’s skill description would show the next level.
Fixed an error where if Captain used Wings then glided quickly, the cape effect would show double.
Fixed an error where if Cannon Shooter used Cannon Jump in Will phase 1 and went past a certain height in the map, the client would crash.
When Soul Master uses Aura Weapon then starts charging Soul Cleaving, Aura Weapon’s wave will now be activated when the sword is released instead of when you begin charging.
Wind Breaker’s Howling Gale’s targeting logic has been changed to find enemies in the air as well as enemies on the current platform.
Evan can no longer use the Dragon Mount while using Mir skills.
Evan’s Circle of Mana III and Circle of Mana IV’s skill icons have been changed.
Fixed an error where while Mercedes was riding Sylphidia, certain skills’ attack speeds would exceed the attack speed limit. However, certain action delays have been decreased. The skills that this applies to are:
➢ Gust Dive
➢ Unicorn Spike
➢ Spikes Royale
➢ Wrath of Enreal
Phantom’s Skill Management’s skill description has been updated to match the current logic of being able to put lower advancement skills in higher advancement slots.
"Fixed an error where Demon Slayer’s Demon Fury’s feature of absorbing additional Force when attacking boss monsters would be decreased after learning Max Fury.
Demon Slayer’s Demon Slash’s skill description has been updated to match the current logic of absorbing additional Force when hitting boss monsters."
Fixed an error where Blaster’s Revolving Bunker did not reload Bullets to the maximum.
Wild Hunter’s Summon Jaguar’s summoned Jaguars’ basic attack sound effects have been added.
Fixed an error where Kaiser’s Morph Gauge UI’s flashing effect would sometimes not disappear and would continue to show.
Fixed an error where mastery did not apply to Angelic Buster’s Soul Buster.
Fixed an error where Zero could use Burst Step to move through a platform where down jump was blocked.
Fixed an error where if Adele used Marker then immediately jumped and used Bolt, Bolt would not be activated.
Adele’s Restore’s Ether acquisition rate boost has been increased from 40% to 52% at level 25.
Ark’s Returning Hatred will no longer be affected by cooldown resets.
Ho Young's Flying Fan: Human’s 20%p damage boost when enemies are directly hit by the fan has been changed from the master level of 20%p to a 10% final damage boost.
Fixed an error where Ho Young's Flying Fan: Human would be activated if it's used while hanging on a rope.
Ho Young's Space Distortion Gate’s skill description has been updated to match the current logic of creating a new gate and moving using the skill having a shared cooldown.
If you change maps while using Ho Young's Mystic Energy: Mong Yu Sky Forest, the skill will now be cancelled.
[Quest & Maps] Known Fixes and Updates
Fixed an error where Kinesis could not begin Riena Strait quests until level 50.
Fixed an error where Illium could not use the portal after killing all the monsters for the Sculpture Modification quest.
Fixed an error in certain Yum Yum Island quests where Bepi and Mupi’s images were swapped.
Yum Yum Island’s rope lengths have been decreased overall.
Fixed an error in Yum Yum Island’s Illiyard Moor where characters could go off the screen.
Fixed an error in Yum Yum Island’s Fungus Forest where mushrooms in the background appeared to float in the air.
Certain system guide quests have been removed and Maple Guide mission content has been enhanced.
Fixed an error where navigation did not work properly in Gold Beach Resort.
Certain terrain in the Swamp Region: Deep Mire map has been adjusted.
Fixed an error in the Crack in Time map where certain backgrounds appeared awkwardly.
You can no longer use Mystic Door in the Temple of Time’s Sorcerer’s Room.
Fixed an error in the Omega Sector story quests where your friends’ location was shown awkwardly.
Fixed an error in Heroes of Maple where Mercedes flickered in the World Tree Top map.
In Spirit Saviour, the locations of created Rock Spirits on the 1st floor have been adjusted.
You can no longer use minigames or chairs in the Muto’s Descent map.
Fixed an error in Yum Yum Island where Mystic Door would be created in locations where it could not be used.
In the Guild Headquarters and Sharenian’s Underground Culvert entry map, you can no longer use chairs, pets, or Androids and you will no longer see other characters’ skills.
Fixed an error in The SEED 21F where the background appeared awkwardly.
Fixed an error in certain dungeon map layouts in Mirror World’s Ludibrium Clocktower lower floors.
Fixed an error where the level 100 Maple Guide mission could not be completed by Zero even if they had level 30 skills.
You can no longer forfeit 'Food Heals.' Quest.
Fixed an error where you could not jump at the entrance of Naora Hospital in Kerning City.
Fixed an error where other users were not visible in Dimensional Library EP2 'Fertile Millennium Ginseng Field'.
Fixed an error where the backgrounds of certain floors in Orbis Tower appeared awkwardly.
You can now expel party members in Deep Inside the Clocktower.
You can now use Teleport items in certain Boulder Giant Colossus maps after completing the quests.
Fixed an error where you could not use Cube chairs in Arcana Deep Forest.
Fixed an error where the background was cut off in Limen Where the World Ends 1-1.
Emblem reissue quests for Explorer, Aran, Mercedes, Evan, Phantom, Luminous, Eunwol, Ark, and Illium have been changed from automatic completion upon acceptance to having to talk to the NPC or through the lightbulb in order complete it.
You can no longer perform the 4th job skill guide quest after completing Explorer's 2nd job advancement.
Fixed an error where Dual Blade could not begin exclusive quests is they were to do free advancement to another job.
Cadena’s emblem reissue quest can now be completed through the lightbulb.
Fixed an error where Adele could not complete the 'Where is Jerome?' quest in certain circumstances.
Fixed an error where you could not start the Maple Achievement’s Beginning quest.
In Sharp Cliff 3, Snowman will no longer summon Jr Yetis.
Fixed an error where Burning field effect did not apply to The Restoring Memory map.
Fixed an error where the Spore Hill map had an invisible platform.
Fixed an error where you could not climb on certain buildings in Kerning City.
Fixed an error where you could not use Maple Union and Maple Auction in Golden Temple
Fixed an error where you could get stuck in certain terrain in Leafre.
Fixed an error where the client would crash when an Elite Champion appeared in Aqua Road.
Fixed an error in Twilight Perion’s Rugged Canyon map where you could not move down properly in certain terrain.
You can no longer use Nearest Town Scrolls or the profession UI’s Ardentmill teleport in Chaos Zakum’s Altar Entrance.
Fixed an error where the quest location for '[Weekly Quest] Mechanical Grave: Deliver Antenna Piece Blue' was indicated at a different place.
Fixed an error where Kaiser’s wings appeared awkwardly in the Torrent Area.
Polo and Frito's Bounty Hunt and Flame Wolf portals will no longer appear in certain areas of Asylum, Verdel, and Savage Terminal.
Fixed an error where Adele could not proceed with 'Where is Jerome?' quest in certain conditions.
Fixed an error in Reverse City’s Hidden M Tower map where the wall image appeared awkwardly.
[Boss Monster] Known Fixes and Updates
The logic when exiting after moving via Boss Queue matching has been changed.
➢ When you use the exit portal in the exit map or standby map, you will only be returned to your previous map once and it will be valid for only 24 hours.
➢ When you are moved using matching, a system message will be displayed.
The convenience when entering certain boss monsters has been improved.
➢ You can now accept the '[Pink Bean] Breaking the Ward' Quest through the lightbulb.
➢ If all party members do not have an offering when entering Zakum, one will be given to the party leader. If the party leader doesn’t have one but a party member does, you can enter immediately.
➢ If the party leader does not have a Piece of Cracked Dimension but a party member does, you can enter Boss Papulatus.
To prevent death upon entry, some Boss Mobs will only start attacking after a while when they are summoned.
Fixed an error where sometimes Elite Boss HP bars would appear even without an Elite Boss present.
Fixed an error where the difficulty selection text would be cut off when entering Boss Will.
When you buy items in the Ursus shop, the material items you bought will now be instantly reflected in the UI.
You can no longer use mounts inside Horntail.
Fixed an error where the text was cut off when selecting difficulties while entering Boss Lotus and Damien.
In Boss Lotus phase 2 and 3, the electric current pattern will now only be activated after a certain period of time after the falling platform pattern.
Fixed an error in Black Mage phase 4 where skills’ enemy targeting logic sometimes did not activate.
[Item Related] Known Fixes and Updates
Damage Skin Save Scrolls system has been removed and replaced with a Save Damage Skin Slot system.
➢ Unlimited Damage Skin Save Scroll
➢ Damage Skin Save Scroll
Chaos Scrolls will now show a system message of which stats were changed.
Fixed an error where the Rising Sun Earrings and the Crescent Moon Earrings’ appearances were the same.
Fixed an error where level 60~130 monsters dropped weapons 10 levels lower for Pathfinder, Blaster, Cadena, Adele, Illium, Kinesis, and Hoyoung.
If a Chaos Scroll has decreased the stats of an item, it will now be shown on the equipment tooltip.
When you get a Cash item, the system message shown will display the individual bundle numbers.
When you use any weather effect item, including Cash weather effects, you can now use another weather effect item after 2 seconds.
The crafting cooldown of the Shining Dragon Rod has been removed.
Zero can only upgrade their weapons in towns now.
Zero’s Genesis Weapon exchange logic has been changed.
➢ You will receive a weapon with 22 stars, unique potential, and your previous weapon’s stats (excluding additional options).
➢ If you have exchanged your Genesis weapon, you can switch between your previous and current Genesis Weapon using the Upgrade Weapon button.
➢ After the exchange, you cannot do any exchange again for 10 minutes.
Zero’s Genesis Weapon liberation logic has been changed.
➢ Genesis weapons have unique characteristics that are different from existing weapons. It was possible that Zero’s own weapon’s growth logic would continue to be a problem when coinciding with these characteristics. Therefore, in order to prevent problems while still preserving each weapon’s unique characteristics, we added the weapon replacement function in March. However, there was a lack of information so we have supplemented it.
➢ Since Zero’s Genesis weapon has different growth methods from their base Lapis/Lazuli, the name has been changed from Lapis/Lazuli Type 10 to Genesis Lapis/Lazuli.
➢ When Zero first liberates their Genesis Lapis/Lazuli, they can transfer over their potential and additional potential.
➢ When you first liberate it, you can choose to transfer over either or both potential and additional potential. Unselected options will be randomly set (Unique for potential, Epic for additional potential).
➢ Your previous weapon’s additional options will be transferred. (same as before)
➢ Regardless of your previous weapon, the scrolled stats will not be transferred and the Star Force will be fixed at 22 stars. (same as before)
➢ You can switch between your Genesis Lapis/Lazuli and previous weapon through the 'Weapon Growth' button. There is a 10 minute cooldown for switching. (same as before)
➢ Genesis Lapis/Lazuli cannot be enhanced except for resetting additional options, potential, and additional potential or using Soul Enchanters and equipping Souls. (same as before)
When two of the same equipment in a set are equipped, only 1 of them will be applied to the set effects.
Fixed an error with the Aither Star/Ultimate Star medals where the text was skewed to the right.
Fixed an error where if you used a Black Cube or Black Resurrection Flame and the client crashed before you could choose an option, the option selection window could be blocked by the Sunday Maple pop-up when you logged back in.
Fixed an error where using Platinum Karma Scissors while in Dark Sight caused an abnormal message to appear.
Fixed an error when sitting on the Big Money Chair where the image would not appear normally.
Fixed an error with the Damage Skin - Singapore Night View where if a critical hit’s first number was 8 or 9, it would be shown in reverse.
Fixed an error where if you used certain skills while hanging on a rope after equipping T-boy’s Monitor, your eye effect would appear floating in the air.
In Pantheon, the NPC Maroon will now sell Final Figuration Main/Sub Colour Change Tickets and Colour Reset Tickets, for 1m mesos each.
Fixed an error where if you sit on the Mu Lung Dojo Breaker Chair at a certain time, the character’s weapon would not appear.
You can now check the Pet Equipments type in the tooltip.
Fixed an error where the Pet Loot Item Ignore feature would only allow you to ignore one of the items if they have the same name.
The Sealing Lock item’s description has been updated to include information about items with the lock applied.
Fixed an error where if you rode the Thunderhorse Mount and selected certain maps on the world map, an abnormal pop-up window would appear.
Fixed an error where the character would appear awkwardly if you die while riding the Bouncy Orange Mushroom Mount.
Fixed an error where the Glowing Star Chair did not reflect certain Star Force numbers correctly.
[ETC/Misc] Known Fixes and Updates
Fixed an error where if you pressed Enter while the Chatting Emoticon UI was open, an emoticon would be sent.
Fixed an error where item links could not be seen if the chat was minimized.
When items are acquired or consumed, if they are put in/consumed from your inventory, the acquisition message will now state which section of your inventory they are in.
Fixed errors with certain achievements.
➢ [Ambition] Today’s Ambition has been raised enough.
➢ [Empathy] Today, Empathy has been raised enough.
➢ [Insight] Insight was uploaded enough to be uploaded today
➢ [Willpower] Today, Willpower has raised enough
➢ [Diligence] Today, Diligence has been raised enough
➢ [Charm] Today's Charm has been raised enough
Fixed an error where the Sharenian’s Demon Riding skill description was missing the guild level conditions.
You can no longer enter the Cash Shop while creating a post in the Guild BBS.
Fixed an error where the guild UI login information was not updated if you logged in as offline and changed to online.
Rune names will now be displayed above platforms, characters, and monsters.
Fixed an error in Pollo and Fritto’s Bounty Hunting’s Treasure Hunt where if you used Pet Food multiple times, the client would exit.
Fixed an error where certain Yum Yum Island monsters did not take damage when hit.
The maximum number of Damage Skin Storage slots has been increased to 36.
Fixed an error where if a level 30 or lower character died, the system message shown would appear twice.
The guide message shown when an Elite Monster is defeated in maps with level 140 or lower monsters has been changed.
The duration of the Combo Kill after defeating an Elite Boss has been increased from 10s to 20s.
You can no longer change channels while petrified.
Fixed an error where the ‘Golden Temple – Ravana's Golden Altar’ exploration achievement could not be completed.
The validity period of rewards obtained from the MVP Silver/Gold/Dia Special Pack and Red Royal Pack have been changed from 'usable until the end of the month' to 'until 6 AM on the first day of the following month'.
The Arcane River Quick Pass use time has been changed from 12:30 AM ~ 11:30 PM to 12:30 AM ~ 11:50 PM.
Fixed an error where the Scarecrows summoned using the Scarecrow Summoning Sack did not receive the effects of damage boost based on level differences.
You must now be level 101 or higher to participate in Flag Race.
Fixed in error in Flag Race’s Sunset Snowfield map where you could ignore the wall and move.
When you summon Boss Arcanus in Sharenian Sewers, the summon stage will be shown in the chat window.
You can no longer use Suspicious Pouches in Sharenian Sewers.
The information about level restrictions has been removed from the guide for random portals that would appear upon reaching level 33.
Fixed an error in the Guild Board where you could not scroll if the message was long.
Fixed an error in Maple Auction where sometimes the filters set would disappear.
Fixed an error where you could not move the chat window after resizing it.
Fixed an error where sometimes Profession EXP was not instantly reflected in the UI.
The guide on Profession recipe crafting rates has been updated.
Verdant Floras Ears and High Floras Ears have been fixed.
➢ Fixed an error where a lot of skin was shown around the Verdant Floras Ears and High Floras Ears.
➢ Fixed an error where the back image of Verdant Floras Ears of Demon Skin was displayed incorrectly.
➢ Fixed an error where the images for High Floras Ears were incorrect in certain actions.
The name - Regular Ears has been changed to Human Ears.
Fixed an error where if you exited the game in the Cash Shop, the Fairy Bros’ Daily Gift not received notification would sometimes not appear.
The Sunday Maple guide pop-up will now appear only once per character on Sunday.
Fixed an error where if you have not learned Gathering/Mining and try to gather/mine, you will not see fatigue-related information.
Fixed an error where certain General Stores did not sell arrow bundles.
Fixed an error where sitting together with invited characters on certain chairs appeared awkwardly.
If you sit on a chair while following, the follow function will be canceled.
Fixed an error where sometimes the Guild Mark would not appear.
If you open the Guild Window without joining a guild, the recruiting guild list will be shown.
➢ 5 recommended guilds will be shown at the top of the list.
Fixed an error where you could only scroll on the guild window using the mouse wheel.
Fixed an error where you could complete 'Sword's Call 2' Quest in 'Adele’s Book' achievement even if the completion conditions were not met.
Fixed an error where any Combo Kills you accumulated before entering Flame Wolf's Lair and Polo and Frito's Bounty Hunt were not saved.
Fixed an error where you could not raise or drop fame if you were logged in when the date changed.
Fixed an error where the Auto-pilot Purchase tab did not appear on the world map
Fixed an error where certain scrollbars in the guild window did not work properly.
Fixed an error where the guild window and guild benefits notice had incorrect information for the Guild Periodic Support dates.
In the Maple Auction, Soul Shields and Force Shields’ item classifications have been changed from shields to secondary weapons.
Fixed an error where revealing certain stats on a Soul would output an abnormal message.
You can no longer right click to cancel Augmented Djunkel's Soul Skill.
Fixed an error in the guild window where if there was a change in the guild member list, the scrollbar would no longer work properly.
Fixed an error in the guild window where the rank sorting of guild members was applied in ascending and descending order.
Fixed an error where if a guild master’s name changed, the search would not work properly.
Fixed an error in the guild window where the alliance information displayed at the end of the alliance member list did not appear correctly.
Fixed an error where guild names appeared incorrectly.
Fixed an error where the icon of a character who did not accept your buddy request on the world map was displayed as a buddy.
Fixed an error where certain monsters could not be searched for on the world map.
While following, if you open a minigame, the follow function will be cancelled.
Fixed an error where the exploration achievement could not be completed.
Fixed an error where if you entered the /cashtrade command on a character that wasn’t created more than 3 days ago, the message that states ‘cash cannot be traded’ did not appear.
If you use bind skills on enemies that cannot be bound, the bind resistance message will be displayed at regular intervals.
Fixed an error where when resetting Ability, the information on the detailed stats window and Ability settings window did not match.
Fixed an error item quantities were displayed abnormally if you expanded or collapsed your inventory in storage.
Fixed an error where the Kinesis BGM played on the character select screen.
Fixed an error where Zero could not use the Ardentmill profession NPCs in certain conditions.
Fixed an error where Zero (Beta)’s mix dye colour appeared differently on the homepage.