Updates

03 Jun 2026

[v251] - Content Updates (Part 1)


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Link Skill Expansion

  • The Master Level of Link Skills has been increased, and can be further increased by using the new item 'Proof of a Brilliant Warrior'.
  • Proof of a Brilliant Warrior can be obtained by completing the quest after reaching character Level 285.
  • Proof of a Brilliant Warrior can only be obtained once per character.
  • The Proof of a Brilliant Warrior can only be used by characters Level 200 or higher who have completed the 5th Job Advancement and Arcane Force quests, and can be transferred between your characters within the same world.
  • The following quests to obtain ‘Proof of a Brilliant Warrior’ has been added.
    • [Link Skill] Steps for Bonding
    • [Link Skill] Proof of a Radiant Hero

  • 'Proof of a Brilliant Warrior' items applied to each character can be extracted through the Owl NPC located in the Wizard Association map.
  • The extraction function is provided for free once per world, and costs 2 billion Mesos starting from the second time.
  • Extracted items can only be transferred between your characters within the world.
  • You cannot extract the ‘Proof of a Brilliant Warrior’ item in Challengers World.
[Go to Table of Content]




V Matrix Rework



  • The V Matrix system has been revamped into a system where V Points are earned through Core Gemstones to enhance V Cores.
  • V Points can be obtained by using Core Gemstones, and you can hold up to 9,999.
  • Removed the slot enhancement and slot expansion features that were previously based on character level.
  • V Cores have been reclassified into 4 types: Class Core, Enhanced Core, Common Core, and Special Core.
    • Class Core: When activated, a job-specific skill is acquired and can be enhanced up to a maximum of Level 30.
    • Enhanced Core: When activated, enhances 4th Job and below skills as well as Hyper Skills, and can be enhanced up to a maximum of Level 60.
    • Common Core: When activated, a skill usable by multiple classes is acquired and can be enhanced up to a maximum of Level 30.
    • Special Core: When activated, triggers a specific effect upon meeting special conditions during combat. Only 1 can be equipped at a time.

  • Consumes 14 V points upon opening; click the opened special core to equip it.
  • An opened Special Core can be extended by right-clicking it, with the amount of V Points consumed determined proportionally to the extension period (up to 48).
  • V Point distribution can be reset by spending 10,000,000 Mesos.
  • 2 V Points can be converted into 1 Core Gemstone, which can only be transferred between characters within the same world.
  • These Special Cores have been removed;
    • Comeback I
    • Auto-recovery I
    • Lucky Recovery
    • Rune's Rampage
    • Consecutive Strikes I
    • Fatal Strike II
    • Rune's Blessing


Existing V Matrix Inheritance
  • Class Core and Common Core
    • Equipped Cores will be transferred to match the revamped V Matrix levels without requiring separate enhancement.
    • Unequipped Cores will be converted into V Points equivalent to their disassembly value and automatically credited.
    • For Kinesis and Wild Hunter, if all 4 Job Core types are at maximum level, all Job Cores will be transferred at maximum level. If they are below maximum level, V Points will be awarded based on the number of Core Gemstones required for enhancement.

  • Enhanced Core
    • Equipped Cores will be converted into V Points based on the number of Core Gemstones required for enhancement and automatically credited.
    • If the converted V Points of the equipped Enhanced Cores are 444 or more, all Enhanced Cores will be transferred at maximum level without requiring separate enhancement, and any remaining V Points will be automatically credited.
    • Unequipped Cores will be converted into V Points based on their disassembly value and automatically credited.

  • Special Core
    • Equipped Special Cores will retain their remaining validity period and equipped status.
    • Unequipped Special Cores will retain only their remaining validity period. (If there are 2 or more of the same Core in the inventory, only the Core with the longest validity period will be retained, while the remaining Cores will be disassembled, granting 1.6 V Points per day from the 7th day of their remaining validity onwards.)

  • V-core fragment
    • 1 V Point will be granted for every 17.62 V Core Pieces owned.

  • EXP Core Gemstone
    • 3 V Points will be granted for each EXP Core Gemstone owned.
[Go to Table of Content]




Special Skill Ring Revamp


  • An additional special skill ring slot is added.
  • Equipping a Ring of Restraint or Continuous Ring of Level 4 or higher will unlock an additional Special Skill Ring equip slot.
  • The Special Skill effect of Special Skill Rings has been updated.
  • Ring of Restraint
    • The area range increases by approximately 95%
    • Modified to regenerate the area upon skill reuse.
    • Skill effects will be modified.
    • The attack power increase is reduced from 95% to 85% based on the master level.
    • The increase in magic power is reduced from 95% to 85% based on the master level.

  • Continuous Ring
    • Modified so that damage, attack power, and magic power increase when attacking boss monsters when using skills, excluding certain skills.
    • The duration is increased from 8 seconds to 30 seconds based on the master level.
    • The reactivation cooldown has been removed.
    • The damage increase when attacking boss monsters is reduced from 195% to 54% based on the master level.

  • Crit Damage Ring
    • Master level is reduced from 6 to 4.
    • The critical damage increase is reduced from 24% to 20% at level 4.

  • Totalling Ring
    • Master level is reduced from 6 to 4.
    • The increase in your main stats is reduced from 1.6% to 1.2% based on the sum of all total stats at level 4.

  • Risk Taker Ring
    • Master level is reduced from 6 to 4.
    • The increase in Attack Power and Magic Power is reduced from 40% to 30% at Level 4.

  • Weapon Jump S Ring
    • Master level is reduced from 6 to 4.
    • The STR increase is reduced from 320% to 260% of the equipped main weapon's attack power at level 4.

  • Weapon Jump D Ring
    • Master level is reduced from 6 to 4.
    • The increase in DEX is reduced from 320% to 260% of the equipped main weapon's attack power at level 4.

  • Weapon Jump I Ring
    • Master level is reduced from 6 to 4.
    • The INT increase is reduced from 320% to 260% of the equipped main weapon's attack power at level 4.

  • Weapon Jump L Ring
    • Master level is reduced from 6 to 4.
    • The LUK increase is reduced from 320% to 260% of the equipped primary weapon's attack power at level 4.

  • Ring Polish and Ring Polish Level Exchange will no longer be applicable to the Crit Damage Ring, Totalling Ring, Risk Taker Ring, Weapon Jump S Ring, Weapon Jump D Ring, Weapon Jump I Ring, and Weapon Jump L Ring.
  • Special Skill Rings of Level 5 and Level 6 held prior to the maintenance on Wednesday, 3 June 2026 will be converted to identical Special Skill Rings of Level 4, and enhancement materials and Mesos will be automatically credited based on the level of the Special Skill Rings owned.
    • Level 5 Special Skill Ring > 10 Refined Ore of Life , 5 billion Mesos
    • Level 6 Special Skill Ring > 10 Refined Ore of Life, 20 Refined Ore of Faith, 25 billion Mesos

  • Items and Mesos will be automatically credited based on the number of affected Special Skill Rings owned.
  • Items and Mesos distributed via the reward system after maintenance can be claimed until 11:59 PM on Wednesday, 2 June 2027.
  • Ring Exchange and Ring Activation skills will be disabled.
  • The reserve special skill ring slot in the equipment inventory will be removed.
  • Ring Activation skills registered in Buff Favorites will be deleted.
  • The skill of the Special Skill Ring will be registered in the Buff Favorites.
[Go to Table of Content]




Authentic Symbol Effects Update

  • The following additional effects will be granted upon reaching Growth Level 11 for Authentic Symbols and Grand Authentic Symbols:

    • Authentic Symbol: Cernium - Growth Level 11 or higher: Damage against Chosen Serene +20%, Additional EXP obtained +10%

    • Authentic Symbol: Hotel Arcs - Growth Level 11 or higher: Damage against Gatekeeper Kalos +20%, Additional EXP obtained +10%

    • Authentic Symbol: Odium - Growth Level 11 or higher: Damage against The First Adversary +20%, Additional EXP obtained +10%

    • Authentic Symbol: Shangri-La - Growth Level 11 or higher: Damage against Carling +20%, Additional EXP obtained +10%

    • Authentic Symbol: Arteria - Growth Level 11 or higher: Damage against Radiant Malefic Star +20%, Additional EXP obtained +10%

    • Authentic Symbol: Carcion - Growth Level 11 or higher: Damage against Limbo +20%, Additional EXP obtained +10%

    • Grand Authentic Symbol: Talahart - Growth Level 11 or higher: Damage against Baldrix +20%

[Go to Table of Content]




Growth Reorganization

  • Epic Dungeon - All experience point rewards increase by approximately 34%.

  • Monster Park
    • EXP rewards for Monster Park Extreme have been increased for characters at Level 275 and above.
    • A new area will be added to the Monster Park Advanced Dungeon - Shangri-la , Arteria, Carcion and Talahart.
    • The entry limits for Monster Park Beginner, Intermediate, and Advanced Dungeons will be revamped.
    • The number of times you can clear the world increases from 7 to 14.
    • The number of free clears allowed within the world increases from 1 to 2.
    • It will be improved so that using the VIP Quick Pass no longer reduces the number of free clears.
    • The number of times you can clear per character is limited to 7.

  • The amount of experience points required to level up for character Level 210 - 259 are reduced.
  • The quantity of Arcane Symbols obtainable as daily quest rewards is increased 20 to 40.
  • The quantity of Arcane Symbols obtainable as weekly content rewards is increased 40 to 80.
  • The quantity of Authentic Symbols obtainable as daily quest rewards is increased 10 to 30 for Cernium and the rest 10 to 15.
[Go to Table of Content]




Union System Reorganization

  • Union Rank will now automatically increase upon reaching the required Union Level for each rank, without any additional cost or procedure.
  • If the Union Level increases due to World Leap or similar means, the Union Rank will automatically update upon logging in with a character within that world.
[Go to Table of Content]




Epic Dungeon Update

  • Players can now clear up to 3 types of Epic Dungeons per Maple ID per week.
  • Each week, the Epic Dungeon can only be entered and cleared using the Maple ID that first entered it, and each of the 3 types of Epic Dungeons can be cleared once per non-duplicate character.
  • Maple Gold Coins granted as dungeon clear rewards and bonus rewards will be replaced with Serazar Coins.
  • Serazar Coins are new miscellaneous items that can be sold to NPC Shop for 40 million Mesos.
  • Serazar Coins are items with a 7-day validity period that can be transferred between characters within the same world.
  • Players who still possess Maple Gold Coins may visit the Free Market and speak to NPC Collector to claim the corresponding amount of Mesos.
[Go to Table of Content]




Item Improvements


Item Improvement
  • The usable level range is now displayed in the item name of Growth Potions.
  • Two new bag items will be added. (80 Slot Chair/Title Bag)
  • Zero characters can now equip standard equipment with Freestyle applied.
  • Cash Effect items and Finish Attack Effect items can now be equipped simultaneously.
  • The maximum Star Force enhancement level of Arcaneshade Blade, Heavenly Descent Talisman, and Terminus Defender will be changed from 30 to 26.
  • The current Star Force enhancement level of Arcaneshade Blades, Heavenly Descent Talisman, and Terminus Defender at 27 Stars or higher will be maintained.
  • A warning has been added to the Santa Beard item tooltip indicating that it may appear awkward when worn with certain items.
  • A warning window will now appear when attempting to move through a portal while VIP Booster, HEXA Booster, or Express Booster effects are active.
  • Platinum Scissors of Karma can now be used on the following items: (Mithra's Rage/Complete Under Control obtained from event rewards are excluded)
    • Mithra's Rage: Warrior
    • Mithra's Rage: Magician
    • Mithra's Rage: Archer
    • Mithra's Rage: Thief
    • Mithra's Rage: Pirate
    • Complete Under Control Heart

  • The remaining scissor uses of items existing in the world will be set to 5. Items marked with a Bound Mark will be excluded from this adjustment.
  • A 3x EXP Coupon Exchange Coupon can now be obtained from the Growth Sunday Box instead of a 2x EXP Coupon.
  • 1 3x EXP Coupon (30 min.) can be obtained by exchanging 10 3x EXP Coupon Exchange Coupon.
  • Items obtainable from the revamped Sunday of Growth Box will also be made available in the Saturday of Festival Box.
  • The 3x EXP Coupon Exchange Coupon is permanent and can only be transferred between your characters within the same world.
  • The 3x EXP Coupon (30 minutes) obtained by using the 3x EXP Coupon Exchange Coupon is valid for a period of 14 days and can only be transferred between your characters within the same world.
  • The EXP gain increase effect of Union Experience items sold in the Maple Union Coin Shop has been updated to 200%.
  • The number of Monster Park Daily Boxes that can be held per inventory slot will be changed from 200 to 9,999.
  • You can use up to 100 Monster Park Daily Boxes at once using the bulk usage feature.
  • The Bonus 50% EXP Coupon Exchange Coupon (Non-Tradeable, 7-day) obtainable after clearing a boss has been changed to a Bonus 50% EXP Coupon (Tradeable, 7-day).
  • Item icons sold in the Maple Union Coin Shop have been updated to display the item type and tier for easier identification.
  • The Special Soul Enchanter will be added to the sales list of general store merchants in major towns for 5 million Mesos.
  • The item description for Crystal of Intense Power has been updated to include information on selling it via the 'Sell Crystal & Buy Elixir' option in the Quick Move menu.
  • The drop effects for the White Jade Boss Ring Box and Life Boss Ring Box will no longer be displayed.
  • The maximum stack size of the certain items sold in the Event Coin Shop has been increased from 1 to 999 per inventory slot.


Item Error Fix
  • Fixed an issue where the Taegeuk Fan would appear incorrectly during certain movements.
  • Fixed an issue where Influencer Training and Influencer Sleep appeared awkward in some movements.
  • Fixed an issue where the Destiny Breathshooter, Destiny Transcendence Line, and Destiny Ancient Bow appeared awkward in some animations.
  • Fixed an issue where rechargeable items could occasionally not be moved to the warehouse.
  • Fixed an issue where the combat power comparison between Zero weapons was occasionally abnormal.
  • Fixed an issue where certain skin images would display incorrectly.
  • Fixed an issue where shoes appeared awkward in certain movements when the observer was wearing ceremonial robes.
  • Fixed an issue where facial expression composite face decorations were not applied to Zero Alpha in the character selection screen, etc.
  • Fixed an issue where the outline of the Brown Check Pattern Hat would appear incorrectly under certain conditions when Coloring Prism was applied.
  • Fixed an issue where the Bumble Tangerine Helmet would display incorrectly.
  • Fixed an issue where the Balrog Riding movement appeared awkward in two-handed weapon motions.
  • Fixed an issue where frozen tuna appeared awkward in some movements.
  • Fixed an issue where the description for the Luminous Moonlight Potion was displayed awkwardly.
  • Fixed an issue where facial decorations with composite expressions from unselected outfit presets were displayed in the character selection screen.
  • Fixed an issue where pet auto-potions were occasionally not used when using certain content.
  • Fixed an issue where some images on the right shoulder appeared awkward during the flying animation after equipping the Demon Avenger Suit (Male/Female).
  • Fixed an issue where the Winter Scarf appeared awkward during certain animations when worn on some items.
  • Fixed an issue where the Chaos Spirit and Bewilderment Spirit effects appeared awkwardly when using the Metal Armor: Human or Metal Armor: Tank skills.
  • Fixed an issue where the Mashur's Gift weather effect item could be used via the buff sequence even when selected in Practice Mode.
  • Fixed an issue where the duration of certain buff items was not refreshed even when used in certain situations.
  • Fixed an issue where emoticons appeared awkwardly when wearing a Quote ring with animation effects.
  • Fixed an issue where the color of the Resistance Xenon Hair (Female), which has a black mixed dye applied, would be displayed abnormally when wearing a hat that compresses the hair and lying face down.
  • Fixed an issue where the hat appeared ahead of the weapon on some weapons after equipping the Lumina Racer Earpiece.
  • Fixed an issue where the output order of the outfit appeared awkward in some animations when climbing a rope after wearing the First Adversary Suit.
  • Fixed an issue where the Newtro Hero Sword appeared awkward in some animations.
  • The duration of the Elixir of Honor, exclusive to Practice Mode, is changed to 30 minutes.
  • Fixed an issue where the appearance of earrings looked awkward in some situations.
  • Fixed an issue where the Xenos Incineration Cannon was not visible in some actions.
  • Fixed an issue where the On/Off settings for some Cash effects were not maintained.
  • Fixed an issue where Maple Ganesha was not visible in some animations.
  • Guild Effect I: Fixed an issue where another guild's mark would occasionally display when equipped.
  • Fixed an error where the previous Guild Mark was displayed when equipping Guild Effect I after changing the Guild Mark.
  • Fixed an error where the effect was not removed if Guild Effect I was equipped when disbanding a guild.
  • Fixed an issue where the Masterpiece special effect would display during riding even when effects are set to not be displayed.
  • Fixed an issue where some weapons were displayed above others during the sitting animation when wearing the Kid's Backpack.
  • Fixed an issue where unnecessary spaces were included in some item names.
[Go to Table of Content]




Additional Options System Update


  • The Additional Options system has been revamped.
  • An ‘Additional Option Reset System’ is added, allowing additional options to be reset using Meso.
  • The 'Additional Option Reset System' can now be accessed through the Integrated Enhancement UI.
  • When resetting Additional Options using the 'Additional Option Reset System', either the existing option or the reset option can be selected and applied.
  • The probability of options appearing in the 'Additional Option Reset System' is identical to that of the Black Resurrection Flame.
  • The cost to reset additional options is 9,000,000 Mesos.
  • A new Resurrection Flame, ‘Powerful Resurrection Flame’, has been added.

  • The probability of an option appearing is identical to that of the Powerful Resurrection Flame, and when resetting Additional Options, either the existing option or the reset option can be selected and applied.
  • The following items will no longer drop from Boss Monsters, Elite Monsters, and Elite Champions:
    • Crimson Resurrection Flame
    • Rainbow Resurrection Flame
    • Black Resurrection Flame
    • Never-extinguishing Flame
    • Black never-extinguishing flame
    • Resurrection Fragment
    • Unextinguished Flame

  • Crimson Resurrection Flame, Karma Crimson Resurrection Flame, and Karma Rainbow Resurrection Flame have been removed from the Maple Union Coin Shop.
  • Powerful Resurrection Flame and Karma Powerful Resurrection Flame have been added to the Maple Union Coin Shop.
  • The purchase limit for Karma Black Resurrection Flame in the Maple Union Coin Shop has been increased from 40 to 60.
  • Karma Yellow Cube has been replaced with the Memento Silver Cube (Level 200). The weekly purchase limit remains the same.
  • Crimson Resurrection Flame and Rainbow Resurrection Flame have been removed from Monster Collection exploration rewards.
  • Burning Flame of Rebirth and Black Resurrection Flame have been added as Monster Collection exploration rewards.
  • Crimson Resurrection Flames can no longer be obtained from the Monster Collection Good Exploration Box.
  • Crimson Resurrection Flame and Rainbow Resurrection Flame can no longer be obtained from the Monster Collection Considerable Exploration Box.
  • Unextinguished Flame and Never-extinguishing Flame can no longer be obtained from the Monster Park Creation Monday Box.
  • Crimson Resurrection Flame and Rainbow Resurrection Flame can no longer be obtained from the Monster Park Tuesday of Creation Box.
  • Powerful Resurrection Flame and Black Resurrection Flame can now be obtained from the Monster Park Tuesday of Creation Box.
  • Unextinguished Flame, Never-extinguishing Flame, Crimson Resurrection Flame, and Rainbow Resurrection Flame can no longer be obtained from the Monster Park Festival Saturday Box.
  • Burning Resurrection Flame and Black Resurrection Flame can now be obtained from the Monster Park Festival Saturday Box.
  • Crimson Resurrection Flame has been removed from the Mu Lung Dojo Point Shop.
  • Powerful Resurrection Flame has been added to the Mu Lung Dojo Point Shop.
  • Unextinguished Flame and Never-extinguishing Flame have been removed from the Kritias Coin Shop.
[Go to Table of Content]




New in-game Cube


  • New items related to Potential and Additional Potential have been added.
  • New cubes Gold Cube, Silver Cube, and Bronze Additional Cube have been added.
  • Gold Cube: The probability of option appearance and grade increase is identical to that of the Purple Cube, and when resetting Potential Abilities, either the existing option or the reset option can be selected and applied.
  • Silver Cube: The probability of option appearance and grade increase is identical to that of the Yellow Cube, and when resetting Potential Abilities, either the existing option or the reset option can be selected and applied.
  • Bronze Additional Cube: The probability of option appearance and grade increase is identical to that of the Suspicious Additional Cube, and when resetting Additional Potential, either the existing option or the reset option can be selected and applied.
  • A new enhancement item prefix, 'Memento', has been added.
  • If you use an enhancement item with the ‘Memento’ prefix on an equipment item, that equipment item will enter the Memento Imprint state and will be untradable for 30 days regardless of exchange attributes.
  • Using an enhancement item with the 'Memento' prefix on an equipment item will place it in the 'Memento Imprint state, making it Non-Tradeable for 30 days regardless of exchange attributes.
  • Platinum Scissors of Karma, Scissors of Karma, and Share Name Tags cannot be used on equipment items in the 'Memento Engraving' state.
  • Equipment items in the 'Memento Engraving' state cannot use the Equipment Transfer System.
  • Using an enhancement item with the 'Memento' prefix on an equipment item already in the 'Memento Engraving' state will reset the Non-Tradeable period to 30 days from the time of use.
  • The Suspicious Additional Cube will no longer drop from Boss Monsters.
  • Yellow Cubes and Purple Cubes will no longer drop from Boss Monsters.
  • Cube rewards that can be obtained with certainty upon defeating certain boss monsters have been added:
    • Memento Bronze Additional Cube (200)
    • Memento Silver Cube (200)
    • Memento Gold Cube (Level 200)
[Go to Table of Content]




Star Force Enhancement Revamp


  • The Star Force Enhancement and Trace Recovery systems have been revamped.
  • Star Catch has been removed, and the success probability bonus previously granted upon a successful Star Catch will now always be applied.
  • Star Catch-related achievements have been moved to the Memories tab and can no longer be completed.
  • When an item is destroyed during Star Force Enhancement, the Star Force level of the trace item will be set to the Star Force level immediately before destruction. However, if the item is destroyed during enhancement to 23 Stars or higher, it will be set to 22 Stars.
  • For Superior equipment items, these changes do not apply and the maximum Star Force level remains at 0 Stars.
  • The changes will not be applied to Trace items obtained before the maintenance on Wednesday, June 3, 2026.
  • When restoring a trace, the Star Force level can be fully restored by paying Mesos and equipment items based on the wear level restriction and Star Force level of the trace item, or restored to 12 Stars by paying only 1 identical equipment item.
    • 18 stars and less - 1 equipment items required for recovery
    • 19 ~ 20 stars - 2 equipment items required for recovery
    • 21 stars - 3 equipment items required for recovery
    • 22 stars - 4 equipment items required for recovery

  • Zero weapons, Lapis and Lazuli, require only 1 piece of equipment when restoring Trace items. For Type 8 or higher items that require specific essences, the corresponding essence will additionally be required. (19 ~ 20 Stars: 1, 21 Stars: 2, 22 Stars: 3)
  • For Astra Sub-weapons, only 1 piece of equipment is required when restoring a Trace item. Additional Mesos will be required on top of the base restoration cost. (19 ~ 20 Stars: 1,000,000,000 Mesos, 21 Stars: 2,000,000,000 Mesos, 22 Stars: 3,000,000,000 Mesos)
  • For Destiny 2nd Transcendence weapons, only 1 equipment item is required when restoring Trace items. Zero weapons such as Destiny Lapis and Lazuli will additionally require Destiny Essence, while other weapons will require additional Mesos on top of the base restoration cost. (19 ~ 20 Stars: 1 Destiny Essence or 10,000,000,000 Mesos, 21 Stars: 2 Destiny Essences or 20,000,000,000 Mesos, 22 Stars: 3 Destiny Essences or 30,000,000,000 Mesos)
  • As Star Catch has been removed, the automatic Star Catch feature provided as a VIP Lounge benefit has also been removed.
[Go to Table of Content]




Automatic Enhancement System

  • An Auto Enhancement System has been added.
  • The Auto Enhancement System is available in the Star Force, Additional Options, Potential, and Additional Potential tabs of the Integrated Enhancement UI.
  • The target level can be set by pressing the Auto Enhancement button at the bottom right of the Integrated Enhancement UI.
  • After setting the target stage, automatic enhancement can be proceeded by pressing the Auto Enhancement button.
  • Automatic enhancement will stop when the target is reached, all enhancement resources are consumed, or the equipment is destroyed.
  • Automatic reset of Potential and Additional Potential will stop if the sum of the reset potential values exceeds the sum of the target potential values.
  • Automatic reset of Additional Options will stop when the reset Additional Options satisfy all target Additional Options.
  • Through the Stop Resetting When Combat Power Increases option, automatic resetting will stop if Combat Power has increased compared to the previous Additional Options, Potential Abilities, or Additional Potential Abilities, regardless of the target option.
  • Auto Enhancement can be interrupted by pressing Space Bar, ESC, Enter, or clicking the [Cancel Enhancement] button.
  • Automatic reset of Potential and Additional Potential is only available for Legendary grade items.
  • Among Potential Ability options, All Stat % is calculated by adding it to STR %, DEX %, INT %, and LUK %.
  • Additional Options can set a maximum target up to Grade 6. However, for STR, DEX, INT, and LUK options, the maximum target can be set as the sum of the four combinations of Grade 6 options that include each stat.
  • The Auto Enhancement function cannot be used for Star Force Enhancement using Amazing Equipment Enhancement Scrolls, Advanced Equipment Enhancement Scrolls, or Equipment Enhancement Scrolls.
  • The Auto Enhancement function cannot be used in the Altar of Enhancement map of the Guild Castle.
  • The Stop Resetting When Combat Power Increases option can only be used on equippable items.
  • The Stop Resetting When Combat Power Increases option can only be used with Flames of Rebirth and Cubes that have the ability to select between the existing option and the reset option upon resetting.
  • Cubes with special functions cannot use the Auto Enhancement function. (Hexa Cube, Uni Cube, Uni Additional Cube)
  • With the addition of the new Star Force Auto Enhancement feature, the Star Force auto-enhancement feature previously available only in the VIP Lounge has been removed.
[Go to Table of Content]




World Archive - Arcane River

  • Arcane River regions has been added in World Archive.
  • Rewards for collecting 1,500 cumulative World Archive Investigation records have been added.
    • Arcane River Custom Background Coupon
[Go to Table of Content]




Buff Manager and Buff Rework

  • A Buff Manager System has been added.
  • The Buff Manager UI can be opened by clicking the [Buff Manager] button in the Buff Sequence.
  • Key buff items can be checked and purchased through the Buff Manager.
  • Items can be purchased by double-clicking the item icon in the Buff Manager.
  • Buff items that are not currently owned can still be registered to the sequence through the Buff Manager.
  • Cash Shop items can only be purchased using Maple Points.
  • Items purchased via the Maple Auction will be searched after being redirected to the Maple Auction upon double-clicking.
  • A Bulk Buff Purchase feature has been added.
  • Buffs registered in a sequence can be purchased in bulk by clicking the [Bulk Purchase] button for the Buff Sequence.
  • Purchases can only be made while a sequence is selected, and only the buff items of the selected sequence will be purchased.
  • Maple Auction items cannot be purchased using the Bulk Purchase function.
  • A Buff Items tab has been added to the Maple Auction.
  • Double-clicking the icon in the Buff Items tab will immediately search for the selected item.
  • Double-clicking the buff icon will initiate an automatic lowest price search.
  • The Elixir of Honor is added and each Elixir of Honor cost 5,000,000 Mesos.

  • The Elixir of Honor can be purchased from the NPC Collector using a character of Level 200 or higher that has cleared the [Collector's Request] quest.
  • The expiration dates of the following items have been removed, making them permanent, and they have been updated to allow trading between characters within the same world.
    • Aleria's Elixir
    • Seiram's Elixir
    • Collector's Elixir

  • The Radiance Moonfall Potion can no longer be obtained from the following items.
    • Sealed Box (Hat)
    • Sealed Box (Overall, Top, Bottom)
    • Sealed Box (Shoes, Gloves)
    • Sealed Box (Weapon)
    • Chaos Sealed Box (Hat)
    • Chaos Sealed Box (Overall, Top, Bottom)
    • Chaos Sealed Box (Shoes, Gloves)
    • Chaos Sealed Box (Weapon)

  • Changes has been made so that Radiance Moonfall Potion can be obtained upon defeating the bosses below.
    • Chosen Serene(Extreme)
    • Gatekeeper Kalos (Extreme)
    • Carling (Extreme)
    • The First Adversary (Extreme)

  • Champion's Blessing has been changed to be usable in Practice Mode.
[Go to Table of Content]




Soul Collection Revamp

  • The Soul Collection List UI has been improved.
  • You may now sort the list using the sorting options and filters available in the dropdown menu.
  • A Favorites function has been added, allowing frequently viewed monsters to be displayed at the top of the list.
  • Soul Collection progress for all monsters can now be viewed directly from the list.
  • The selected monster's information will now be displayed simultaneously in the right panel.
  • The Soul Details UI has been improved.
  • Normal Soul Skills and Augmented Soul Skills can now be viewed without requiring additional actions.
  • An indicator has been added to display the currently activated Soul Skill.
  • Soul Fragments will now be automatically reflected in the Soul Collection UI upon acquisition.
  • The number of Soul Fragments owned can be viewed on each monster's page and within the Bulk Soul Crafting UI.
  • All Soul Fragment items stored in the Inventory, Bag, and Boss Reward Storage will be consolidated and reflected in the Soul Collection UI.
  • Existing Soul Fragment items will be removed after the changes have been applied.
  • Up to 99,999 Soul Fragments may be stored for each monster.
  • Soul Crafting has been integrated into the Soul Collection UI.
  • Souls can now be crafted directly using the Soul Crafting button on the selected monster's page.
  • A Bulk Soul Crafting feature has been added.
  • The Auto Input function will automatically enter the maximum craftable quantity based on available Inventory and Bag space.
  • The entered Soul Crafting quantity can be reset at any time.
  • The acquisition rates for each Soul can now be viewed.
  • The Soul Registration UI has been improved.
  • Souls can now be registered by dragging and dropping them onto the Soul Registration button or the designated registration area.
  • A Bulk Soul Registration feature has been added.
  • Multiple unregistered Souls can now be registered simultaneously.
  • The Auto Select function will automatically select tradelocked Normal Souls with limited usage periods.
  • Augmented Souls will not be included when using the Auto Select function.
  • Up to 5 registration results will be displayed in the chat window.
  • Soul Dismantling has been added to the Soul Collection UI.
  • Permanent Normal Souls can now be dismantled into Soul Fragments without requiring additional items.
  • Souls can only be dismantled in multiples of 5, and the Soul Fragments obtained may differ from the dismantled Soul.
  • Time-limited Souls, Augmented Souls, and certain other Souls cannot be dismantled.
  • Soul Disassemblers will no longer be obtainable from Gold Apple.
  • Using a Soul Disassembler item will open the Soul Collection Dismantling UI, and 1 Soul Disassembler will be consumed when a dismantling attempt is made.
  • Murmur's Soul has been added to the Soul Collection.
  • The Normal Cygnus illustration in the Soul Collection has been updated.
  • The Soul Weapon menu entry throughout the game has been renamed to Soul Collection.
  • A new shortcut key for Soul Collection has been added.
  • The Soul Weapon UI has been updated.
  • The Soul Weapon UI can now be accessed directly from the Soul Collection.
  • The Soul Weapon UI design has been improved.
  • A tooltip indicating Soul Collection registration status has been added to Soul Items.
  • The Soul Skill activation command will now be displayed in the Soul Item tooltip.
[Go to Table of Content]




Astra Secondary Weapon

  • Astra Secondary Weapons will be available starting 24th June 2026, 1000hrs
  • Available for characters level 265 or higher who have completed the [Hotel Arcs] Again, Hotel Arcs and [Genesis Weapon] Remaining Questions, A New Beginning quests
  • The following quests will be added.
    • [Astra Secondary Weapon] Emergency Arrest
    • [[Astra Secondary Weapon] Ancient God Impersonator
    • [Astra Secondary Weapon] Confrontation Interrogation
    • [Astra Secondary Weapon] Release Conditions
    • [Astra Secondary Weapon] The True Nature of Erion
    • [Astra Secondary Weapon] Astra Final Enhancement
    • [Astra Secondary Weapon] Ancient Gods Join Alliance

  • You can open the Astra Sub-weapon mission UI through the ‘Astra Sub-weapon] Eryon’s Enhancement quest.
  • The [Astra Secondary Weapon] Emergency Arrest quest can be performed by characters level 265 or higher who have completed both the Hotel Arcs area story and the Genesis weapon quest.
  • Astra Secondary Weapons has added. For the full list of transferable items, please refer to the announcement, Regarding Astra Secondary Weapon Update.
  • Astra Secondary Weapons can be obtained by collecting Remnant of War and Eryon Shard and completing quests.
  • Remnant of War can be obtained by defeating Grandis region bosses of Chosen Serene (Normal) or higher.
    • Chosen Serene (Normal) - 6
    • Gatekeeper Kalos (Easy) - 6
    • The First Adversary (Easy) - 10
    • Chosen Serene (Hard) - 15
    • Carling (Easy) - 20
    • Gatekeeper Kalos (Normal) - 30
    • The First Adversary (Normal) - 40
    • Radiant Malefic Star (Normal) - 60
    • Carling (Normal) - 80
    • Limbo (Normal) - 80
    • Baldrix (Normal) - 80
    • Gatekeeper Kalos (Chaos) - 100
    • Chosen Serene (Extreme) - 180
    • The First Adversary (Hard) - 180
    • Carling (Hard) - 240
    • Limbo (Hard) - 240
    • Radiant Malefic Star (Hard) - 240
    • Baldrix (Hard) - 240
    • Gatekeeper Kalos (Extreme) - 500
    • The First Adversary (Extreme) - 540
    • Carling (Extreme) - 1,440

  • Upon defeating the boss, Remnant of War will be divided among the number of players present.
  • Remnant of War can be accumulated up to a maximum of 1,000, and Remnant of War exceeding the requirement of the current quest can be used in subsequent quests.
  • Eryon Shard can be obtained as non-tradable items through the Grandis region daily quests listed below. They can only be obtained from the region with the highest level restriction among the daily quests performed today.
  • If rewards from both a lower-level area's Daily Quest and a higher-level area's Daily Quest are obtained, additional Erda Fragments equal to the difference between the two Daily Quest rewards will be granted.
    • [Daily Quest] Investigate Cernium - 1 Eryon Shard
    • [Daily Quest] Clean up around Hotel Arcs - 3 Eryon Shard
    • [Daily Quest] Explore the Odium Area - 6 Eryon Shard
    • [Daily Quest] Purify the Contamination of Dowonkyung - 10 Eryon Shard
    • [Daily Quest] Defeat Arteria Remnants - 15 Eryon Shard
    • [Daily Quest] Carcion Recovery Support - 25 Eryon Shard
    • [Daily Quest] Investigate the Power of the Ancient God Talahart - 45 Eryon Shard

  • You can obtain a 1-time exchangeable Erion Shard Exchange Ticket from Grandis bosses of a certain difficulty level or higher. The bosses from which you can obtain the ticket are as follows.
    • Chosen Serene (Extreme)
    • Gatekeeper Kalos (Extreme)
    • The First Adversary (Hard, Extreme)
    • Carling (Hard, Extreme)
    • Radiant Malefic Star (Hard)
    • Limbo (Hard)
    • Baldrix (Hard)
    • The number of dropped Eryon Shard Exchange Coupon varies depending on the type and difficulty of the boss.
    • Exchangeable Eryon Shard Exchange Coupon are items that can be transferred between your characters within the world after one exchange.
      • Chosen Serene (Extreme) - 30 Eryon Shard
      • The First Adversary (Hard)- 30 Eryon Shard
      • Carling (Hard)- 60 Eryon Shard
      • Limbo (Hard)- 60 Eryon Shard
      • Radiant Malefic Star (Hard)- 90 Eryon Shard
      • Baldrix (Hard)- 120 Eryon Shard
      • Gatekeeper Kalos (Extreme)- 180 Eryon Shard
      • The First Adversary (Extreme)- 240 Eryon Shard
      • Carling (Extreme)- 480 Eryon Shard
      [Go to Table of Content]




New Boss: Radiant Malefic Star

  • New Boss will be releasd: Radiant Malefic Star
  • Available for characters Level 280 or higher who have completed the [Black Sea] Return quest
  • Available from 25th June 2026, 0000hrs.
  • Further details will be released in a separate note. Stay tuned!
[Go to Table of Content]




Daily Gift Reward Changes

  • Starting July 2026, the completion rewards for Daily Gifts will be changed as follows.
  • Day 6: Karma Silver Cube x5
  • Day 9: Special Medal of Honor x10
  • Day 14: Karma Choice Cube x1
  • Day 18: Karma Black Resurrection Flame x5
  • Day 20: Karma Silver Cube x5
  • Day 23: Special Medal of Honor x10
  • Day 25: Karma Black Resurrection Flame x10
[Go to Table of Content]




Resistance and Verne Mine Quest Improvements

  • The Wild Hunter, Battle Mage, Mechanic, and Blaster class quests has been modified.
  • The titles, dialogue, and direction of some quests has been modified, and illustrations are added.
  • The start and completion conditions, as well as the rewards, of some quests has been modified.
  • Quests for the Wild Hunter, Battle Mage, Mechanic, and Blaster classes has been removed.
    • [Resistance] Resistance trainee
    • [Resistance] Recovery of the Test Subject
    • [Resistance] Gift for the Test Subject 1

  • Quests for the Wild Hunter, Battle Mage, Mechanic, and Blaster classes has been added.
    • [Resistance] Things to Remember Forever

  • The effects displayed upon job advancement for the Resistance class has been changed.
  • The job requirements for some Resistance-exclusive quests has been changed to other jobs.
  • The dialogue and cutscenes for the Verne Mine quests has been modified, and some quests has been added.
[Go to Table of Content]




Resistance Chronicle

  • You can re-experience the story of the Resistance job classes in Maple Chronicle: The Book of the Beginning after the maintenance on June 3rd, 2026
[Go to Table of Content]




Chinese Language

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Developer Notes

您好!MapleSEA 现已正式支持中文(简体)服务。

MapleSEA now officially supports Simplified Chinese services.

You can now freely enjoy MapleSEA content in Simplified Chinese and communicate with fellow Maplers using your preferred language.

We will continue striving to provide all players with a more comfortable and enjoyable gameplay environment. Explore the world of MapleStory in the language that suits you best and enjoy your adventures to the fullest!


  • Chinese Language is now available in MapleStorySEA!
  • To use it, simply open Settings > ETC and change language to Chinese (Simplified)
  • Please restart your client after changing the settings for the new language to be reflected.
  • Please note that In-game Name(IGN) cannot be created with Chinese characters.
  • Please note that not everything will be changed to Chinese language at this stage.
  • For Chinese language support, please set your system to Unicode CN Locale.

Guideline on things that affected in Chinese Language:
  • World Name
  • NPC - NPC function name, Quote, Text Window, Skill
  • Skill - Description, Specification
  • Quest - Name, Description, Text Window, Dialogue
  • Item - Description, Specification
  • UI - Tooltip, Information Message
  • Ability to type in Chinese (Simplified) in the chatbox
  • [Go to Table of Content]



World Unified Meso Update

  • Mesos will be changed to be usable on a across all character in the same World.
  • All Mesos held by each character will be combined and can be used in the same world.
  • The Storage function for Mesos will be maintained.
  • The Meso max capped to 9,999,999,999,999.
[Go to Table of Content]



Visit other v251 CROWN Update Notes!

Child of the Forest, Lynn
Kinesis & Wild Hunter Remaster
Content Updates (Part 2)
Custom Illustration System
Skill Updates (Fixes, Explorer, Cygnus Knights, Nova)
Skill Updates (Resistance, Flora, Anima, Akatsuki, Jianghu, Other)
Event Passes
Challengers World Season 3 (Part 1)
Challengers World Season 3 (Part 2)
Growth Events
Night of Falling Illusion
Other Events