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Updates
14 May 2014
R.E.D. : Warrior Class Skill Changes
Dear Maplers,
Here are the changes for warrior class!



warrior leafWhen used during jump, jumps one more time toward the direction of movement. With the higher skill leverl, jump distance increases.
Warrior MasteryNurture basics of warrior to increase movement speed and jump power, max HP, max movement speed. not pushed by enemy attack with certain rate
Slash BlastConsume enemy Mp to attack numbers of nearby enemies simultaneously
Iron BodyIncreases your Weapon Defense for a fixed amount of time.
HP IncreaseSkill Removed
Power StrikeSkill Removed
Combo attackWhen activated, in every attack, by certain rate, combo count is accumulated. Up to 5 combo count can be accumulated.
Combo ForceUse combo’s power pull the enemy toward one’s front and stun them by certain rate. when stunned before consumed combo count is returned. In case of boss, return is by chance.
BrandishPerform a double attack on enemies in front of you.
RageFor a certain period of time, enhance friendly’s physical attack and reflect damage received after amplifying. Can be used in overlap with other buffs
Weapon BoosterDoubles the attack speed of your weapon. Must have a sword or an axe equipped. Required Skill: Weapon Mastery Lv. 5
Final AttackWith certain rate, additional damage is applied after using attack skill. However, can be invoked only when sword/axe is held. necessary skill : weapon masterr lv 3 or higher
Weapon MasteryIncreases the weapon mastery and accuracy of swords and axes.
Ground SmashSkill Removed
RushSkill Removed
Power ReflectionSkill Removed
RushDash forward and push back multiple monsters.
Combo SynergyFor each combo, total attack is increased and chance of combo counter’s assimilation is increased
Intrepid SlashDeal 3 consecutive attacks on multiple enemies in front of you.
PanicDeliver damages to several enemies and reduce attack. with certain rate, deliver darkness effect to reduce accuracy. Can be used when 2 ore more combo count are charged. Panic’s darkness effect is applied to all monster, but the last time halves for boss monsters.
ShoutShouts at enemies, dealing damage and possibly Stunning them.
Self RecoveryCan recover HP and MP every 4 sec. Can recover during a battle.
EndureEnhance one’s status abnormality resistance and all elements immunity.
Combo AttackSkill Removed
ComaSkill Removed
Magic CrashSkill Removed
IncisingWound enemies for continous damage for for a certain period of time. During the continuous enemy is being delivered, damage from critical is increased. necessary skill : advanced combo lv 20 or higher
Magic CrashWith certain rate, lift all buffs applied to nearby enemies, and limit buff effect being applied during the period.
StancePermanently becomes unable to be pushed back by enemies’ attack.
Raging BlowAttack several enemies up front several times consecutively. last is always critical. When under enrage, attack one single enemy more powerfully with bossted damage.
Advanced ComboFor each combo, damage and max combo counter increase and by certain rate combo counter are charged in pair. In addition, mastery increases.necessary skill : weapon mastery lv. 10 or higher, combo synergy lv 20 or higher
EnrageLast the power of charged combo counter. for a certain period of time, concentrate attack on one enemy and damage is increased drastically. 1 combo counter is consumed.On/off skill which effect is activated when skill is used and deactivated when reused necessary skill : advanced combo lv 30 or higher
Hero’s WillBy focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Monster MagnetSkill Removed
RushSkill Removed
Elemental ChargeWhen Charge skills in different elements are used, may reinforce oneself with recharging the power of elemental. In addition, max defense is increased.
Flame ChargeMomentarily grant fire element on weapon to deliver fire element damage and burn
Blizzard ChargeMomentarily grant ice element on weapon to deliver ice element damage to the enemies and slow them down. #cwhen attacking enemies receiving continuous damage from flame charge, more damage# can be dealt.
Page OrderPull the enemies left and right with a holy hammer to deliver damage.
Weapon BoosterDoubles the attack speed of your weapon
Ground SmashSkill Removed
RushSkill Removed
Power GuardSkill Removed
ThreatenSkill Removed
Lightning ChargeTemporarily adds lightning attribute to a knuckle to increase its Attack.
RushDash forward and push back multiple monsters.
ThreatThreat several enemies to reduce attack, defense, accuracy for a certain period of time.
Parashock GuardFor a certain period of time, reduce one’s guard chance and defense to reduce damage when nearby friendly is hit with certain rate of guard and to increase one’s physical attack.
Blessing ArmorWhen attacked, creates a personal shield for 90 sec by certain rate to absorb up damages up to 10 times and increase character’s physical attack. When invoked, it is not generated for a certain period of time and not disarmed by enemy attack.
AchillesPermanently enhance the body to reduce damages from enemies
HP RecoveryInstantly recover’s one’s HP. With higher skill level, recovery amount increases. recovery amount decreases when used consecutively.
Combat OrdersPermanently increase damage of blizzard charge and flame charge and all skill levels of party members including oneself for a certain period of time. Only for the skill’s last class can be increased beyond master level and other skills can be increased up to master level. However, beginner skill and combat order’s skill level cannot be increased.necessary skill : restoration Lv. 5 or higher
Shield MasteryWhen wearing shield, all elements immunity and status abnormaility resistance, physical defense and magic defense, physical attack are additionally increased. When shield is worn, guard enemies’s attack and render stun by chance
Charge BlowSkill Removed
Flame ChargeSkill Removed
Blizzard ChargeSkill Removed
Magic CrashSkill Removed
Holy ChargeMomentarily grant holy element on weapon to deliver holy element damage to the enemies and silence them. more damages can be dealt to the enemies stunned by lightening charge
Magic CrashWith certain rate, lift all buffs applied to nearby enemies, and limit buff effect being applied during the period.
Boyd ElementalFor a certain period of time, damage is dramatically increased and all element charge and blasts ignore enemies’ elements and permanently increase damage of charge skills except for divine charge. Not affected by combat orders.
Guardian SpiritResurrect the friendly nearest by, and invincible effect are applied for a certain period of time on oneself and the resurrected friendly.
StancePermanently becomes unable to be pushed back by enemies’ attack.
Paladin ExpertAfter learning everything Paladin needs to know, weapon mastery defense, critical min damage are increased, depending on the equipped weapon, damage or defense ignorance is increased.blunt weapon : ignore enemy defense with certain ratio sword weapon : damage increased necessary skill : weapon mastery lv. 10 or higher
Advanced ChargeIncrease each attribute charge skill’s max target number and attack number, blast’s attack number. Attacking with charge skill, instantly kill the enemy with certain rate
BlastDeliver powerful attack to a single enemy. When elemental charge is fully charged, powerful effect# can be received for a short period of time
SanctuaryHit the ground with a gigantic hammer and attack 15 or less enemies simultaneously. Attacked enemies’s HP goes down to 1, and in case of critical damage is dealt.
Hero’s WillBy focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Monster MagnetSkill Removed
GuardianSkill Removed
RushSkill Removed
AchillesSkill Removed
Blessing ArmorSkill Removed
BeholderSummon beholder which heals oneself in every certain period when nearby
Piercing ThroughStab enemies powerfully. when attacking the nearby enemies, critical rate is applied, when attacking the enemies in distance, total damage is increased.
Spear PullingSwing the weapon long to pull the enemies within range and knock out with certain rate.
Iron WillIncreases the Weapon Defense and Magic Defense of party members for a fixed period of time.
Weapon BoosterDoubles the attack speed of your weapon. Must have a sword or an axe equipped.Required Skill: Weapon Mastery Lv. 5
Weapon MasteryIncreases the weapon mastery and accuracy of spears and polearms.
Hyper BodyFor a certain period of time, increase party member’s max HP and MP.necessary skill : iron wall lv 3 or higher
Ground SmashSkill Removed
RushSkill Removed
Lamancha SpearSpin spear like a windmill to damage the enemies neary and stick it hard.
RushRush forward roughly and push away several enemies up front
Beholder DominantCan order beholder to attack. When beholder is in free attack status, it moves close to you when pressed once again.\n[When in#cfree attack mode#, #cbeholder’s buff and heal are not rendered#.]
Beholder ShockBeholder screams to stun nearby enemis and deliver damags. #cwhen there is no enemy nearby, automatically invoked when encountering an enemy#.
Cross Over ChainFor a certain period of time #damage increased according to current HP ratio and for certain ratio of reduced HP received damage is reduced.
Lord of DarknessCritical rate and critical min damage are increased, and certain portion of damage can be transferred into HP by chance. Howver, #cnot more than half of max HP#.
Beholder’s BuffBeholder uses buff in every certain period. When in free attack status, buff is not used.
Elemental ResistanceSkill Removed
Dragon BusterSkill Removed
Dragon ThrasherSkill Removed
SacrificeSkill Removed
Dragon RoarSkill Removed
Magic CrashSkill Removed
Dragon StrengthSkill Removed
Dragon JudgementSkill Removed
Goonggeunil descentDamages the enemy by dropping a giant spear from myth. even greater damage in proportion to max HP can be dealt.
Magic CrashWith certain rate, lift all buffs applied to nearby enemies, and limit buff effect being applied during the period.
SacrificeAbsorb beholder to recover HP and earn defense ignore effect for certain period. During boss attack, damage increased effect is earned and Goonggeunil descent’s reuse cool time is not applied. In additional defense ignore effect is permanently increased.
ReincarnationWhen HP is 0 stay alive for a certain period time according to a contract with the darkness, may use gungnil descent in invincible status without reuse waiting period. But if the number of monster contracted to kill is not met, it is taken to the abyss of darkness. During the reinvoking waiting period, a hourglass appears. \n[passive effect : when HP is over certain level, increase damage, movement speed, critical rate, and minimum critical damage.
Advanced Weapon MasterySpear and polearm weapon mastery enhanced to the extreme, critical min damage and physical attack are increased.\nnecessary skill : #cweapon mastery lv. 10 or higher#
StancePermanently becomes unable to be pushed back by enemies’ attack.
Revenge of the BeholderWhen attacked, by certain rate, beholder renders counterattack to the attacker, killing it instantly by certain rate, and recovers dark knight’s HP by certain portion of counterattack damage. However, no more than 5% of max HP is recovered and no HP is recovered for instant kill. Not invoked during free attack mode.
Dark ImpaleWith fast speed, attack several enemies up front five times consecutively and instantly kill by certain rate.
Hero’s WillBy focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Goonggeunil Descent – ReinforceGoonggeunil descent’s damage is increased.
Goonggeunil Descent – Ignore GuardGoonggeunil descent’s monster defense ignore stat is increased.
Goonggeunil Descent – Boss KillerWhen attacking boss with Goonggeunil descent, damage is increased.
Reincarnation – DamageReincarnation’s damage increased
Reincarnation – Cooltime ReduceReincarnation’s reuse cool time decreased
Reincarnation – Critical RateCritical rate increased reincarnation increased
Dark ForceSkill Removed
Beholder’s HealingSkill Removed
Beholder’s BuffSkill Removed
BeholderSkill Removed
Monster MagnetSkill Removed
RushSkill Removed
Dark Force – ReinforceSkill Removed
Dark Force – Critical RateSkill Removed
Dark Force – Critical DamageSkill Removed
Dark Impale – ReinforceSkill Removed
Dark Impale – Ignore GuardSkill Removed
Dark Impale – Bonus AttackSkill Removed
- MapleSEA Administrator
